Luigi (SSBU): Difference between revisions

54 bytes removed ,  3 years ago
→‎Update history: Removed mentions of 1.1.0. Seems mostly fine though something else might be worth trimming.
(→‎Update history: Removed mentions of 1.1.0. Seems mostly fine though something else might be worth trimming.)
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==Update history==
==Update history==
Luigi has received a mix of buffs and nerfs via game updates, but has been buffed slightly overall. Update {{SSBU|1.1.0}} decreased his up aerial's ending lag, which improved its combo potential. Update {{SSBU|2.0.0}} improved his up smash and [[Luigi Cyclone]]'s KO potentials by increasing their knockback. Luigi's standing and pivot grabs were also slightly improved via 1 frame increases to their active frames, and [[Green Missile]]'s ending lag was decreased. However, this update harmed Luigi more so than helped him by removing his down aerial's ability to [[meteor smash]] grounded opponents (instead behaving like in ''SSB4''). This removed most of its combo potential, particularly in regard to its consistency at performing [[zero-to-death]] combos.
Luigi has received a mix of buffs and nerfs via game updates, but has been buffed slightly overall. Update {{SSBU|2.0.0}} improved his up smash and [[Luigi Cyclone]]'s KO potentials by increasing their knockback. Luigi's standing and pivot grabs were also slightly improved via 1 frame increases to their active frames, which increased their range as a result, and [[Green Missile]]'s ending lag was decreased. However, this update harmed Luigi more so than helped him by removing his down aerial's ability to [[meteor smash]] grounded opponents (instead behaving like in ''SSB4''). This hindered most of its combo potential, particularly in regard to its consistency at performing [[zero-to-death]] combos.


As part of update {{SSBU|3.0.0}}'s near-universal nerf to [[projectile]]s, [[Fireball]]'s [[shield damage]] output was decreased. Update {{SSBU|3.1.0}} repositioned his grab aerial's plunger, which improved its utility, and slightly improved his neutral attack's consistency. However, an adjustment to the timing of Luigi Cyclone's [[invincibility]] resulted in its utility being worsened slightly. Most recently, update {{SSBU|10.1.0}} noticeably improved his dash attack's consistency by decreasing its looping hits' knockback and adjusting its penultimate hit's angles. When coupled with the damage output buff it received in the transition to ''Ultimate'', Luigi's dash attack has become much more reliable as both a burst option and a risky, yet viable KO option.
As part of update {{SSBU|3.0.0}}'s near-universal nerf to [[projectile]]s, [[Fireball]]'s [[shield damage]] output was decreased. Update {{SSBU|3.1.0}} repositioned his grab aerial's plunger, which improved its utility, and slightly improved his neutral attack's consistency. However, an adjustment to the timing of Luigi Cyclone's [[invincibility]] resulted in its utility being worsened slightly. Most recently, update {{SSBU|10.1.0}} noticeably improved his dash attack's consistency by decreasing its looping hits' knockback and adjusting its penultimate hit's angles. When coupled with the damage output buff it received in the transition to ''Ultimate'', Luigi's dash attack has become much more reliable as both a burst option and a risky, yet viable KO option.
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