List of spirits (Fire Emblem series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Fire Emblem'' series)}}
{{Title|List of spirits (''Fire Emblem'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Fire Emblem}} series in ''[[Super Smash Bros. Ultimate]]''. As part of Challenger Pack 5, several more spirits were added alongside {{SSBU|Byleth}} as part of the [[List of updates (SSBU)#7.0.0|Version 7.0.0]] update.
The following is the list of the [[spirit]]s from the {{uv|Fire Emblem}} series in ''[[Super Smash Bros. Ultimate]]''. As part of Challenger Pack 5, several more spirits were added alongside {{SSBU|Byleth}} as part of the [[List of updates (SSBU)#7.0.0|Version 7.0.0]] update.
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|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Lucina represents her ancestor, Caeda, the princess of Talys who wears white armor with a red tunic and features long blue hair.
*The white Lucina represents Caeda, a princess who wears white armor with a red tunic and wields a bladed weapon in battle.
*The blue Marth references his appearance as the main character in ''Fire Emblem: Shadow Dragon and the Blade of Light'', who becomes Caeda's friend and eventually, her husband.
*The blue Marth minion is based on his appearance in the Archanea timeline, who serves as the leader of the party that Caeda belongs to.
*The stage featuring a sky background, the Heavy Wind hazard, and battle conditions reference Caeda's Pegasus Knight class, a highly mobile pegasus-mounted combat physical class which features high speed stats and allows her to fly over impossible terrain for long distances.
*The stage and the battle conditions reference Caeda's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
*The music track represents the recruitment theme of ''Shadow Dragon and the Blade of Light'', referencing how Caeda is recruited into Marth's party at the beginning of the game's first chapter and later recruits other characters into Marth's party.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Caeda recruits another character into Marth's party.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Caeda's role in ''Shadow Dragon'' to save the world from the Shadow Dragon, Medeus.
*This spirit's Shield type and Jump ↑ ability further reference Caeda's Pegasus Knight class, which features a high resistant stat and allows her to fly over the battlefield.
*This spirit's Jump ↑ ability further references Caeda's Pegasus Knight class, which allows her to fly over impossible terrain.
|-
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|621
|621
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|{{SSBUMusicLink|Fire Emblem|Advance}}
|{{SSBUMusicLink|Fire Emblem|Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The violet Ganondorf features red armor, representing Jagen, an elderly heavily-armored paladin with a red color scheme
*The red-and-violet Ganondorf represents Jaden, an elderly Paladin who wears a set of red armor with a cape.
*The stage's layout and music track represents the prologue of the remake of ''Fire Emblem: Shadow Dragon and the Blade of Light'' where Jagen discovers Marth hiding in the throne room during the Gra soldiers' invasion on Altea Castle.
*The music track is based on the theme song from ''Fire Emblem: Mystery of the Emblem'', which features Jagen as a party member.
*Ganondorf starting off with 60% damage and battle conditions references Jagen's role as a crutch character, where his Paladin class allows him to have high attack and resistance stats early on in ''Shadow Dragon'', but he continuously weakens throughout the game.
*The battle conditions reference Jagen's Paladin class, which features high attack and resistance stats early on in ''Shadow Dragon''.
*Ganondorf starting off with 60% damage references Jagen's role as a crutch character, where he weakens throughout the events of ''Shadow Dragon''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Jagen's high defense and resistance stats early on in ''Shadow Dragon''.
*This spirit's Shield type further references Jagen's Paladin class, which features high defense and resistance stats.
|-
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|622
|622
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|{{SSBUMusicLink|Fire Emblem|Under This Banner}}
|{{SSBUMusicLink|Fire Emblem|Under This Banner}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue King K. Rool represents Draug, a heavily armor-plated knight with a blue color scheme.
*The blue King K. Rool represents Draug, a knight who wears a large set of blue armor.
*The stage and music track represent Draug's debut in ''Fire Emblem: Shadow Dragon and the Blade of Light''.
*The music track is based on the theme song from ''Fire Emblem: Mystery of the Emblem'', which features Draug as a party member.
*The Defense ↑ rule and battle conditions reference Draug's Armored Knight class, a heavily-armored physical combat class which allows him to have high defense stats, but causes him to move at a slower traveling distance.
*The Defense ↑ rule and the first battle condition reference Draug's Knight class, which features a high defense stat and low movement and speed stats.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Weight ↑ ability further reference Draug's Armored Knight class, which allows him to have high defense stats, but causes him to move at a slower traveling distance.
*This spirit's Shield type and Weight ↑ ability further reference Draug's Knight class, which features a high defense stat and low movement and speed.
*In World of Light, the Draug spirit is located in the Dracula's Castle map in the Dark Realm, with its specific placement referencing the Axe-Man enemies appearing in in Block 5 of the original ''Castlevania''.
*In World of Light, the Draug spirit is located in the Dracula's Castle map, with its specific placement referencing the Axe-Man enemies appearing in Block 5 of ''Castlevania''.
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|623
|623
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Kirby represents Wrys, a bald Curate who wears a blue robe.
*The blue Kirby represents Wrys, a magic-classed character who features a round bald head and wears blue robes.
*The stage featuring the palace in the background and the music track represent the monastery that Wrys runs in ''Fire Emblem: New Mystery of the Emblem'', a remake of ''Shadow Dragon and the Blade of Light''.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Wrys as a party member.
*Kirby starting off with 30% HP and the battle conditions references Wrys' Curate class, a support magical class which allows him to heal his allies during battle, but is unable to attack directly.
*The battle conditions reference Wrys' Curate class, which allows him to restore a party member's HP, but prevents him from attacking enemies.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Wrys' Curate class is a support magical class which allows him to heal his allies during battle.
*This spirit's Support type references Wrys' role as a member of Marth's party in the Archanea timeline.
*This spirit's Shield type and Aura Resist ↑ ability reference how Wrys' Curate class features a high resistance against magical attacks.
*This spirit's Shield type and Aura Resist ↑ ability reference how Wrys' Curate class features a high resistance against magical attacks.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Wrys is equipped with his stave.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the healing staves used by Wrys.
|-
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|624
|624
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|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue and yellow Simons' favored [[Axe]] each represent Barst, Bord, and Cord, a trio of muscular woodcutter mercenaries who use axes during battle.
*The blue and yellow Simons's [[Axe]] each represent Barst, Cord, and Bord, a trio of muscular Fighters who wear headbands and sleeveless tunics, and wields axes in battle.
*The stage's layout and music track represents Galder Harbor, a seaside area with bridges where Bord, Cord, and Barst are recruited in their debut game, ''Fire Emblem: Shadow Dragon and the Blade of Light''.
*The stage represents Galder Harbor, the bridged seaside area in the second chapter of ''Fire Emblem: Shadow Dragon'', which first features Barst, Cord, and Bord as party members.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Bord, Cord, and Barst's high strength stats and their usage of axes in battle.
*In World of Light, the Bord & Cord & Barst spirit is located on a bridge over the waterfall at the wester forest area in the Light Realm, similar to the stage's setting.
*In World of Light, the Bord & Cord & Barst spirit is located on a bridge over the waterfall at the wester forest area in the Light Realm, similar to the stage's setting.
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|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Marth starting off with a [[Killing Edge]] represents Navarre, a swordsman wearing a red tunic who is armed with a Killing Edge.
*The red Marth starting off with a [[Killing Edge]] represents Navarre, a swordsman who wears a red tunic and wields two Killing Edges in battle.
*The stage and music track represent Navarre's debut in ''Fire Emblem: Shadow Dragon and the Blade of Light'', with the music track referencing how Navarre is recruited into Marth's party in the game's third chapter.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Navarre is recruited into Marth's party.
*The battle conditions reference Navarre's Mercenary/Myrmidion class, a sword-wielding physical combat class which gives him a high skill stat and a high chance of inflicting critical hits.
*The battle conditions reference Navarre's Myrmidion class, which features a high skill stat with a high chance of inflicting critical hits.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Navarre's role in the Archanea chronology of the ''Fire Emblem'' series as a member of Marth's party.
*This spirit's Support type references Navarre's role as a member of Marth's party in the Archanea timeline.
*This spirit's Attack type and Killing Edge Equipped ability further references how Navarre is armed with a Killing Edge, capable of inflicting critical hits.
*This spirit's Attack type and Killing Edge Equipped ability further references how Navarre is armed with a Killing Edge.
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|626
|626
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Robin represents Merric, a Mage wearing blue robes who wields his powerful magical tome in battle.
*The blue Robin represents Merric, a Mage who wears blue clothes and wields a powerful magical tome in battle.
*The stage and music represent Merric's debut in ''Fire Emblem: Shadow Dragon & the Blade of Light''.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Merric as a party member.
*The first battle condition references Merric's tome, {{iw|fireemblem|Excalibur}}, which allows him to use magical attacks with a high might stat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Merric's role in the Archanea chronology of the ''Fire Emblem'' series as a member of Marth's party.
*This spirit's Support type references Merric's role as a member of Marth's party in the Archanea timeline.
*This spirit's Aura Attack ↑ ability references Merric's Mage class, a combat magical class who uses powerful magic attacks.
*This spirit's Aura Attack ↑ ability further references Merric's tome, Excalibur, which allows him to use magical attacks with a high might stat.
|-
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|627
|627
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|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina's white costume features her hair turning red, representing Minerva, the red-haired princess of Macedon.
*The white-and-red-haired Lucina represents Minerva, a princess who features red hair and uses a bladed weapon in battle.
*The green Charizard minion represents Minerva's wyvern mount, which features a green color scheme.
*The green Charizard minion represents Minerva's green winged wyvern, who breathes fire and serves as her flying mount.
*The stage and battle conditions reference Minerva's Dracoknight/Wyvern Rider class, a wyvern-mounted combat physical class which allows her to ride her wyvern mount, which features high speed stats and allows them to fly over impossible terrain for long distances.
*The stage and the battle conditions reference Mineva's Dracoknight class, which features a high speed stat and allows her to fly over the battlefield.
*The music track references Minerva's debut in ''Fire Emblem: Shadow Dragon & the Blade of Light'', which also references how Minerva is recruited into Marth's party in the game's tenth chapter.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Minerva is recruited into Marth's party.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Minerva is equipped with a javelin.
*This spirit's Shield type references Minerva's Dracoknight class, which features a high defense stat.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the axe used by Minerva.
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|628
|628
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Robin represents Linde, a female Mage wearing pink robes who wields her powerful tome in battle.
*The pink Robin represents Linde, a female Mage who wears pink clothes and wields a powerful magical tome in battle.
*The stage features a palacein the background, representing the palace of Pales, the capital of Archanea where Linde serves as Princess Nyna's apprentice.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Linde as a party member.
*The music track references Linde's debut in ''Fire Emblem: Shadow Dragon & the Blade of Light''.
*The Zap Floor hazard references {{iw|fireemblem|Thunder}}, a default tome used by Linde in ''Shadow Dragon'', which allows her to use lightning magic.
*The Zap Floor hazard references Thoron, a thunder magic tome that Linde acquires in the fourteenth chapter or the seventeenth chapter of ''Shadow Dragon''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Linde's role in the Archanea chronology of the ''Fire Emblem'' series as a member of Marth's party.
*This spirit's Support type references Linde's role as a member of Marth's party in the Archanea timeline.
*This spirit's Bob-omb Equipped ability references {{iw|fireemblem|Fire}}, a default tome used by Linde in ''Shadow Dragon'', which allows her to throw an explosive fireball.
|-
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|629
|629
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green, navy, and white Lucinas each represent the three sisters and members of the Macedonian Pegasus Knight group, the Whitewings: {{s|fireemblem|Palla}}, {{s|fireemblem|Catria}}, and {{s|fireemblem|Est}} respectively.
