List of spirits (Duck Hunt series): Difference between revisions

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|{{SSBUMusicLink|Other|Dillon's Rolling Western: The Last Ranger}}
|{{SSBUMusicLink|Other|Dillon's Rolling Western: The Last Ranger}}
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*The Duck Hunt Team's five fighters and frequent Wild Gunman represent the five Wild Gunmen in the titular game, who serve as Duck Hunt's down special.
*The Duck Hunt Team's five fighters each represent one of the five Wild Gunmen, which serve as Duck Hunt's [[Wild Gunman]] down special attack.
*The stage and music track represent the main setting of ''Wild Gunman'', which features a Western desert setting.
*The stage and music track represent the main setting of ''Wild Gunman'', which takes place in a Western desert featuring a landmass in the background.
*The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in the titular game.
*The Shooting Type items reference the different firearms used by the player and the Wild Gunmen in ''Wild Gunman''.
*The Temporary Invincible rule and first battle condition reference the reaction time gameplay mechanic of ''Wild Gunman'' where the player has a split second to defeat the Gunman first, or they receive a game over.
*The rules and battle conditions reference the main gameplay of ''Wild Gunman'', where the player has a split second reaction time to shoot the Wild Gunmen or receive a game over.
*The third battle condition references how the Wild Gunman is replaced with another one each time a previous Gunman is defeated first.
*The third battle condition references how the Wild Gunman is replaced with another Wild Gunman each time the previous one is defeated first.
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|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The orange Wolf represents the Gangster, an outlaw antagonist who wears a brown jacket who uses shooting weapons.
*The orange Wolf and the first battle condition represent the Gangster, an outlaw wearing a brown jacket whom the player must shoot in ''Hogan's Alley''.
*The black Ike represents the Policeman, a law enforcement character who wears a black uniform.
*The black Ike's [[Counter]] represents the Policeman, a law enforcement character wearing a black uniform who causes a miss if the player shoots him.
*The red Peach represents the Lady, a female character who wears a pink outfit and features blonde hair.
*The red Peach's [[Toad]] represents the Lady, a blonde female character wearing a pink outfit who causes a miss if the player shoots her.
*The stage and music track represent the shooting range of ''Hogan's Alley'', an NES shooter game which features the usage of the NES Zapper.
*The stage and music track represent the shooting range in ''Hogan's Alley'', an NES shooter game which requires the usage of the NES Zapper.
*The battle condition references the main gameplay mechanic of ''Hogan's Alley'' where the player must shoot the Gangster instead of the Policeman or the Lady.
*Ike's [[Counter]] and Peach's {{b|Toad|move}} reference how shooting either of them instead of the Gangster will result in a miss.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of ''Hogan's Alley''.
*This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of ''Hogan's Alley''.
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