Fox (SSB): Difference between revisions

60 bytes added ,  4 years ago
→‎Moveset: Updated damage data.
(→‎Moveset: Updated damage data.)
Line 82: Line 82:
|utiltdesc=Kicks directly upwards, making his extended foot the only hitbox. This makes it a close up move, however, it is extremely useful. It can chain into itself, it is very fast, knocks the foe into the air leading into many air combos, and is the center of most of Fox's combos.
|utiltdesc=Kicks directly upwards, making his extended foot the only hitbox. This makes it a close up move, however, it is extremely useful. It can chain into itself, it is very fast, knocks the foe into the air leading into many air combos, and is the center of most of Fox's combos.
|dtiltname= 
|dtiltname= 
|dtiltdmg=12%
|dtiltdmg=12%, 10% (NTSC-J)
|dtiltdesc=Tail sweep. Can combo into a forward smash or jab at low percentages, a down aerial at low to mid percentages, and in certain situations at low percentages, a shine followed with a [[shine spike]].
|dtiltdesc=Tail sweep. Can combo into a forward smash or jab at low percentages, a down aerial at low to mid percentages, and in certain situations at low percentages, a shine followed with a [[shine spike]].
|dashname= 
|dashname= 
Line 106: Line 106:
|bairdesc=A sex kick behind himself with low knockback, can combo into itself and lead into other aerials and other moves such as up tilt.
|bairdesc=A sex kick behind himself with low knockback, can combo into itself and lead into other aerials and other moves such as up tilt.
|uairname= 
|uairname= 
|uairdmg=15% if both hits connect
|uairdmg=2% (hit 1), 13% (hit 2), 15% (total)
|uairdesc=Upward aerial flip, great vertical KOer and juggler. Does 2% first hit, 13% second hit. Landing the first hit does [[set knockback]] and can combo, but is difficult to land intentionally.
|uairdesc=Upward aerial flip, great vertical KOer and juggler. Does 2% first hit, 13% second hit. Landing the first hit does [[set knockback]] and can combo, but is difficult to land intentionally.
|dairname= 
|dairname= 
|dairdmg=Up to 14%
|dairdmg=2% (hits 1-7), 14% (total)
|dairdesc=Does a drill kick with weak knockback. Not a good meteor smash, but if used on a grounded foe, easily combos into an up tilt or up smash when Z-cancelled.
|dairdesc=Does a drill kick with weak knockback. Not a good meteor smash, but if used on a grounded foe, easily combos into an up tilt or up smash when Z-cancelled.
|grabname=
|grabname=
Line 133: Line 133:
|nsname=Blaster
|nsname=Blaster
|nspage=Blaster (Fox)
|nspage=Blaster (Fox)
|nsdmg=6% per laser
|nsdmg=6%, 5% (NTSC-J)
|nsdesc=The Blaster shoots a pink laser beam as a [[projectile]] that does some [[hitstun]] on opponents, allowing some followups, and making the move excellent for stopping opponent approaches, especially when coupled with the [[short hop laser]] and [[ledgehopped double laser]] techniques. Has increased fire rate while Fox is airborne allowing Fox to short hop double laser.
|nsdesc=The Blaster shoots a pink laser beam as a [[projectile]] that does some [[hitstun]] on opponents, allowing some followups, and making the move excellent for stopping opponent approaches, especially when coupled with the [[short hop laser]] and [[ledgehopped double laser]] techniques. Has increased fire rate while Fox is airborne allowing Fox to short hop double laser.
|usname=Fire Fox
|usname=Fire Fox
|usdmg=16%
|usdmg=16%, 13% (NTSC-J)
|usdesc=Fox charges up (and is pulled down by gravity at a reduced rate), and then propels himself in a direction with a fiery blast, that is controllable with the Control Stick. Used for [[recovery]], does decent vertical knockback, but not a reliable KO move.
|usdesc=Fox charges up (and is pulled down by gravity at a reduced rate), and then propels himself in a direction with a fiery blast, that is controllable with the Control Stick. Used for [[recovery]], does decent vertical knockback, but not a reliable KO move.
|dsname=Reflector
|dsname=Reflector
3,678

edits