*The green, navy, and white Lucina fighters each represent the three Pegasus Sisters: the green-haired {{iw|fireemblem|Palla}}, the blue-haired {{iw|fireemblem|Catria}}, and the red-haired {{iw|fireemblem|Est}}.
*The stage and second battle condition reference the Pegasus Sisters' Pegasus Knight class, a highly mobile pegasus-mounted combat physical class which allows them to fly over impossible terrain.
*The stage and the second battle condition reference the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
*The first battle condition references the Pegasus Sisters' ability to unleash a powerful {{s|fireemblem|Triangle Attack}} if they surround a single enemy in a triangle formation.
*The music track is based on the theme songs from ''Fire Emblem: Mystery of the Emblem'', which features the Pegasus Sisters as party members.
*The first battle condition references the Pegasus Sisters' ability to unleash a powerful {{iw|fireemblem|Triangle Attack}} if they surround a single enemy in a triangle formation.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability further references the Pegasus Sisters' Pegasus Knight class, which allows them to fly.
*This spirit's Jump ↑ ability further references the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
*In World of Light, the Pegasus Sisters spirit is located in the eastern cloud area in the Light Realm, similar to the stage's cloudy setting.
*In World of Light, the Pegasus Sisters spirit is located in the eastern cloud area in the Light Realm, similar to the stage's cloudy setting.
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme (Heroic Origins)}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme (Heroic Origins)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Marth references his appearance as the main character in ''Fire Emblem: Shadow & the Blade of Light'' where he befriends Tiki, who appears as the Assist Trophy enemy.
*The blue Marth is based on his appearance in ''Fire Emblem: Shadow Dragon'' where he befriends Tiki, who appears as the Assist Trophy enemy.
*The stage represents the Ice Dragon Temple, a shrine where Tiki resided for thousands of years prior to the events of the Archanea games.
*The stage represents the Fane of Raman, the temple-like setting of the nineteenth chapter of ''Shadow Dragon'', which first features Tiki as a party member.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Tiki's status as an unwilling enemy and later ally in ''Shadow Dragon''.
*This spirit's Neutral type references Tiki's status as an unwilling enemy and later party member in ''Shadow Dragon''.
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|632
|632
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The cyan Palutena represents Nyna, the princess of Archanea who is dressed in an elegant, regal gown with a blue color scheme.
*The cyan Palutena represents Nyna, a magic-classed young woman who is dressed in blue elegant robes.
*The grey Ganondorf minion represents {{s|fireemblem|Hardin}}, Nyna's husband who was corrupted by Gharnef and became a heavily-armored enemy known as the "Dark Emperor".
*The grey Ganondorf minion represents Nyna's husband, {{iw|fireemblem|Hardin}}, a Paladin who wears white clothes and is later corrupted into an enemy.
*The stage's background featuring the palace and music track represents Archanea Castle, the palace where Nyna resides as the princess in the ''Fire Emblem'' series, including her debut in ''Fire Emblem: Shadow Dragon & the Blade of Light''.
*The stage represents the palace of Pales, the capital of Archanea where Nyna serves as the monarch in the Archanea timeline.
*The second battle condition references Nyna's pacifistic personality, as she doesn't like fighting, while the third battle condition references her Bishop class, a support magical class which allows her to heal her allies during battle.
*The battle conditions references Nyna's pacifistic personality and her Bishop class, which allows her to restore a party member's HP.
*Ganondorf starts off with increased move speed, referencing Hardin's high stats growth in the Archanea chronology, more particularly, the growth of his speed stats.
*Ganondorf starts off with increased move speed, referencing Hardin's high speed stat growth, which allows him to perform multiple attacks in a single round of combat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Poison Damage Reduced ability reference how Nyna's Bishop class is a support magical class which allows her to heal her allies during battle.
*This spirit's Support type references Nyna's role as a member of Marth's party in the Archanea timeline.
*This spirit's Poison Damage Reduced ability further references Nyna's Bishop class, which allows her to restore a party member's HP in battle.
|-
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|633
|633
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|•The enemy's melee weapons have increased power<br>•The enemy can unleash powerful critical hits at random<br>•The enemy is healed significantly when the enemy's at high damage
|•The enemy's melee weapons have increased power<br>•The enemy can unleash powerful critical hits at random<br>•The enemy is healed significantly when the enemy's at high damage
|{{SSBUMusicLink|Fire Emblem|Meeting Theme Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Meeting Theme Series Medley}}
|
|'''Spirit Battle inspiration:'''
*Marth's black costume is based on Camus, a Paladin ally of Marth's who wears a black outfit.
*Marth's black costume is based on Camus, a Paladin who wears a black outfit and wields a bladed weapon in battle.
*The music track represents the recruitment theme where Camus, under the alias of Zeke or Sirius, can be recruited into Marth's party in later games.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Camus is recruited into Marth's party.
*The Health Recovery rule references how Camus was supposedly killed during his battle against Marth in ''Shadow Dragon'' but survives, albeit without his memories, and is nursed back to health by {{s|fireemblem|Tatiana}} prior to the events of ''Fire Emblem Gaiden/Echoes: Shadows of Valentia''.
*The Health Recovery rule references how Camus was supposedly killed during his battle against Marth in ''Shadow Dragon'' but recovers in later Archanea games.
*The battle conditions reference Camus' spear, {{s|fireemblem|Gradivius}}, which allows him to deal immense damage combined with his high skill stat and subsequent critical rates, as well as restore his HP.
*The battle conditions references Camus's spear, {{iw|fireemblem|Gradivus}}, which deals damage with a high skill set and subsequent critical rates.
----'''Other trivia:'''
*This spirit's Shield type further references Camus' Paladin class, which features high defense and resistance stats.
|-
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|635
|635
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|{{SSBUMusicLink|Fire Emblem|Lords-Showdown}}
|{{SSBUMusicLink|Fire Emblem|Lords-Showdown}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Ridley represents Medeus, the antagonistic Shadow Dragon with a dark purple color scheme.
*The blue Ridley represents Medeus, an antagonist whose true form is revealed to be a dragon.
*The stage's layout references how Medeus was sealed underground by Naga prior to the events of his debut game, ''Fire Emblem: Shadow Dragon & the Blade of Light''.
*The blue Ridley's costume and the Giant rule references Medeus' evolution into the giant Shadow Dragon in ''Fire Emblem: Mystery of the Emblem''
*The Giant rule references Medeus' ability to change his forms between his human-sized Manakete form to his gigantic Shadow Dragon form.
*The stage references Medeus' earth dragon species, who feature the ability to burrow and move underground in ''Mystery of the Emblem''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Lava-Floor Resist ability further references Medeus' revival from his subterranean prison in ''Shadow Dragon'', where the deeper subterranean structures in general features lava and magma.
*This spirit's Lava-Floor Resist ability further references the earth dragon's ability to burrow underground, which are known for featuring lava and magma.
*In World of Light, the Medeus spirit is located at the volcano area in the Light Realm, similar to the stage's magma setting.
*In World of Light, the Medeus spirit is located at the volcano area in the Light Realm, similar to the stage's setting.
|-
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|636
|636
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|{{SSBUMusicLink|Fire Emblem|Lords-A Chance Encounter}}
|{{SSBUMusicLink|Fire Emblem|Lords-A Chance Encounter}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Robin represents Gharnef, an antagonistic Mage wearing a green cloak who wields a powerful magical tome and is associated with a powerful evil dragon.
*The green Robin represents Gharnef, a Sorcerer who wears a green cloak, wields a powerful magical tome, and is associated with an evil dragon.
*The stage and music track represents the castle in Thabes, an abandoned city serving as Gharnef's hideout, which is depicted as dark in the remake of ''Fire Emblem: Shadow Dragon & the Blade of Light''.
*The stage represents the temple of Thabes, an abandoned city which serves as Gharnef's hideout in ''Fire Emblem: Shadow Dragon''.
*The Slumber Floor hazard references Gharnef's usage of hypnosis on Tiki in ''Mystery of the Fire Emblem'', where he captures her, puts her in a deep sleep, and entrances her into serving him.
*The Slumber Floor hazard references Gharnef's usage of hypnosis on Tiki to defend the Fane of Raman in the nineteenth chapter of ''Shadow Dragon''.
*Robin's favored [[Nosferatu]] references Imhullu, a dark magic tome used by Gharnef which was created from the Darksphere where the tome itself uses spells similar to those of dark magic.
*The timed battle condition references Gharnef's boss battle in the fifteenth chapter of ''Shadow Dragon'', which he will retreat from after the sixth turn.
*Robin's favored [[Nosferatu]] references {{iw|fireemblem|Imhullu}}, a magic tome wielded by Gharnef, which allows the wielder to use dark magic spells.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Gharnef's role in the Archanea chronology of the ''Fire Emblem'' series by reviving Medeus.
*This spirit's Support type references Gharnef's role as Medeus's servant in the Archanea timeline.
*This spirit's Fire & Explosion Attack ↑ ability references Gharnef's usage of Imhullu, which allows him to use an explosive dark magic attack on his enemies.
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|637
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|•Timed battle (1:00)<br>•The enemy tends to avoid conflict
|•Timed battle (1:00)<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Fire Emblem|Those Who Challenge Gods}}
|{{SSBUMusicLink|Fire Emblem|Those Who Challenge Gods}}
|
|'''Spirit Battle inspiration:'''
*The cyan and pink Villagers each represent Alm and Celica as depicted in their childhood years in ''Fire Emblem Gaiden''.
*The cyan male and pink female Villagers each represent Alm and Celica, who first appear as children in ''Fire Emblem Echoes: Shadows of Valentia''.
*The stage and music track represents Ram Village, the main setting for the prologue battle in ''Shadows of Valentia'' which features Alm and Celica as children.
*The stage represents Alm and Celica's home village of Ram, which serves as the main setting of the prologue battle of ''Shadows of Valentia''.
*The battle conditions reference how Alm and Celica were children who didn't know how to fight in the prologue of ''Shadows of Vaentia'', but grew up in the game's later chapters.
*The battle conditions reference how Alm and Celica didn't know how to fight during their childhood in the prologue of ''Shadows of Valentia''.
----'''Other trivia:'''
*This spirit's Neutral type reference how Alm and Celica each grow up into Fighter and Priestess class characters in ''Shadows of Valentia''
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|639
|639
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|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ike's blue costume is based on Sigurd, the blue-haired swordsman of ''Fire Emblem: Genealogy of the Holy War'' who wields the legendary sword, {{s|fireemblem|Tyrfing}}.
*Ike's blue costume is based on Sigurd, one of the protagonists of ''Fire Emblem: Genealogy of the Holy War'' who wields the legendary sword, {{iw|fireemblem|Tyrfing}}.
*The music track represents the musical theme of the {{s|fireemblem|Battle of Belhalla}}, the event at the end of the fifth chapter of ''Geneaology of the Holy War'' where Sigurd perishes.
*The music track references the {{iw|fireemblem|Battle of Belhalla}}, an event where Sigurd perishes at the end of the fifth chapter of ''Genealogy of the Holy War''.  
*The Defense ↑ rule references the defensive effects of Tyring, which drastically increases his evasiveness when he takes a lot of damage and his health stats are low.
*The Defense ↑ rule references the defensive effects of Tyrfing, which increases Sigurd's evasiveness stats when he takes a lot of damage and his HP is low.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Sword Attack ↑ ability references Sigurd's Lord class, the class given to most sword-wielding protagonists of the ''Fire Emblem'' series which allows him to use swords.
