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(Undid edit by Blue Ninjakoopa: this is because they're Explosive/Grass instead of Explosive/Flame) |
m (→List of explosive attacks by characters: no reason to say that they were lazy. The SSE is such a piece of shit it was probably coded after everything else any way, and in this case they just added the type to the relevant moves.) |
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*{{SSBB|Zelda}} - [[Din's Fire]] | *{{SSBB|Zelda}} - [[Din's Fire]] | ||
Other attacks (e.g. [[Grenade Launcher]]) cause explosions, but as they do not appear in the [[Subspace Emissary]], they were not coded to deal explosion damage ( | Other attacks (e.g. [[Grenade Launcher]]) cause explosions, but as they do not appear in the [[Subspace Emissary]], they were not coded to deal explosion damage (the data would have taken up no more space). Some other attacks which involve explosions are not explosive-type because they are of another type (e.g. {{SSBB|Ganondorf}}'s [[up tilt]] is [[Leg]]-type). | ||
==List of explosive attacks by [[item]]s== | ==List of explosive attacks by [[item]]s== |
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