Link (SSBB): Difference between revisions

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'''Link''' ({{ja|リンク}}, ''Rinku'') was confirmed for ''[[Super Smash Bros. Brawl]]'' at [[E3]] 2006. His graphics have been completely revamped from his ''[[Super Smash Bros. Melee]]'' form, since his new look is derived from the game, ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', and his special moves have also been changed to fit the style of ''[[Twilight Princess]]''
'''Link''' ({{ja|リンク}}, ''Rinku'') was confirmed for ''[[Super Smash Bros. Brawl]]'' at [[E3]] 2006. His graphics have been completely revamped from his ''[[Super Smash Bros. Melee]]'' form, since his new look is derived from the game, ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', and his special moves have also been changed to fit the style of ''[[Twilight Princess]]''


Link is ranked 35 in the H Tier. Link is equipped with a good [[DACUS]] that helps his mobility, as well as a great camping ability and many good kill moves. Like his ''Melee'' incarnation, he still has plenty of projectiles, all of which can be useful at different times. Despite his [[projectile]]s and large number of advanced techniques, however, Link in general has poor mobility due to a poor [[Dashing|dashing speed]] and [[air speed]], bad [[out of shield]] options, and sluggish moves with poor frame data (his fastest ground attack, jab, is 7 frames, and fastest aerial, [[back aerial]], is 6 frames). Like in ''Melee'', Link also has a vulnerability to chain grabs and his recovery has been nerfed from ''Melee'''; Spin Attack scarcely gives him any horizontal distance, his bombs are less effective for recovery, and his hookshot now can only grab edges, not sides of stages. This results in very poor match-ups against most characters.
Link is ranked 35 in the H Tier. Link is equipped with a good [[DACUS]] that helps his mobility, as well as a great camping ability and many good kill moves. Like his ''Melee'' incarnation, he still has plenty of projectiles, all of which can be useful at different times. Despite his [[projectile]]s and large number of advanced techniques, however, Link in general has poor mobility due to a poor [[Dashing|dashing speed]] and [[air speed]], bad [[out of shield]] options, and sluggish moves with poor frame data (his fastest ground attack, jab, is 7 frames, and fastest aerial, [[back aerial]], is 6 frames). Like in ''Melee'', Link also has a vulnerability to chain grabs and his recovery has been nerfed from ''Melee'''; Spin Attack scarcely gives him any horizontal distance, his bombs are less effective for recovery, and his hookshot can no longer [[wall grapple]]. This results in very poor match-ups against most characters.


==Attributes==
==Attributes==
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