*This spirit's Sword Attack ↑ ability references Sigurd's Lord class, which allows him to use swords in battle.
|-
|-
|640
|640
Line 1,421: Line 1,432:
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Palutena represents Deirdre, a female character dressed in pink elegant robes who wields her magical staff, [[fireemblemwiki:Silence (staff)|Silence]].
*The pink Palutena represents Deirdre, a young woman who wears a pink elegant robe and wields her magical staff, {{iw|fireemblem|Silence|staff}}.
*The stage and music track represents Belhalla Castle, the location of the Battle of Belhalla in ''Fire Emblem: Genealogy of the Holy War'' where Deirdre and Sigurd meet for the final time before his death.
*The music track references the Battle of Belhalla, an event where Deirdre and Sigurd meet for the final time in the fifth chapter of ''Fire Emblem: Genealogy of the Holy War''.
*The Attack Power ↓ rule references [[fireemblemwiki:Silence (condition)|Silence]], a status condition originating in ''Genealogy of the Holy War'' which inhibits the usage of magical spells, talk, or support commands, which Deirdre uses to silence the Dark Mage, {{s|fireemblem|Sandima}}'s lethal {{s|fireemblem|Fenrir}} spell.
*The Attack Power ↓ rule references {{iw|fireemblem|Silence|condition}}, a status condition which allows Deirdre to inhibit the enemy's usage of magical spells, talk, or support commands.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Deirdre's Light Priestess class is a combat and support magical class.
*This spirit's Support type references Deirdre's role as a member of Sigurd's party in ''Genealogy of the Holy War''.  
*This spirit's Trade-Off Attacks ↑ ability references how Deirdre is not physically strong, but makes up for it with her strong magical attacks.
*This spirit's Trade-Off Attacks ↑ ability references Deirdre's Light Priestess class, which features zero strength and high magic stats.
|-
|-
|641
|641
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|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Marth represents Seliph, the blue-haired swordsman protagonist of ''Fire Emblem: Genealogy of the Holy War'' who wields a sword similar to Marth's Falchion.
*The blue Marth represents Seliph, one of the protagonists of ''Fire Emblem: Genealogy of the Holy War'' who wields the legendary sword, Tyrfing.
*The blue Ike minion represents Sigurd, Seliph's late father, referencing the scene where Seliph meets Sigurd's ghost after defeating his killer, {{s|fireemblem|Arvis}}.
*The blue Ike minion represents the spirit of Seliph's deceased father, Sigurd, who appears to his son after defeating his killer, {{iw|fireemblem|Arvis}}.
*The stage and music track represents Chalphy Castle, the location where Seliph battles Arvis in ''Genealogy of the Holy War''.
*The Defense ↑ rule references the defensive effects of Tyrfing, which increases Seliph's evasiveness stats when he takes a lot of damage and his HP is low.
*The Defense ↑ rule references the defensive effects of Sigurd's legendary sword {{s|fireemblem|Tyrfing}}, which drastically increases his evasiveness when he takes a lot of damage and his health stats are low.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Sword Attack ↑ ability reference Seliph's Junior Lord class, the class given to most sword-wielding protagonists of the ''Fire Emblem'' series which allows him to use swords.
*This spirit's Attack type and Sword Attack ↑ ability reference Seliph's Junior Lord class, which allows him to use swords in battle.
*In World of Light, the Seliph spirit is featured on Galeem's side of the Final Battle map while the Dark Mind spirit is across from him on Dharkon's side, referencing how both characters are each named after the opposing sides of light and darkness, with Seliph taking on the alias of the "Scion of Light".
*In World of Light, the Seliph spirit is located on Galeem's side of the Final Battle map, referencing Seliph's epithet, the "Scion of Light".
|-
|-
|642
|642
|{{SpiritTableName|Leif (Fire Emblem)|customname={{s|fireemblem|Leif}} (Fire Emblem)|size=64}}
|{{SpiritTableName|Leif (Fire Emblem)|customname={{iw|fireemblem|Leif}} (Fire Emblem)|size=64}}
|•{{SSBU|Roy}} {{Head|Roy|g=SSBU|s=20px|cl=Pink}}
|•{{SSBU|Roy}} {{Head|Roy|g=SSBU|s=20px|cl=Pink}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 1,456: Line 1,466:
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Roy represents Leif, the red-haired swordsman protagonist of ''Fire Emblem: Thracia 776''.
*The pink Roy represents Leif, a sword-wielding protagonist who features reddish hair and wears a similar outfit.
*The stage and music track represents Castle Munster, the location of the final battle of ''Fire Emblem: Thracia 776''
*The stage represents the capital castle of Leonster in the seventh chapter of ''Fire Emblem: Genealogy of the Holy War'', which first features Leif as a party member.
*The first battle condition references the unique hidden stat which drastically increases units' odds of inflicting critical hits on their second attack during a round of combat.
*The first battle condition references [[fireemblemwiki:Critical (skill)|Critical]], a combat skill used by Leif in ''Genealogy of the Holy War'', which allows him to perform critical hits.
*The second battle condition references the healing effects of Leif's signature weapon {{s|fireemblem|Light Brand}}, which can be used as an item to restore his own HP.
*The second battle condition references the effects of {{iw|fireemblem|Light Brand}}, Leif's main weapon in ''Thracia 776'', which allows him to fully restore his own HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Sword Attack ↑ ability reference Leif's Lord class, the class given to most sword-wielding protagonists of the ''Fire Emblem'' series which allows him to use swords.
*This spirit's Attack type and Sword Attack ↑ ability references Leif's Prince class, which allows him to use swords and features a high strength stat.
|-
|-
|643
|643
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|{{SSBUMusicLink|Fire Emblem|Power-Hungry Fool}}
|{{SSBUMusicLink|Fire Emblem|Power-Hungry Fool}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin's green costume features a black color scheme, representing Julius, a Mage wearing a black robe who wields a powerful magic tome and is possessed by a powerful evil dragon.
*The green-and-black Robin represents Julius, a Mage who wears a black robe, wields a powerful magic tome, and is associated with an evil dragon.
*The stage represents Belhalla Castle, which features the boss battle against Julius in ''Genealogy of the Holy War''.
*The stage represents the capital castle of Belhalla in the final chapter of ''Fire Emblem: Genealogy of a Holy War'', which features the final boss battle against Julius.
*The music track represents the musical theme of Oliver's boss battle, another ''Fire Emblem'' boss character who uses magical attacks.
*The Lava Floor hazard and the battle conditions reference Julius' inheritance of powerful fire magic from his father, Arvis, and the usage of his fire tome, {{iw|fireemblem|Meteor}}.
*The Lava Floor hazard and the battle conditions reference Julius' inheritance of powerful fire magic from his father, Arvis, and the usage of his fire tome, {{s|fireemblem|Meteor}}.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability further references Julius' inheritance of powerful fire magic from Arvis, and the usage of his fire tome, Meteor.
*This spirit's Fire Attack ↑ ability further references Julius' inheritance of powerful fire magic from Arvis, and the usage of his fire tome, Meteor.
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|{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}
|{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Palutena represents Lilina, a female character wearing a red dress who uses magic-based attacks.
*The red Palutena represents Lilina, a young magic-classed woman who wears a red tunic.
*The cyan Roy minion references his appearance as the main character in ''Fire Emblem: The Binding Blade'', who becomes Lilina's friend and eventually, her husband.
*The red Roy minion is based on his appearance in ''Fire Emblem: The Binding Blade'', who serves as the leader of the party that Lilina belongs to.
*The stage represents the outskirts of Pherae, the grassland territory of the Lycian League, the main setting of ''The Binding Blade'', while the music track represents the musical theme of the game's eighth chapter where Lilina is recruited into Roy's party.
*The stage represents the grasslands of Ostia in the tutorial of ''The Binding Blade'', which features Lilina as a party member.
*Palutena's favored [[Explosive Flame]] and the first battle condition reference how many ''Fire Emblem'' spin-off games depict Lilina as a specialist in fire magic who wields the powerful legendary fire tome {{s|fireemblem|Forblaze}}.
*Palutena's favored [[Explosive Flame]] references Fire, a tome used by Lilina during the tutorials in ''The Blinding Blade'', which allows her to throw an explosive fireball.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Fire Attack ↑ ability further reference Lilina's usage of fire magic and wielding her Forblaze fire tome in the ''Fire Emblem'' spin-off games.
*This spirit's Attack type and Fire Attack ↑ ability further reference Fire, a tome used by Lilina during the tutorials in ''The Blinding Blade''.
|-
|-
|645
|645
Line 1,507: Line 1,516:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|
|
*The blue shorts Zero Suit Samus represents Lyn, a female warrior wearing a blue midriff tunic and exposed legs who appears as the Assist Trophy enemy.
*Zero Suit Samus' blue Casual Outfit represents Lyn, a female fighter who wears a blue midriff tunic with exposed legs and appears as the Assist Trophy enemy.
*The stage and music track represents Lyn's homeland of {{s|fireemblem|Sacae}}, an open plains nation that is frequently raided by bandits in ''Fire Emblem: The Blazing Blade''.
*The stage represents the grasslands of {{iw|fireemblem|Sacae}} in the prologue of ''Fire Emblem: The Blazing Blade'', which first features Lyn as a party member.
*Zero Suit Samus starting off with a Killing Edge and second battle condition reference Lyn's main weapon, the {{s|fireemblem|Mani Katti}}, a powerful sword which can boost its wielder's critical hit.
*Zero Suit Samus starting off with a Killing Edge and the battle conditions reference Lyn's signature weapon, the {{iw|fireemblem|Mani Katti}}, a powerful sword which can boost its wielder's critical hit.
|-
|-
|647
|647
Line 1,521: Line 1,530:
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Roy's cyan costume is based on his father, Eliwood, the red-haired protagonist of ''Fire Emblem: The Blazing Blade''.
*Roy's cyan costume is based on his father, Eliwood, the red-haired protagonist of ''Fire Emblem: The Blazing Blade'' who uses a bladed weapon in battle.
*The stage represents Pherae Castle, the capital of the Pherae region where Eliwood serves as part of the ruling monarchy in ''The Binding Blade''.
*The stage represents the capital castle of Pherae, where Eliwood serves as part of the ruling monarchy in ''The Binding Blade''.
*The music track references how the "Winning Road" track in ''The Binding Blade'' and ''The Blazing Blade'' both share the same melody.
*The Lava Floor hazard and the Easy to Launch rule reference the Blazing Blade {{iw|fireemblem|Durandal}}, a weapon used by Eliwood, which increases its wielder's Strength stats.
*The Lava Floor hazard, Easy to Launch rule, and third battle condition reference Eliwood's main weapon, the Blazing Blade {{s|fireemblem|Durandal}}, a legendary sword obtained inside a lava cavern which has the power over fire and can increase its wielder's strength stats.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability references the Durandal's power over fire, which allows it to use powerful fire-based attacks.
*This spirit's Fire Attack ↑ ability references Durandal's namesake, the Blazing Blade, and its ability to increase its wielder's Strength stats.
|-
|-
|648
|648
Line 1,538: Line 1,546:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Hector's frequent [[Axe]] represents Hector, one of the main protagonists in ''Fire Emblem: The Blazing Blade'' who wears blue armor and uses his axe in battle.
*The blue Simon's Axe represents Hector, a Lord class character who wears a set of blue armor and uses axes in battle.
*The battle conditions reference how Hector has the highest attack stats and physical durability of the three main characters in ''The Blazing Blade''.
