Lucario (SSBU): Difference between revisions

→‎Changes from Super Smash Bros. 4: added attribute data and an aesthetic touch i noticed in training mode
(→‎Changes from Super Smash Bros. 4: added attribute data and an aesthetic touch i noticed in training mode)
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===Aesthetics===
===Aesthetics===
*{{change|Lucario's model has a more subdued color scheme, and its fur has a more detailed texture. }}
*{{change|Lucario's model has a more subdued color scheme, and its fur has a more detailed texture. }}
*{{change|[[Aura]] is now cyan in color instead of indigo, and its visual effects are smoother. At higher Aura levels, the flames produced are more intense and leave behind a trail as Lucario moves.}}
*{{change|[[Aura]] is now cyan in color instead of indigo, and its visual effects are smoother. At higher Aura levels, the flames produced are more intense and leave behind a trail as Lucario moves, and the appendages on the back of its head rise up.}}


===Attributes===
===Attributes===
*{{buff|Like all characters, Lucario's [[jumpsquat]] animation now takes 3 frames to complete (down from 5).}}
*{{buff|Like all characters, Lucario's [[jumpsquat]] animation now takes 3 frames to complete (down from 5).}}
*{{buff|Lucario [[dash]]es faster.}}
*{{buff|Lucario [[walk]]s and [[dash]]es faster (1.05 → 1.103 (walk), 1.55 → 1.705 (dash)).}}
*{{buff|Lucario's [[air speed]] is much faster, now being on par with {{SSBU|Wolf}}'s.}}
*{{buff|Lucario's [[air speed]] is much faster (1.09 → 1.281), now being on par with {{SSBU|Wolf}}'s.}}
*{{nerf|Lucario's [[weight]] has been significantly decreased, making it more difficult to survive at higher percents to take advantage of Aura.}}
*{{buff|Lucario's [[air acceleration]] is faster (0 → 0.01 (base), 0.07 → 0.08 (additional), 0.07 → 0.09 (max)).}}
*{{nerf|Lucario is lighter (99 → 92), making it more difficult to survive at higher percents to take advantage of Aura.}}
*{{change|[[Aura]]'s effects are weaker at lower percentages, but stronger at higher percentages. This makes Lucario less of a threat at low percents, but improves its capabilities when damaged.}}
*{{change|[[Aura]]'s effects are weaker at lower percentages, but stronger at higher percentages. This makes Lucario less of a threat at low percents, but improves its capabilities when damaged.}}


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