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Unowninator (talk | contribs) (→Update history: I'm not sure if some of these are buffs, specifically the Forward aerial.) |
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*{{buff|Neutral attack's hits connect more reliably.}} | *{{buff|Neutral attack's hits connect more reliably.}} | ||
*{{bugfix|Fixed a glitch where Alolan Whip and [[Counter Throw]] would place a fighter in a state where the game will crash if they are KO'd.}} | *{{bugfix|Fixed a glitch where Alolan Whip and [[Counter Throw]] would place a fighter in a state where the game will crash if they are KO'd.}} | ||
'''{{GameIcon|ssbu}} {{SSBU|6.0.0}}''' | |||
*{{buff|Darkest Lariat has stronger knockback at the beginning, in addition to higher range and lasts longer}} | |||
*{{buff|Down Aerial is easier to meteor smash}} | |||
*{{change|Forward aerial has "Increased the amount of time hit detection lasts but Decreased power for the latter half of the time hit detection lasts."}} | |||
*{{buff|Neutral attack 3 has "Increased power. Extended launch distance."}} | |||
*{{buff|Revenge lasts longer, has "Reduced vulnerability", and better launch power for the actual Revenge attack.}} | |||
**{{nerf|The higher launch power makes it harder, if not impossible to combo into a dash attack.}} | |||
==Moveset== | ==Moveset== |