*The battle conditions reference how Hector has the highest strength stats and physical durability in ''Fire Emblem: The Blazing Blade''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Unflinching Charged Smashes ability further reference Hector's high attack, defense, and physical durability stats.
*This spirit's Attack type and Unflinching Charged Smashes ability further reference Hector's high attack, defense, and physical durability stats.
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|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Roy represents Raven, a red-haired swordsman who wears a dark-colored tunic.
*The purple Roy represents Raven, a red-haired Mercenary who wears a dark purple tunic and wields a bladed weapon in battle.
*The music track references Raven's appearance in ''Fire Emblem: The Blazing Blade''.
*The music track is based on the theme songs from ''Fire Emblem: The Blazing Blade'', which features Raven as a party member.
*The Attack Power ↑ and Defense ↓ rules reference Raven's high attack stats and poor defense stats.
*The Attack Power ↑ and Defense ↓ rules reference Raven's high strength and low defense stats.
----'''Other trivia:'''  
----'''Other trivia:'''  
*This spirit's Attack type and Sword Attack ↑ ability reference Raven's Mercenary class, a combat physical class which allows him to use swords.
*This spirit's Attack type and Sword Attack ↑ ability reference Raven's Mercenary class, which allows him to use swords.
|-
|-
|650
|650
Line 1,569: Line 1,577:
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Palutena represents Ninian, a female character who wears elegant light green gowns.
*The green Palutena represents Ninian, a young magic-classed woman who wears elegant light green gowns.
*The green Roy minion represents Eliwood, Ninian's close ally who later becomes her potential wife and mother of Roy.
*The green Roy minion represents {{iw|fireemblem|Nils}}, the younger brother of Ninia who features short hair and wears a green tunic.
*The music track references how the "Winning Road" track in ''Fire Emblem: The Binding Blade'' and ''The Blazing Blade'' both share the same melody.
*The battle conditions reference Ninian's Dancer class, which allows her to refresh her ally and allow them to perform another action in the same turn.
*The battle conditions references Ninian's Dancer class, a support class which specializes in allowing units to travel twice in one turn.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Ninian's role in the Elibe chronology of the ''Fire Emblem'' series as a member of the player's party.
*This spirit's Support type references Ninian's role as a member of the player's party in the Elibe timeline.
*This spirit's Support and Defense types, and Trade-Off Defense ↑ ability reference how Ninan's Dancer class is a support class who features poor physical defense, but makes up for it with a high resistance stats growth rate.
*This spirit's Shield types and Trade-Off Defense ↑ ability further reference Ninian's Dancer class, which features low defense and a high resistance stats growth rate.
|-
|-
|651
|651
Line 1,587: Line 1,594:
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Chrom represents Karel, a swordsman who wears a black outfit.
*The black Chrom represents Karel, a short-haired swordsman who wears a black tunic and wields a bladed weapon in battle.
*The stage and music track represent Karel's appearance in the Elibe chronology of the ''Fire Emblem'' series.
*The Attack Power ↑ rule references Karel's main weapon, {{iw|fireemblem|Wo Dao}}, which features a high critical hit rate.
*The Attack Power ↑ rule and battle conditions reference Karel's Swordmaster class, a sword-wielding physical combat class which gives him a mastery over his signature weapon, {{s|fireemblem|Wo Dao}} , which features a high critical hit rate.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Karel's role in the Elibe chronology of the ''Fire Emblem'' series as a member of the player's party.
*This spirit's Support type references Karel's role as a member of the player's party in the Elibe timeline.
*This spirit's Attack type and Weapon Attack ↑ ability further reference Karel's Swordmaster class, which gives him a master over Wo Dao, which features a high critical hit rate.
*This spirit's Attack type and Weapon Attack ↑ ability further reference Karel's signature weapon, Wo Dao, which features a high critical hit rate.
|-
|-
|652
|652
Line 1,604: Line 1,610:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Robin represents Nino, a female Mage who wields a powerful magic tome.
*The pink Robin represents Nino, a female Mage who wields a powerful magic tome in battle.
*The music track references Nino's appearance in ''Fire Emblem: The Blazing Blade''.
*The music track is based on the theme songs from ''Fire Emblem: The Blazing Blade'', which features Nino as a party member.
*Robin's favored [[Elwind]] references how Nino is frequently associated with wind magic in the spin-off game, ''Fire Emblem Heroes''.
*Robin's favored [[Elwind]] is based on the Elwind tome, which Nino uses as her default tome in the ''Fire Emblem Heroes'' spin-off game.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Karel's role in the Elibe chronology of the ''Fire Emblem'' series as a member of the player's party.
*This spirit's Support type references Nino's role as a member of the player's party in the Elibe timeline.
*This spirit's Undamaged Attack ↑ ability references how Nino starts off with low stats, but will quickly increase with her high growth rates.
|-
|-
|653
|653
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|[[Coliseum]]
|[[Coliseum]]
|N/A
|N/A
|•The enemy has increased attack power<br>•The enemy has increased move speed<br>•The enemy has increased jump power
|•The enemy has increased attack power<br>•The enemy has increased move speed<br>•The enemy has increased jump power<br>''•Ike has increased defense''
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Lucina represents Eirika, a blue-haired sword-wielding princess who wears a red tunic and white armor.
*The white Lucina represents Eirika, the princess of Renais who wears red armor and uses bladed weapons in battle.
*The blue Ike minion represents {{s|fireemblem|Ephraim}}, the blue-haired twin brother of Eirika who wears a blue outfit.
*The blue Ike minion represents {{iw|fireemblem|Ephraim}}, the blue-haired twin brother of Eirika, who wears a blue tunic and uses bladed weapons in battle.
*The music track references Eirika's appearance in ''Fire Emblem: The Sacred Stones''.
*The battle conditions reference Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
*The battle conditions reference how Eirika is depicted as a nimble fighter who often hops around while attacking in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references Eirika's nimbleness, who often hops around while attacking in battle.
*This spirit's Weight ↓ ability further references Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
|-
|-
|655
|655
Line 1,637: Line 1,643:
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Robin represents L'Arachel, a female character with blonde hair who wears a yellow outfit and uses magic-based attacks.
*The yellow Robin represents L'Arachel, a young magic-classed woman who wears a yellow outfit and wields a magical artifact in battle.
*The indigo Sheik minion represents {{s|fireemblem|Rennac}}, a swift and nimble rogue who wears an indigo tunic, while the yellow Wario minion represents {{s|fireemblem|Dozla}}, a muscular Berserker who features a mustache and upper body strength.
*The indigo Sheik minion represents {{iw|fireemblem|Rennac}}, a swift and nimble Rogue who wears an indigo tunic and uses knives in battle.
*The music track references L'Arachel's appearance in ''Fire Emblem: The Sacred Stones''.
*The yellow Wario minion represents {{iw|fireemblem|Dozla}}, a facial-haired Berserker who wears bright-colored armor and features a muscular body.
*The Health Recovery rule references L'Arachel's Troubadour class, a horse-mounted support magical class which allows her to heal her allies during battle.
*The Health Recovery rule references L'Arachel's Troubadour class, which allows her to use her {{iw|fireemblem|Mend}} staff and restore a party member's HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how L'Arachel's Troubador class is a support magical class.
*This spirit's Support type references L'Arachel's role as a member of the player's party in ''Fire Emblem: The Sacred Stones''.
*This spirit's Shield type and Magic Resist ↑ ability reference how L'Arachel's Troubadour class features high magic and high resistance stats.
*This spirit's Shield type and Magic Resist ↑ ability further reference how L'Arachel's Troubadour class, which features high magic and resistance stats.
|-
|-
|656
|656
Line 1,656: Line 1,662:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Robin represents Lyon, a magic-classed character who is possessed by a powerful evil presence.
*The white Robin represents Lyon, a magic-classed character who is possessed by a powerful evil presence.
*The purple Giant Ridley minion represents the Demon King {{s|fireemblem|Fomortiis}}, a giant demon with a dark color scheme who slowly gains control of Lyon.
*The purple Giant Ridley minion represents {{iw|fireemblem|Fomortiis}}, a giant dark-colored demon who appears after the defeat of Lyon.
*The stage, music track, and battle condition represents the {{s|fireemblem|Black Temple}}, the location of the final chapter of ''Fire Emblem: The Sacred Stones'' which features the final boss battle against Lyon, where killing him allows Fomortiis to be resurrected and battled.
*The stage represents the Black Temple, a ruined temple which features the final boss battles against Lyon and Formortiis in ''Fire Emblem: The Sacred Stones''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references how Lyon is slowly possessed by Fomortiis throughout the story of ''The Sacred Stones''.
*This spirit's Grab type references how Lyon is slowly possessed by Fomortiis throughout the story of ''The Sacred Stones''.
*This spirit's Magic Attack ↑ ability references Lyon's Necromancer class, an enemy-only combat magical class which allows him to use magical attacks.
*This spirit's Magic Attack ↑ ability references Lyon's Necromancer class, which features a high magic stat.
*In World of Light, the Lyon spirit must be defeated in order to access [[Giga Bowser]], the boss of the Molten Fortress map in the Light Realm, further referencing how killing Lyon resurrects Fomortiis, a giant, hulking, horned monster similar to Giga Bowser.
*In World of Light, the Lyon spirit must be defeated in order to access [[Giga Bowser]], the boss of the Molten Fortress map, further referencing how defeating Lyon resurrects the Fomortiis, a giant horned monster.
|-
|-
|657
|657
Line 1,673: Line 1,679:
|{{SSBUMusicLink|Fire Emblem|The Devoted}}
|{{SSBUMusicLink|Fire Emblem|The Devoted}}
|
|
*The white Lucina features red hair, representing Titania, a powerful female red-haired warrior who wears a red tunic and white armor.
*The white and red-haired Lucina represents Titania, a red-haired woman who wears white armor and uses a bladed weapon in battle.
*The music track references Titania's appearance in ''Fire Emblem: Radiant Dawn''.
*The Attack Power ↓ rule and the second battle condition reference Titania's Paladin class, which features a high strength stat.
*The Attack Power ↓ rule and second battle condition reference how Titania is an experienced mercenary and a crutch character who has high stats to rely on during earlier parts of ''Radiant Dawn''.
|-
|-
|658
|658
Line 1,687: Line 1,692:
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Robin represents Soren, a Mage who wears a dark cloak and wields his powerful magical tome in battle.
*The green Robin represents Soren, a Mage who wears a dark green cloak and wields a powerful magical tome in battle.
*The Ike minion's purple costume is based on his appearance as the main character in ''Fire Emblem: Path of Radiance'', Soren's debut game who strikes a close friendship with Ike.
*The purple Ike minion is based on his appearance in ''Fire Emblem: Path of Radiance'', who serves as the leader of the party that Soren belongs to.
*The Magic and PSI Unleashed rule references Soren's high magic stats growth in the Tellius chronology of the ''Fire Emblem'' series.
*The Magic and PSI Unleashed rule references how Soren starts off with a low magic stat until it is boosted by his high growth rate.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Soren's role as the staff officer and strategist of the Greil Mercenaries in the Tellius chronology.
*This spirit's Support type references Soren's role as a member of Ike's party in the Tellius timeline.
*This spirit's Magic Attack ↑ ability further references Soren's Mage class, a combat magical class, and his unique high magic stats growth.
*This spirit's Magic Attack ↑ ability further references Soren's Mage class and his unique high magic stats growth.
*In World of Light, the Soren spirit is located in the shrouded forest area in the Light Realm, referencing the forest setting of the fourth chapter of ''Path of Radiance'', which first features Soren as a party member.
|-
|-
|659
|659
Line 1,704: Line 1,710:
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Zelda represents Mist, a female blonde character who uses magic-based attacks.
