Headbutt: Difference between revisions

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'''Headbutt''' ({{ja|ドンキーヘッドバット|Donkī Heddobatto}}, ''Donkey Headbutt'') (also spaced as '''Head Butt''' on the [[Smash Bros. DOJO!!|DOJO]]) is [[Donkey Kong]]'s [[side special move]]. As its name suggests, Donkey Kong performs a headbutt. This attack can [[meteor smash]] an opponent if used in mid-air, or [[buried|plow them into the ground]], rendering them temporarily immobile, if used against opponents on the ground. Headbutt comes out faster in ''[[Brawl]]'' than in ''[[Melee]]''. It can be utilized to [[Shield break|break shields]].
'''Headbutt''' ({{ja|ドンキーヘッドバット|Donkī Heddobatto}}, ''Donkey Headbutt'') (also spaced as '''Head Butt''' on the [[Smash Bros. DOJO!!|DOJO]]) is [[Donkey Kong]]'s [[side special move]]. As its name suggests, Donkey Kong performs a headbutt. This attack can [[meteor smash]] an opponent if used in mid-air, or [[buried|plow them into the ground]], rendering them temporarily immobile, if used against opponents on the ground. Headbutt comes out faster in ''[[Brawl]]'' than in ''[[Melee]]''. It can be utilized to [[Shield break|break shields]], especially so in ''Smash 4'', where the move gains even more shield damage, capable of bringing shields to their final bar of health in one hit.


Headbutt is useful for setting up [[KO]]s. Trapping the opponent and then using a fully charged [[Giant Punch]], [[up smash]] or [[side smash]] can result in a KO. This combo has a higher chance of working if the opponent has a medium to high [[damage|damage percentage]]. The higher their damage is, the longer the opponent will stay stuck. Also this can only work in ''Brawl'', as in ''Melee'', nothing can dig out the trapped victim. Headbutt does 10% on the ground and 14% in the air.
Headbutt is useful for setting up [[KO]]s. Trapping the opponent and then using a fully charged [[Giant Punch]], [[up smash]] or [[side smash]] can result in a KO. This combo has a higher chance of working if the opponent has a medium to high [[damage|damage percentage]]. The higher their damage is, the longer the opponent will stay stuck. Also this can only work in ''Brawl'', as in ''Melee'', nothing can dig out the trapped victim. Headbutt does 10% on the ground and 14% in the air.
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