Handicap: Difference between revisions

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In the case of [[computer player]]s in ''Super Smash Bros.'', since their difficulty level meter appears over their handicap meter, their handicap will be the same as their CPU level (which is also numbers from 1 to 9). In ''Melee'', they are instead properly given two independent meters for both CPU level and handicap.
In the case of [[computer player]]s in ''Super Smash Bros.'', since their difficulty level meter appears over their handicap meter, their handicap will be the same as their CPU level (which is also numbers from 1 to 9). In ''Melee'', they are instead properly given two independent meters for both CPU level and handicap.


When the option is set to Auto, each player's handicap is initially set to the same value (5) and cannot be manually adjusted. Instead, the values are automatically adjusted based on the results of each match played. When a player wins a match, his/her handicap is lowered by 1, thereby making him/her easier to knock off the stage in the next match. Conversely, the handicap of the player who loses the match will be raised by 1. In matches with more than two players, only the handicaps of the first and last place players will be adjusted.
When the option is set to Auto, each player's handicap is initially set to the same value (5) and cannot be manually adjusted. Instead, the values are automatically adjusted based on the results of each match played. When a player wins a match, their handicap is lowered by 1, thereby making them easier to knock off the stage in the next match. Conversely, the handicap of the player who loses the match will be raised by 1. In matches with more than two players, only the handicaps of the first and last place players will be adjusted.


===''Melee'' data and handicap 8 bug===
===''Melee'' data and handicap 8 bug===