*The white Zelda represents Mist, a young magic-classed woman who wears a white dress.
*The Ike minion's yellow costume is based on his appearance as the main character in ''Fire Emblem: Path of Radiance'', Mist's debut game who serves as Ike's younger sister.
*The yellow Ike minion is based on his appearance in ''Fire Emblem: Path of Radiance'', who serves as the leader of the party Mist belongs to.
*The stage and music track represents the bandit stronghold in the second chapter of ''Path of Radiance'' where Mist is kidnapped by a group of bandits and held prisoner.
*The Defense ↑ and Health Recovery rules reference Mist's Cleric class, which allows her to use her {{iw|fireemblem|Heal}} staff and restore a party member's HP.
*The Defense ↑ and Health Recovery rules reference Mist's Cleric class, a support magical class which allows her to heal her allies during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Mist's Cleric class is a support magical class.
*This spirit's Support type references how Mist's role as a member of Ike's party in the Tellius chronology of the ''Fire Emblem'' series.
*This spirit's Grab type further references how Mist is kidnapped by a group of bandits early on in ''Path of Radiance''.
*This spirit's Mouthful of Curry ability references Mist's role as a cook for the Greil Mercenaries, where her cooking skills are revealed to be initially subpar.
*This spirit's Support and Mouthful of Curry ability reference Mist's role of doing chores for the Greil Mercenaries, including cooking.
*In World of Light, the Mist spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|660
|660
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|{{SSBUMusicLink|Fire Emblem|Time of Action}}
|{{SSBUMusicLink|Fire Emblem|Time of Action}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Sheik represents Sothe, a nimble thief who wears a green tunic and a scarf, and carries daggers for weapons.
*The green Sheik represents Sothe, an agile Thief who wears a green tunic, a scarf, and wields daggers in battle.
*The stage and music track represents the Desert of Death, the desert location east of Sothe's homeland of Daein in ''Fire Emblem: Radiant Dawn''.
*The stage represents Nevassa, the capital of Sothe's homeland, Daein, which is surrounded by a desert wasteland in ''Fire Emblem: Radiant Dawn''.
*Sheik's favored dash attacks and the "increased move speed" battle condition references Sothe's Thief class, a combat/utility physical class which allows him to become nimble and highly agile.
*The battle conditions reference Sothe's high speed stat, which allows him to become nimble and perform multiple attacks in a single round of combat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Sothe's role in the Tellius chronology of the ''Fire Emblem'' series as a member of Ike's party.
*This spirit's Support type references Sothe's role as a member of Ike's party in the Tellius timeline.
*This spirit's Grab type and Battering Items ↑ ability further reference Sothe's Thief class, which allows him to steal and use bladed weapons.
*This spirit's Grab type and Battering Items ↑ ability reference Sothe's Thief class, which allows him to steal and use bladed weapons.
|-
|-
|661
|661
Line 1,739: Line 1,744:
|•The enemy has increased attack power when the enemy's at high damage<br>•The enemy is healed when the enemy's at high damage<br>•The enemy has increased move speed
|•The enemy has increased attack power when the enemy's at high damage<br>•The enemy is healed when the enemy's at high damage<br>•The enemy has increased move speed
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|
|'''Spirit Battle inspiration:'''
*The red Palutena represents Elincia, a green-haired female character who wears red elegant robes and wields a magical staff.
*The red Palutena represents Elincia, a young woman with green hair who wears red elegant robes and wields a magical staff.
*The stage and "increased move speed" battle condition reference Elincia's Princess Crimea class, a pegasus-mounted class which allows her to become a highly mobile flying unit.
*The stage and the third battle condition reference Elincia's Princess Crimea class, which features a high speed stat and allows her to fly over the battlefield.
*The music track references Elincia's appearance in ''Fire Emblem: Path of Radiance''.
*The Attack Power ↑ and Health Recovery rules reference Elincia's magical staff, Mend, which allows her to restore a party member's HP.
*The Attack Power ↑ and Health Recovery rules reference how Eleincia's Princess Crimea class also allows her to use her healing staff, {{s|fireemblem|Mend}}, which is capable of restoring her HP.
----'''Other trivia:'''
*In World of Light, the Elincia spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|663
|663
Line 1,754: Line 1,760:
|•[[Stamina battle]]<br>•The enemy has increased defense
|•[[Stamina battle]]<br>•The enemy has increased defense
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|
|'''Spirit Battle inspiration:'''
*The grey Ganondorf represents starting off with 80 HP represents Ashnard, an antagonistic king who wears a cape and dark-colored armor who features 80 HP during his second boss battle.
*The grey Ganondorf's 80 HP represents Ashnard, an evil conqueror who wears a set of dark armor and features 80 HP during his second boss battle.
*The purple Charizard minion represents the dark dragon form of {{s|fireemblem|Rajaion}}, a member of the dragon tribe of the humanoid Laguz race capable of shapeshifting into animals, who serves as Ashnard's brainwashed mount.
*The purple Charizard represents the dark-colored dragon form of {{iw|fireemblem|Rajaion}} the dragon laguz who serves as Ashnard's brainwashed mount.
*The stage's layout represents the kingdom of Crimea where Ashnard leads his armies of Daein to invade and usurp the kingdom during {{s|fireemblem|The Mad King's War}}, an event which makes up entirely in ''Fire Emblem: Path of Radiance''.
*The music track and the Defense ↑ rule reference the defensive and resistant properties of Ashnard's armor, which was provided to him by the Black Knight.
*The music track and Defense ↑ rule references how Ashnard wears goddess-blessed armor which protects him from most attacks, similar to the blessed armor worn by the Black Knight.
*Ganondorf's smash attacks feature his [[List of swords#SpaceWorld 2000 sword|curve-tipped sword]], which resembles Ashnard's main weapon, the wicked sword {{s|fireemblem|Gurgurant}}.
*Ganondorf's frequent smash attacks features [[List of swords#SpaceWorld 2000 sword|Ganondorf's sword]] which features a curved tip at the end, resembling Ashnard's main weapon, the wicked sword {{s|fireemblem|Gurgurant}}.
----'''Other trivia:'''
*This spirit's Attack type references Ashnard's high strength stat and usage of his main weapon, the wicked sword Gurgurant.
*This spirit's Toss & Meteor ability references Ashnard's King Daein class, which allows him to fly over the battlefield.
|-
|-
|664
|664
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|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's smash attacks have increased power<br>•[[Stamina battle]]
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's smash attacks have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|
|'''Spirit Battle inspiration:'''
*The larger-than-normal Mii Swordfighter's costume and voice type represents the Black Knight, the large, armored alter-ego of Zelgius.
*The larger Mii Swordfighter's costume represents Zelgius's armored alter ego, the Black Knight, who wields the legendary sword, {{s|fireemblem|Alondite}}.
*The stage and music track represents Fort Pinell, the castle-like location in the twnety-seventh chapter of ''Fire Emblem: Path of Radiance'', which features the boss battle against the Black Knight.
*The stage represents the capital castle of Nado in the twenty-seventh chapter of ''Fire Emblem: Path of Radiance'', which features the boss battle against the Black Knight's.
*The first battle condition references how the Black Knight wears goddess-blessed armor, which features high defense and resistance stats, while the second battle condition references the Black Knight's usage of his goddess-blessed sword, {{s|fireemblem|Alondite}}, which features high attack stats.
*The battle conditions reference the Black Knight's high strength and defense stats, combined with the high might and hit rates of Alondite.
----'''Other trivia:'''
*This spirit's Attack type references the Black Knight's high strength stat, and the high might and hit rates of Alondite.
|-
|-
|667
|667
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|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Isabelle represents Lissa, a young female character wearing a yellow dress who wears her blonde hair in twin pigtails.
*The yellow Isabelle represents Lissa, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
*The Robin and Chrom minions reference their appearance as the main characters in ''Fire Emblem Awakening'', Lissa's debut game who serves as Robin's companion and Chrom's younger sister.
*The black Chrom and blue Robin minions are based on their appearance in ''Fire Emblem Awakening'', who serve as members of the party Lissa belongs to.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Fairy Bottle Equipped ability reference Lissa's Cleric class, a support magical class which allows her to heal her allies during battle.
*This spirit's Support type references Lissa's role as a member of Chrom and Robin's party in ''Awakening''.
*In World of Light, the Lissa spirit is located in a coliseum in the Mysterious Dimension map in the Dark Realm, similar to the stage's setting.
*This spirit's Fairy Bottle Equipped ability references Lissa's Cleric class, which allows her to restore a party member's HP.
*In World of Light, the Lissa spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|668
|668
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|•The enemy's slash and stab attacks have increased power<br>•The enemy starts the battle with a [[Killing Edge]]
|•The enemy's slash and stab attacks have increased power<br>•The enemy starts the battle with a [[Killing Edge]]
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|
|'''Spirit Battle inspiration:'''
*The black Chrom starting off with a Killing Edge represents Lon'qu, a swordsman wearing a dark-colored tunic who is armed with a Killing Edge.
*The black Chrom starting off with a Killing Edge represents Lon'qu, a Mercenary who wears a dark-colored tunic and wields a Killing Edge in battle.
*The stage and music track represents Arena Ferox, the main setting of the fourth chapter of ''Fire Emblem Awakening'' where Lon'qu is the champion who later joins the player's party.
*The stage is based on Arena Ferox in the fourth chapter of ''Fire Emblem Awakening'', which first features Lon'qu as a party member.
----'''Other trivia:'''
*This spirit's Support type references Lon'qu's role as a member of Chrom and Robin's party in ''Awakening''.
*This spirit's Attack type and Killing Edge Equipped ability further reference how Lon'qu is armed with the Killing Edge.
|-
|-
|670
|670
Line 1,814: Line 1,828:
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina's navy outfit is based on Tharja, a female character who wears a dark outfit.
*Lucina's navy outfit is based on Tharja, a young woman who wears a dark-colored dress and serves as a member of the party that Lucina belongs to.
*The stage is based on the Kalos Pokémon League, which resembles a castle, representing Plegia Castle, the main setting of the ninth chapter of ''Fire Emblem: Awakening''.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which first features Tharja as a party member.
*The Poison Cloud hazard references Tharja's Dark Mage class, a combat magical class which allows her to cast dark magic and hexes onto other units.
*The Poison Cloud hazard references {{iw|fireemblem|Nosferatu}}, a default tome used by Tharja, which allows her to use black magic to continuously drain the enemy's HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references Tharja's Dark Mage class, which allows her to cast dark magic and hexes.
*This spirit's Magic Attack ↑ ability further references Tharja's Dark Mage class, which allows her to cast dark magic and hexes.
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|{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}
|{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}
|
|
*Lucina's white costume features her hair turning red, representing Anna, a female red-haired character.
*The white-and-red-haired Lucina represents Anna, a young red-haired woman who wears red armor and wields a bladed weapon in battle.
*The stage's layout and Strengthen Weapon rule reference Anna's Secret Shops, a series of hidden shops including one hiddin north of the throne in the eventeenth chapter of Anna's debut game, ''Fire Emblem: Shadow Dragon & the Blade of Light'', which sells various items capable of bossting a party member's stats.
*The music track is based on the theme song from ''Fire Emblem: Shadow Dragon and the Blade of Light'', which first features Anna as a merchant.
*The Sword items and third battle condition reference Anna's specialty in using swords during her playable appearance in ''Fire Emblem Awakening''.
