Fourside: Difference between revisions

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The UFO's appearance is based on the ones which appear in the opening sequence of ''EarthBound'', which shows a still image depicting three large flying saucers attacking a small town. The sound which signals the UFO's entrance in ''Smash'' originally played during this opening sequence. Large flying saucers make no further appearances in the game; however, [[wikibound:Li'l UFO|smaller UFOs]] appear as enemies in both ''EarthBound Beginnings'' and ''EarthBound''.
The UFO's appearance is based on the ones which appear in the opening sequence of ''EarthBound'', which shows a still image depicting three large flying saucers attacking a small town. The sound which signals the UFO's entrance in ''Smash'' originally played during this opening sequence. Large flying saucers make no further appearances in the game; however, [[wikibound:Li'l UFO|smaller UFOs]] appear as enemies in both ''EarthBound Beginnings'' and ''EarthBound''.
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==Tournament legality==
==Tournament legality==
Fourside is often [[Tournament legal (SSBM)|banned]] due to the various ways in which players can camp and stall due to the large size and unusual geometry of the stage. The lack of large, flat platforms also hampers fighting between players, particularly in doubles. In addition, the UFO provides a platform that is too close to the upper [[blast line]], thus potentially causing early vertical KOs. The presence of pits between buildings gives relevant advantages to some characters, such as {{SSBM|Peach}} (who can stall indefinitely by using [[Peach Bomber]] repeatedly against the walls), while greatly crippling characters with primarily horizontal recoveries, such as {{SSBM|Donkey Kong}}, who are even more susceptible than usual to early KOs from [[meteor smash]]es and [[spike]]s. The narrow pits also give an advantage to characters capable of [[Wall jump|wall jumping]] such as {{SSBM|Mario}} and {{SSBM|Captain Falcon}} and makes recovery very difficult for {{SSBM|Ness}} should he fall between them due to the wide angle needed for [[PK Thunder]] to be used correctly, making directional [[air dodging]] his only form of recovering.
Fourside is often [[Tournament legal (SSBM)|banned]] due to the various ways in which players can camp and stall due to the large size and unusual geometry of the stage. The lack of large, flat platforms also hampers fighting between players, particularly in doubles. In addition, the UFO provides a platform that is too close to the upper [[blast line]], thus potentially causing early vertical KOs. The presence of pits between buildings gives relevant advantages to some characters, such as {{SSBM|Peach}} (who can stall indefinitely by using [[Peach Bomber]] repeatedly against the walls), while greatly crippling characters with primarily horizontal recoveries, such as {{SSBM|Donkey Kong}}, who are even more susceptible than usual to early KOs from [[meteor smash]]es and [[spike]]s. The narrow pits also give an advantage to characters capable of [[Wall jump|wall jumping]] such as {{SSBM|Mario}} and {{SSBM|Captain Falcon}} and makes recovery very difficult for {{SSBM|Ness}} should he fall between them due to the wide angle needed for [[PK Thunder]] to be used correctly, making directional [[air dodging]] his only form of recovering.
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==Gallery==
==Gallery==