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A string of multiple up aerial attacks from Captain Falcon followed by a Falcon Dive, throughout all of the games in the Smash Bros. series, is commonly referred to as an "SSB64 Combo", as this was a very common combo in said game. In Smash 64, this string is also referred to as the [[Stairway to Heaven]]. | A string of multiple up aerial attacks from Captain Falcon followed by a Falcon Dive, throughout all of the games in the Smash Bros. series, is commonly referred to as an "SSB64 Combo", as this was a very common combo in said game. In Smash 64, this string is also referred to as the [[Stairway to Heaven]]. | ||
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===In ''[[Super Smash Bros. Melee]]''=== | ===In ''[[Super Smash Bros. Melee]]''=== | ||
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[[File:Falcondivemelee.png|thumb|Falcon Dive in ''Melee''.]] | [[File:Falcondivemelee.png|thumb|Falcon Dive in ''Melee''.]] | ||
Aside from better voice quality and better special effects, Falcon Dive travels farther than in ''Smash 64'', though the hitbox has a shorter active duration. It is also much weaker and cannot be reliably comboed into due to ''Melee''{{'}}s lowered hitstun modifier. Thus, it has very little offensive utility; while it can still be used in attempts to stage spike an opponent, the opponent can tech the incoming explosion and even counter with an aerial. | Aside from better voice quality and better special effects, Falcon Dive travels farther than in ''Smash 64'', though the hitbox has a shorter active duration. It is also much weaker and cannot be reliably comboed into due to ''Melee''{{'}}s lowered hitstun modifier. Thus, it has very little offensive utility; while it can still be used in attempts to stage spike an opponent, the opponent can tech the incoming explosion and even counter with an aerial. | ||
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===In ''[[Super Smash Bros. Brawl]]''=== | ===In ''[[Super Smash Bros. Brawl]]''=== |