*The Sword items and the battle conditions reference the swords sold at Anna's Secret Shops in the ''Fire Emblem'' series, which are capable of boosting a party member's strength stat.
|-
|-
|672
|672
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|[[Find Mii]] ([[Ω form]])
|[[Find Mii]] ([[Ω form]])
|N/A
|N/A
|•Defeat the main fighter to win<br>•The enemy has increased attack power
|•Defeat the main fighter to win<br>•The enemy has increased attack power<br>''•Bayonetta has increased defense''
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Wolf represents Gangrel, an antagonistic king wearing a black outfit who views people as nothing more than beasts.
*The black Wolf represents Gangrel, an antagonistic king who wears a black outfit and views people as nothing more than beasts.
*The white Bayonetta minion represents {{s|fireemblem|Aversa}}, Gangrel's female subordinate who wears a black dress and uses dark magic.
*The white Bayonetta minion represents {{iw|fireemblem|Aversa}}, the curvaceous subordinate of Gangrel who specializes in magical attacks.
*The stage and music track represents the Border Wastes, the main setting of the eleventh chapter of ''Fire Emblem: Awakening'' which features Gangrel's boss battle.
*The stage represents the desert kingdom of Plegia in the eleventh chapter of ''Fire Emblem Awakening'', which features the boss battle against Gangrel.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Electric Attack ↑ ability reference Gengrel's signature weapon, the {{s|fireemblem|Levin Sword}}, which is also known as the Lightning Sword.
*This spirit's Electric Attack ↑ ability references Gangrel's main weapon, the {{iw|fireemblem|Levin Sword}}, which allows the wielder to use lightning magic.
|-
|-
|673
|673
Line 1,860: Line 1,874:
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The violet Ganondorf represents Walhart, a muscular antagonist who wears red armor and a dark-colored cape who conquers the main setting of ''Fire Emblem Awakening''.
*The red-and-violet Ganondorf represents Walhart, a muscular conquering antagonist who wears a set of red armor with a dark-colored cape.
*The Super Armor battle condition references Walhart's Conqueror class, a unique combat physical class which allows him to feature high defensive capabilities.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Walhart as an enemy and later party member.
*The Super Armor battle condition references Walhart's Conqueror class, an armored class which features a high defense stat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Slow Super Armor ability further reference Walhart's Conqueror class, which allows him to feature high offensive and defensive capabilities.
*This spirit's Attack type and Slow Super Armor ability further reference Walhart's Conqueror class, which features high strength and defense stats.
|-
|-
|674
|674
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|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Chrom starting off with a Killing Edge represents Owain, Chrom's nephew from the future who wears a yellow tunic and wields his signature weapon, {{s|fireemblem|Missiletainn}}.
*The yellow Chrom and the second battle condition represent his nephew, Owain, who is portrayed as theatrical and dramatic.
*The music track reference Owain's appearance in ''Fire Emblem: Awakening''.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Owain as a party member.
*The second battle condition references Owain's love for theatrics and drama during battle.
*Chrom starting off with a Killing Edge and the first battle condition reference Owain's main weapon, {{iw|fireemblem|Missiletainn}}, which features a high critical hit rate.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Electric Attack ↑ ability reference Owain's Dark Mage class in ''Fates'' where he uses the Thunder tome as a starting weapon.  
*This spirit's Electric Attack ↑ ability references Thunder, the default tome used by Owain in ''Fire Emblem Fates'', which allows him to use lightning magic.
|-
|-
|675
|675
Line 1,891: Line 1,906:
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|
|
*Lucina's white costume is based on Severa, a female red-haired character wearing white armor who is Lucina's companion from the future.
*Lucina's white costume is based on Severa, a red-haired female swordswoman who serves as a member of the party Lucina belongs to.
*The music track references Severa's appearance in ''Fire Emblem: Awakening''.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Severa as a party member.
*The battle condition references Severa's personal skill, Fierce Rival, which guarantees Severa a critical attack when the lead character lands a critical attack themselves.
*The battle condition references Severa's personal skill, Fierce Rival, which guarantees her a critical attack when the lead character lands a critical attack themselves.
|-
|-
|676
|676
Line 1,905: Line 1,920:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (JP)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (JP)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The female Corrin represents her cousin, Azura, a female songstress with a white color scheme who features long hair and uses water-based abilities.
*The default female Corrin represents her cousin Azura, a princess who features magical water-based abilities and uses a bladed weapon in battle.
*The stage and music track represents the lake in the prologue of Azura's debut game, ''Fire Emblem Fates'' where Corrin stumbles on Azura while singing her signature song.
*The stage and music track represent the lake in the prologue of ''Fire Emblem Fates'', which features the first singing appearance of Azura.
*The second battle condition references Azura's Songstress class, a unique support class which allows her to have units to travel twice in one turn.
*The battle conditions reference Azura's Songstress class, which allows her to refresh her ally and allow them to perform another action in the same turn.
*Corrin's [[Torrential Roar]] Final Smash features Corrin transforming into her dragon form, referencing how Azura attempts to calm Corrin down during their rampage in their dragon form after their mother is killed by {{s|fireemblem|Sumeragi}} during the prologue of ''Fates''.
-----'''Other trivia:'''
-----'''Other trivia:'''
*This spirit's Support type and Attack types, and Weapon Attack & Move Speed ↑ ability further reference how Azura's Songstress class is a unique support class, which allows her to increase her units' speed and attack stats.
*This spirit's Support type references Azura's role as a member of Corrin's party in ''Fates''.
*This spirit's Weapon Attack & Move Speed ↑ ability further references Azura's Songstress class, which features a high strength and speed growth rate.
*In World of Light, the Azura spirit must be defeated in order to access the Corrin fighter, referencing Azura's loyalty and familial relationship with Corrin.
*In World of Light, the Azura spirit must be defeated in order to access the Corrin fighter, referencing Azura's loyalty and familial relationship with Corrin.
|-
|-
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|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Sheik represents Jakob, a white-haired butler who wears a black outfit.
*The black Shiek represents Jakob, a white-haired butler who wears a black outfit.
*The stage and music track represents the Bottomless Cavern, the main setting of the third chapter of ''Fire Emblem Fates'' where Corrin and Jakob are separated.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Jakob as a party member.
*The Throwing Type items and battle conditions reference Jakob's Butler class, a combat and support class which allows him to use throwing shurikens as weapons.
*The Throwing Type items and the battle conditions reference Jakob's Butler class, which allows him to use throwing daggers as weapons.
-----'''Other trivia:'''
-----'''Other trivia:'''
*This spirit's Support type and Thrown Items ↑ ability further reference how Jakob's Butler class is a support class, which allows him to use throwing shurikens as weapons.
*This spirit's Support type references Jakob's role as a member of Corrin's party in ''Fates''.
*This spirit's Thrown Items ↑ ability further references Jakob's Butler class, which allows him to use throwing daggers as weapons.
|-
|-
|678
|678
Line 1,939: Line 1,955:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|
|
*The red Chrom represents Ryoma, the high prince of Hoshido who wears red armor and shares the same English voice actor, Matthew Mercer.
*The red Chrom represents Ryoma, the high prince of Hoshido who wears red armor and wields a bladed weapon in battle.
*The music track references Ryoma's appearance in ''Fire Emblem Fates''.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Ryoma as a party member or an enemy.
*The Zap Floor hazard and battle conditions reference Ryoma's signature weapon, {{s|fireemblem|Raijinto}}, a katana which uses the power of electricity.
*The Zap Floor hazard and the battle conditions reference Ryoma's main weapon, {{iw|fireemblem|Raijinto}}, a katana which boosts his strength and uses lightning magic.
|-
|-
|679
|679
Line 1,953: Line 1,969:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina's white costume features her hair turning red, representing Hinoka, red-haired female character who wears a red-and-white outfit.
*The white and red-haired Lucina represents Hinoka, a red-haired woman who wears a white outfit and wields a bladed weapon in battle.
*The stage and music track represents Hoshido, the Japanese-inspired homeland of Hinoka, whom she serves as one of its princesses in ''Fire Emblem Fates''.
*The stage represents the capital of Hoshido in the twenty-fourth chapter of ''Fire Emblem Fates: Conquest'', which features the boss battle against Hinoka.
*The Heavy Wind hazard and battle conditions references Hinoka's Pegasus Knight class, a highly mobile pegasus-mounted combat physical class which allows her to fly over impossible terrain for long distances.
*The battle conditions reference Hinoka's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
-----'''Other trivia:'''
-----'''Other trivia:'''
*This spirit's Jump ↑ ability further references Hinoka's Pegasus Knight class, which allows her to fly over impossible terrain.
*This spirit's Jump ↑ ability further references Hinoka's Pegasus Knight class, which allows her to fly over the battlefield.
|-
|-
|680
|680
Line 1,969: Line 1,985:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Pit's favored [[Palutena Bow]] and the Heavy Wind hazard represents Takumi, a skilled archer who wears a blue outfit and wields his signature weapon, {{s|fireemblem|Fujin Yumi}}, a bow which can shoot out arrows made of wind.
*The blue Pit represents Takumi, a skilled archer who wears a blue tunic and battles alongside his replica in the endgame chapter of ''Fire Emblem Fates: Conquest''
*The number of fighters, the stage, and music track represents the Great Wall of Suzanoh, the main setting of the twenty-third chapter of ''Fire Emblem Fates: Conquest'' where a possessed Takumi is fought alongside a copy of himself during the final boss battle.
*The stage represents the Great Wall of Suzanoh in the twenty-third chapter of ''Conquest'', which features the boss battle against Takumi.
*Pit's favored [[Palutena Bow]] and the Heavy Wind hazard reference Takumi's main weapon, {{iw|fireemblem|Fujin Yumi}}, which allows him to shoot arrows made of wind.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Takumi spirit is featured on Galeem's side of The Final Battle map while the Garon spirit is featured across from him on Dharkon's side, referencing how both characters are representatives of their opposing kingdoms in ''Fire Emblem Fates'' who were manipulated by the game's central antagonist, {{s|fireemblem|Anankos}}, with Takumi serving as the third prince of Hoshido.
*In World of Light, the Takumi spirit on Galeem's side of the Final Battle map matches with the Garon spirit on Dharkon's side; both characters are manipulated by {{iw|fireemblem|Anankos}}, the central antagonist of ''Fire Emblem Fates'' and appear as the final boss in the two base games, with Takumi being the final boss in ''Conquest''.
|-
|-
|681
|681
Line 1,984: Line 2,001:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Isabelle represents Sakura, the young princess of Hoshido who wears a red dress.
*The red Isabelle represents Sakura, a young girl who wears a red skirt and features a supportive role.
*The pink Corrin references her appearance as the main character of Sakura's debut game, ''Fire Emblem Fates'' who serves as Corrin's younger stepsister.
*The pink Corrin minion is based on her appearance in ''Fire Emblem Fates'', who serves as the leader of the party Sakura belongs to.
*The stage's layout represents Fort Jinya, a fortress location in ''Fire Emblem Fates'' where Sakura helps heal the woundedsoldiers and civilians when it is attacked by Nohrian soldiers.  
*The stage represents the destroyed capital plaza of Hoshido in the fifth chapter of ''Fates'', which first features Sakura as a party member.
*The Autoheal battle condition references Sakura's Shrine Maiden class, a support magical class which allows her to heal her allies during battle.
*The second battle condition references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Poison Immunity ability further reference how Sakura's Shrine Maiden class is a support magical class, which allows her to heal her allies during battle.
*This spirit's Support type references Sakura's role as a member of Corrin's party in ''Fates''.
*This spirit's Poison Immunity ability further references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
|-
|-
|683
|683
Line 2,001: Line 2,019:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|
|
*The black Corrin represents Camilla, the eldest princess of Nohr who wears black armor and serves as Corrin's elder adoptive sister.
