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Aliks-Odev (talk | contribs) (→Changes from Super Smash Bros. 4: added attribute data and an aesthetic touch i noticed in training mode) |
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===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Lucario's model has a more subdued color scheme, and its fur has a more detailed texture. }} | *{{change|Lucario's model has a more subdued color scheme, and its fur has a more detailed texture. }} | ||
*{{change|[[Aura]] is now cyan in color instead of indigo, and its visual effects are smoother. At higher Aura levels, the flames produced are more intense and leave behind a trail as Lucario moves.}} | *{{change|[[Aura]] is now cyan in color instead of indigo, and its visual effects are smoother. At higher Aura levels, the flames produced are more intense and leave behind a trail as Lucario moves, and the appendages on the back of its head rise up.}} | ||
===Attributes=== | ===Attributes=== | ||
*{{buff|Like all characters, Lucario's [[jumpsquat]] animation now takes 3 frames to complete (down from 5).}} | *{{buff|Like all characters, Lucario's [[jumpsquat]] animation now takes 3 frames to complete (down from 5).}} | ||
*{{buff|Lucario [[dash]]es faster.}} | *{{buff|Lucario [[walk]]s and [[dash]]es faster (1.05 → 1.103 (walk), 1.55 → 1.705 (dash)).}} | ||
*{{buff|Lucario's [[air speed]] is much faster, now being on par with {{SSBU|Wolf}}'s.}} | *{{buff|Lucario's [[air speed]] is much faster (1.09 → 1.281), now being on par with {{SSBU|Wolf}}'s.}} | ||
*{{ | *{{buff|Lucario's [[air acceleration]] is faster (0 → 0.01 (base), 0.07 → 0.08 (additional), 0.07 → 0.09 (max)).}} | ||
*{{nerf|Lucario is lighter (99 → 92), making it more difficult to survive at higher percents to take advantage of Aura.}} | |||
*{{change|[[Aura]]'s effects are weaker at lower percentages, but stronger at higher percentages. This makes Lucario less of a threat at low percents, but improves its capabilities when damaged.}} | *{{change|[[Aura]]'s effects are weaker at lower percentages, but stronger at higher percentages. This makes Lucario less of a threat at low percents, but improves its capabilities when damaged.}} | ||
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