*The black Corrin represents Camilla, the older stepsister of Corrin who wears a set of black armor and wields a bladed weapon in battle.
*The purple Charizard minion and the Poison Cloud hazard represents Camilla's dark purple wyvern mount, which has the ability to attack by breathing a poisonous breath.
*The purple Charizard minion represents Camilla's dark purple winged wyvern, who breathes fire and serves as her flying mount.
*The stage and music track represents the Underground Passage, the main setting of the twenty-third chapter of ''Fire Emblem Fates: Birthright'' which features Camilla's boss battle.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Camilla as a party member or an enemy.
*The X Bomb item references Camilla's Malig Knight class, a wyvern-mounted combat physical and magical class which allows her to use her Fire tome and her special skill, Savage Blow, which damages enemies at a certain radius.
*The Poison Cloud hazard references Camilla's Malig Knight class, which allows her to use her skill, Savage Blow, which deals damage to nearby enemies when the user starts combat.
*The X Bomb items references the {{iw|fireemblem|Ragnarok}}, a powerful fire tome used by Camilla during the thirteenth chapter of ''Birthright'', which allows her to summon a powerful explosion.
|-
|-
|684
|684
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|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Robin represents Robin, a short-haired magic-classed character who wields a powerful tome in battle.
*The green Robin represents Leo, a magic-classed character who features short light-colored hair and wields a powerful tome in battle.
*The stage and music track represents the Woods of the Forlorn, the main setting of the eighteenth chapter of ''Fire Emblem Fates: Birthright'' which features Leo's boss battle.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Leo as a party member or an enemy.
*Robin starting off with a Black Hole and the High Gravity rule reference Leo's dark magic tome, {{s|fireemblem|Brynhildr}}, which has the power to control gravity
*Robin starting off with a Black Hole and the High Gravity rule reference {{iw|fireemblem|Brynhildr}}, a tome used by Leo, which allows him to restrict an enemy's movement.
*The third battle condition references Leo's special skill, Lifetaker, which allows him to restore his HP each time he defeats and enemy.
*The third battle condition references Leo's Dark Knight class, which allows him to use his skill, which allows him to restore his HP each time he defeats and enemy.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Magic Attack ↑ ability references Leo's Dark Knight class, a horse-mounted combat magical class which allows him to use magical tomes as his primary weapon.
*This spirit's Magic Attack ↑ ability references Leo's Dark Knight class, which features a high magic stat.
|-
|-
|685
|685
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|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Isabelle represents Elise, the young princess of Nohr who wears a pink dress and her blonde hair in twin pigtails.
*The pink Isabelle represents Elise, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
*The stage, music track, and the timed battle condition represents Castle Krakenburg's combat room, the main setting of the twenty-sixth chapter of ''Fire Emblem Fates: Birthright'' where Elise sacrifices her life to prevent Xander from killing Corrin.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Elise as a party member or an enemy.
*The Recovery Type items and the Autoheal battle condition reference Elise's Troubadour class, a horse-mounted support magical class which allows her to heal her allies in battle.
*The Recovery Type items and the battle conditions reference Elise's Troubadour class, which allows her to restore a party member's HP.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Autoheal ability further references how Elise's Troubadour class is a support magical class, which allows her to heal her allies in battle.
*This spirit's Support type references Elise's role as a member of Corrin's party in ''Fates''.
*This spirit's Shield type further references Elise's sacrifice to prevent Xander from killing Corrin in ''Fire Emblem Fates: Birthright''.
*This spirit's Autoheal ability further references Elise's Troubadour class, which allows her to restore a party member's HP.
*In World of Light, the Elise spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|686
|686
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|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Ganondorf and the Poisoin Floor hazard represents Garon, an antagonistic king who wears a dark-colored armor and a large cape, who was later revealed to be a slime monster created to impersonate the real Garon.
*The purple Ganondorf represents Garon, a villainous king who wears a set of dark-colored armor and a cape.
*The stage and music track represents the main setting of the Endgame chapter of ''Fire Emblem Fates'' where the game's central antagonist, Anankos consumes Garon to regain his power, which features a galactic background.
*The stage represents the ruins of Castle Valla in the endgame chapter of ''Fire Emblem Fates: Revelation'', which occurs after Garon is consumed by Anankos.
*The Poison Floor hazard references the slime creature that is revealed to be an impostor of the real King Garon in the twenty-seventh chapter of ''Conquest''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Trade-Off Ability ↑ ability references how the real Garon was disposed of by Anankos and replaced with a slime creature.
*In World of Light, the Garon spirit on Dharkon's side of the Final Battle map matches with the Takumi spirit on Galeem's side; both characters are manipulated by Anankos, the central antagonist of ''Fire Emblem Fates'', and appear as the final boss in the two base games, with Garon being the final boss in ''Birthright''.
*In World of Light, the Garon spirit is featured on Dharkon's side of the Final Battle map while the Takumi spirit is featured across from him on Galeem's side, , referencing how both characters are representatives of their opposing kingdoms in ''Fire Emblem Fates'' who were manipulated by the game's central antagonist, Anankos, with Garon serving as the king of Nohr.
|-
|-
|687
|687
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|{{SSBUMusicLink|Other|Style Savvy: Trendsetters}}
|{{SSBUMusicLink|Other|Style Savvy: Trendsetters}}
|
|
*The Inkling's purple costume features a school uniform, referencing the school uniform Tsubasa wears.
*The purple Inkling's costume represents Tsubasa Oribe, a young female character who is depicted wearing a school uniform.
*The stage and Squid Sisters Assist Trophy enemy represents the battle areas used for the combat gameplay of ''Tokyo Mirage Sessions ♯FE'', which features a fighting ring, strobelights, and crowds of cheering fans.
*The stage represents the battle arenas in ''Tokyo Mirage Sessions ♯FE'', which takes place in a crowded fighting arena and features strobe lights.
*The music track and Squid Sisters Assist Trophy enemy references the pop idol themes of ''Tokyo Mirage Sessions ♯FE'' and Tsubasa's dreams of becoming a popular pop idol star, with the music track composed by the Japanese music production company who composed the music to ''Style Savvy'',  [https://en.wikipedia.org/wiki/Avex_Group Avex Group].
*The music track is composed by [[wikipedia:Avex Inc.|Avex Inc.]], who also composed the soundtrack of ''Tokyo Mirage Sessions ♯FE''.
*The music track and the Squid Sisters Assist Trophy enemy reference Tsubasa's dream of becoming a popular pop idol star in ''Tokyo Mirage Sessions ♯FE''.
|-
|-
|1,382
|1,382
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|•The floor is lava<br>•The enemy has super armor and is hard to launch or make flinch
|•The floor is lava<br>•The enemy has super armor and is hard to launch or make flinch
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|'''Spirit Battle inspiration:'''
|
*Byleth's red costume is based on Edelgard von Hresvelg, the female leader of the Black Eagles with a red color scheme whose post-timeskip [[Aymr]] weapon serves as Byleth's down special attack.
*Byleth's red costume is based on Edelgard, the leader of the Black Eagles house whose post-timeskip weapon [[Aymr]] serves as Byleth's down special.
*The stage and music track represents Ardestan Castle, the location which features Edelgard as the final boss in the Azure Moon route in ''Fire Emblem: Three Houses''.
*The stage and music track represent the Enbarr imperial palace in the endgame Azure Moon chapter of ''Fire Emblem: Three Houses'', which features the final boss battle against Edelgard.
*The Lava Floor hazard and battle conditions references Edelgard's alter-ego, the Flame Emperor, which features a high defense stat.
*The Lava Floor hazard and the second battle condition reference Edelgard's armored alter ego, the Flame Emperor, whose similarly-named class features a high defense stat.
----'''Other trivia:'''
*This spirit's Attack type references Edelgard's red color scheme, which is featured on the Black Eagles banner, and her attack on Garreg Mach as the Flame Emperor.
|-
|-
|1,384
|1,384
|{{SpiritTableName|Dimitri (Fire Emblem)|customname={{s|fireemblem|Dimitri}} (Fire Emblem)|size=64}}
|{{SpiritTableName|Dimitri (Fire Emblem)|customname={{iw|fireemblem|Dimitri}} (Fire Emblem)|size=64}}
|•{{SSBU|Byleth}} {{Head|Byleth|g=SSBU|s=20px|cl=Blue}} (100 HP)<br>•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=White}} (80 HP)
|•{{SSBU|Byleth}} {{Head|Byleth|g=SSBU|s=20px|cl=Blue}} (100 HP)<br>•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=White}} (80 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•[[Stamina battle]]<br>•The enemy has increased attack power
|•[[Stamina battle]]<br>•The enemy has increased attack power
|{{SSBUMusicLink|Fire Emblem|Between Heaven and Earth}}
|{{SSBUMusicLink|Fire Emblem|Between Heaven and Earth}}
|'''Spirit Battle inspiration:'''
|
*Byleth's blue costume is based on Dmitri, the leader of the Blue Lions house whose [[Areadbhar]] weapon serves as Byleth's side special attack.
*Byleth's blue costume is based on Dimitri, the leader of the Blue Lions house whose post-timeskip weapon [[Areadbhar]] serves as Byleth's side special.
*The stage represents the Tailtean Plains, the location of Dimitri's battle in the Crimson Flower route, while the music track references Dimitri's appearance as a boss in the Verdant Wind route in ''Fire Emblem: Three Houses''.
*The white Ganondorf minion represents {{iw|fireemblem|Dedue}}, the muscular retainer of Dimitri who wears a black-and-white outfit.
----'''Other trivia:'''
*The stage represents Tailtean Plains in the seventeenth Crimson Flower chapter of ''Fire Emblem: Three Houses'', which features the final boss battle against Dimitri.
*This spirit's Shield type references Dimitri's blue color scheme, which is featured on the Blue Lions banner.
*The music track is based on the theme song of the seventeenth Azure Moon chapter of ''Three Houses'', which features Dimitri as a party member.
|-
|-
|1,386
|1,386
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|•The floor is poisonous<br>•Left and right controls will suddenly reverse
|•The floor is poisonous<br>•Left and right controls will suddenly reverse
|{{SSBUMusicLink|Fire Emblem|Blue Skies and a Battle}}
|{{SSBUMusicLink|Fire Emblem|Blue Skies and a Battle}}
|'''Spirit Battle inspiration:'''
|
*Byleth's yellow costume is based on Claude von Riegan, the leader of the Golden Deer house whose [[Failnaught]] weapon serves as Byleth's neutral special attack.
*Byleth's yellow costume is based on Claude, the leader of the Golden Deer house whose post-timeskip weapon [[Failnaught]] serves as Byleth's neutral special.
*The stage and music track represents Gronder Field, the setting for the Battle of the Eagle and Lion mock battle.
*The stage and music track represent Gronder Field in the seventeenth Azure Moon chapter of ''Fire Emblem: Three Houses'', which features the boss battle against Claude.
*The Poison Floor and Reversible Controls hazards reference Claude's reputation as a schemer and tactician where he schemed to give his rivals food poisoning before the Battle of the Eagle and Lion.
*The Poison Floor and Reversible Controls hazards reference Claude's role as a strategist, whose schemes can force the enemy into a disadvantageous situation.
----'''Other trivia:'''
*This spirit's Grab type references Claude's golden color scheme, which is featured with the Golden Deer banner.
|-
|-
|1,388
|1,388
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The female Byleth's green costume is based on Sothis, the Progenitor God who uses Byleth as the vessel of her consciousness and later fuses with them, who serves as part of Byleth's [[Progenitor God Ruptured Heaven]] Final Smash.
*The green female Byleth represents Sothis, a green-haired girl who uses Byleth as a vessel and appears as part of their [[Progenitor God Ruptured Heaven]] Final Smash.
*The stage and music track represents the Throne of Knowledge, a throne which Sothis sits on in Byleth's dreams in ''Fire Emblem: Three Houses'', which features a dark background.
*The stage's background represents the darkness of Byleth's consciousness where they first encounter Sothis in the tenth chapter of ''Fire Emblem: Three Houses''.
*The Health Recovery rule references the first meeting between Byleth and Sothis when the former took a fatal attack from the bandit leader Kostas, where Sothis granted them the Divine Pulse, a time manipulation power which allowed Byleth to rewind time and disarm Kostas.
*The Health Recovery rule references the Divine Pulse, a skill granted to Byleth by Sothis, which allows them to rewind turns in battle, which will restore their HP at a certain point.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Critical-Health Healing ↑ ↑ ability further reference Sothis' Divine Power, which can rewind time.
*This spirit's Support type references Sothis' role as Byleth's ally in ''Three Houses''.
*This spirit's Critical-Health Healing ↑ ↑ ability further references the Divine Pulse skill, which allows Byleth to rewind turns in battle, which will restore their HP at a certain point.
|-
|-
|1,389
|1,389
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|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Palutena represents Rhea, a green-haired female character wearing a white robe who is associated with divinity.
*The default Palutena represents Rhea, a green-haired female magic-classed character who wears a white robe.
*The white Giant Charizard minion represents the Immaculate One, a giant white dragon that Rhea transforms into later in ''Fire Emblem: Three Houses''.
*The white Giant Charizard minion represents the Immaculate One, the giant white dragon transformation assumed by Rhea.
*The stage and music track represents Garreg Mach at sunset when Rhea first transformed into the Immaculate One as the final boss in all routes excluding Crimson Flower in ''Fire Emblem: Three Houses''.
*The stage and music track represent the castle of Fhirdiad in the endgame Crimson Flower chapter of ''Three Houses'', which features the final boss battle against the Immaculate One.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Rhea's status as an ally and later antagonist.
*This spirit's Neutral type references Rhea's status as an initial ally and a later enemy in ''Three Houses''.
*This spirit's Magic Attack ↑ ability references Rhea's high magic stats and usage of magic-based attacks.
*This spirit's Magic Attack ↑ ability references Rhea's Archbishop class, which allows her to use powerful magic-based attacks.
|-
|-
|1,390
|1,390
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|{{SSBUMusicLink|Fire Emblem|Chasing Daybreak}}
|{{SSBUMusicLink|Fire Emblem|Chasing Daybreak}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Dr. Mario represents Seteth, an instructor at Garreg Mach who wears a dark-colored outfit.
*The black Dr. Mario represents Seteth, an instructor who wears a black uniform.
*The green Villager minion represents Seteth's younger sister, {{s|fireemblem|Flayn}}, who is later revealed to be Seteth's daughter.
*The green Villager minion represents {{iw|fireemblem|Flayn}}, the younger sister of Seteth who wears a skirt.
*The stage's layout features Rhea as a bkacground character, referencing Seteth's affiliation with the Church of Seiros and loyalty to Rhea.
*The stage is based on the Garreg Mach Monastery's cathedral, where Seteth and Flayn serve under Rhea's command in ''Fire Emblem: Three Houses''.
*The stage, music, and timed battle condition reference the fifteenth chapter of the Crimson Flower route in ''Fire Emblem: Three Houses'' where Byleth must prevent Flayn and Seteth from reclaiming Garreg Mach.
*The music track is based on the theme song that plays during the fifteenth Crimson Flower chapter of ''Three Houses'' where Seteth attempts to reclaim Garreg Mach.
*Dr. Mario's increased stats and third battle condition reference Seteth's overall stats as a party member in all routes except for the Crimson Flower route, where he features solid strength and speed stats.
*Dr. Mario's increased stats and the battle conditions reference Seteth's overprotectiveness of Flayn after she was injured during the War of Heroes.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support and Neutral types reference Seteth's loyalty and later betrayal of the Church of Serios in Crimson Flower route of ''Fire Emblem: Three Houses''.
*This spirit's Support and Neutral types reference Seteth's role as a party member or an enemy in ''Three Houses''.
*This spirit's Air Attack ↑ ability references Seteth's Wyvern Rider class, a wyvern-mounted combat physical class which allows him to attack while riding his flying wyvern mount.
*This spirit's Air Attack ↑ ability references Seteth's Wyvern Rider class, which allows him to fly over the battlefield and attack.
|-
|-
|1,391
|1,391
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|{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}
|{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The female Robin represents Dorothea, a female character wearing a black-and-white outfit who wields a magical tome during battle.
*The default female Robin represents Dorothea, a female Mage who wears a black-and-white outfit and wields a magical tome during battle.
*The three Jigglypuff minions' frequent [[Sing]] references Dorothea's career as a songstress before she enrolled in the Officers Academy.
*The Jigglypuff minion's [[Sing]] references Dorothea's Songstress ability and former career as an opera singer.
*The stage's layout features Edelgard as a background character, referencing Dorothea's affiliation with the Black Eagles in ''Fire Emblem: Three Houses''.
*The stage features Edelgard as a background character, referencing Dorothea's affiliation with the Black Eagles house in ''Fire Emblem: Three Houses''.
*Robin's frequent [[Thunder]] references how Dorothea starts off with the Thunder tome after being recruited into Byleth's party, who had already learned the Thunder spell.
*Robin's [[Thunder]] references the Black Magic spell of the same name that Dorothea starts with in ''Three Houses,'' allowing her to attack with lightning.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Dorothea's role in ''Three Houses'' as a member of Byleth's party.
*This spirit's Support type references Dorothea's role as a member of Byleth's party in the Crimson Flower route of ''Three Houses''.
*This spirit's Attack type references the red color scheme of the Black Eagles banner.
*This spirit's Electric Attack ↑ ability further references Thunder, the Black Magic spell Dorothea starts with in ''Three Houses'' that allows her to attack with lightning.
*This spirit's Attack type and Electric Attack ↑ ability further references Dorothea's usage of the Thunder tome.
|-
|-
|1,392
|1,392
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|{{SSBUMusicLink|Fire Emblem|Tearing Through Heaven}}
|{{SSBUMusicLink|Fire Emblem|Tearing Through Heaven}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucina's yellow costume features her hair turning yellow, representing Ingrid, a female swordfighter with blonde hair who wears a yellow outfit.
*The yellow Lucina represents Ingrid, a young blonde woman who uses a bladed weapon in battle.
*The stage's layout features Dimitri and Dedue as background characters, referencing Ingrid's affiliation with the Blue Lions in ''Fire Emblem: Three Houses''.
*The stage features Dimitri and Dedue as background characters, referencing Ingrid's affiliation with the Blue Lions house in ''Fire Emblem: Three Houses''.
*The Food (Steaks) item references how Ingrid loses herself in delicious food, with Smoked Meat being among her favorite food.
*The Food (Steaks) item references the Smoked Meat, which serves as Ingrid's favorite food in ''Three Houses''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Dorothea's role in ''Three Houses'' as a member of Byleth's party.
*This spirit's Support type references Ingrid's role as a member of Byleth's party in the Azure Moon route of ''Three Houses''.
*This spirit's Shield type references the blue color scheme of the Blue Lions banner.
*This spirit's Landing Lag ↓ ability references Ingrid's Pegasus Knight class, which allows her to fly over the battlefield.
*This spirit's Landing Lag ↓ ability references Ingrid's Noble class, which allows her to have access to any movement type, including flying.
|-
|-
|1,393
|1,393
Line 2,216: Line 2,232:
|{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}
|{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Villager's frequent [[Timber]] represents Hilda, a female character with pink hair who uses axes in battle.
*The pink Villager's [[Timber]] represents Hilda, a young pink-haired woman who uses an axe in battle.
*The yellow Byleth minion represents Claude, the leader of the Golden Deer house, whom Hilda serves as a member and Claude's unofficial retainer.
*The yellow Byleth minion represents Claude, the leader of the Golden Deer house, whom Hilda serves as his unofficial retainer.
*The stage's layout features Lorenz as a background character, referencing Hilda's affiliation with the Golden Deer in ''Fire Emblem: Three Houses''.
*The stage features Lorenz as a background character, referencing Hilda's affiliation with the Golden Deer house in ''Fire Emblem: Three Houses''.
*The Attack Power ↑ rule and battle condition references how Hilda was initially spoiled and lazy until it changes after the game's timeskip.
*The Attack Power ↑ rule references the massive growth rate of Hilda's stats during the timeskip in ''Three Houses''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Dorothea's role in ''Three Houses'' as a member of Byleth's party.
*This spirit's Support type references Hilda's role as a member of Byleth's party in the Verdant Wind route of ''Three Houses''.
*This spirit's Grab type references the bright golden color scheme of the Golden Deer banner.
*This spirit's Critical-Health Attack ↑ ability further references the massive growth rate of Hilda's stats during the timeskip in ''Three Houses''.
*This spirit's Critical-Health Attack ↑ ability further references how Hilda's lazy nature changes after the timeskip.
|}
|}


Line 2,426: Line 2,441:
*Despite Zelgius being the [[Black Knight]], the Black Knight Assist Trophy doesn't appear as an enemy in his spirit battle; however, the {{SSBU|Mii Swordfighter}} that represents him does wear the Black Knight set, along with the spirit itself being enhancable to turn into the Black Knight.
*Despite Zelgius being the [[Black Knight]], the Black Knight Assist Trophy doesn't appear as an enemy in his spirit battle; however, the {{SSBU|Mii Swordfighter}} that represents him does wear the Black Knight set, along with the spirit itself being enhancable to turn into the Black Knight.
*The Dorothea, Ingrid, Hilda, Seteth, and Rhea spirits all use previously-unreleased official artwork for ''Fire Emblem: Three Houses''.
*The Dorothea, Ingrid, Hilda, Seteth, and Rhea spirits all use previously-unreleased official artwork for ''Fire Emblem: Three Houses''.
*In the Japanese language, there was an error on female Byleth's fighter spirit; the "{{ja||Be}}" in her name ({{ja|ベレス|Beresu}}) was [https://www.twitter.com/hatena12_3_21/status/1235124074612850688 actually written in hiragana instead of katakana], which was most apparent when comparing with male Byleth's fighter spirit. This was later patched.
*In the Japanese language, there was an error on female Byleth's fighter spirit; the "{{ja||Be}}" in her name ({{ja|ベレス|Beresu}}) was [https://www.twitter.com/hatena12_3_21/status/1235124074612850688 actually written in hiragana instead of katakana], which was most apparent when comparing with male Byleth's fighter spirit. This was later patched.
*''Fire Emblem'' is the only universe with multiple [[Assist Trophies]] (Lyn, Tiki, and Black Knight) whose spirits all form part of an [[enhanceable spirit]] chain.
*''Fire Emblem'' is the only universe with multiple [[Assist Trophies]] (Lyn, Tiki, and Black Knight) whose spirits all form part of an [[enhanceable spirit]] chain.
*Edelgard - Five Years Later has the highest power of any Ace-class spirit.
*Edelgard - Five Years Later has the highest power of any Ace-class spirit.
*In version 2.0.0, Tiki (Naga's Voice) was one of several spirits that received a balance update. The number of support slots was increased from 2 to 3, but attack and defense stats were lowered to compensate.


==References==
==References==