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{{ArticleIcons|melee=y|brawl=y|ssb4-wiiu=y}} | {{ArticleIcons|melee=y|brawl=y|ssb4-wiiu=y}} | ||
{{redirect|Event|the events that occur randomly in Smash Run|Smash Run}} | {{redirect|Event|the events that occur randomly in Smash Run|Smash Run}} ''For the weekly events in ''[[Super Smash Bros. Ultimate]]'', see [[List of Spirit Board events]] and [[List of Event Tourneys]]. | ||
'''Event match''' ({{ja|イベント戦|Ibento-sen}}, ''Event Battle'') is a single-player [[mode]] found in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{forwiiu}}. Event matches are challenges that place the player into specific scenarios with special conditions and a certain objective to meet, many of which pay homage to the characters and their history. Each game records the completion and "score" of each event match. | '''Event match''' ({{ja|イベント戦|Ibento-sen}}, ''Event Battle'') is a single-player [[mode]] found in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{forwiiu}}. Event matches are challenges that place the player into specific scenarios with special conditions and a certain objective to meet, many of which pay homage to the characters and their history. Each game records the completion and "score" of each event match. | ||
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==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
[[File:EventMatchMelee.png|thumb|The ''Melee'' event match menu, with the first nine event matches visible; the red dots indicate events that have been cleared.]] | [[File:EventMatchMelee.png|thumb|The ''Melee'' event match menu, with the first nine event matches visible; the red dots indicate events that have been cleared.]] | ||
Event matches were introduced in ''[[Super Smash Bros. Melee]]'', as part of the game's single-player mode. Only 10 are initially available to the player, with the rest appearing as the player fulfills a number of other objectives in the game. There are a total of fifty-one event matches in ''Melee''. | Event matches were introduced in ''[[Super Smash Bros. Melee]]'', as part of the game's single-player mode. Only 10 are initially available to the player, with the rest appearing as the player fulfills a number of other objectives in the game with increasing difficulty. There are a total of fifty-one event matches in ''Melee'', and beating all of them unlocks the stage {{SSBM|Final Destination}}. | ||
A majority of ''Melee''{{'}}s event matches allow the player to select their character, although several of them require the use of an assigned character. Of note is that, with the exception of {{SSBM|Pikachu}}, all characters in the [[Original 12]] from [[Smash 64]] have their own dedicated event match | A majority of ''Melee''{{'}}s event matches allow the player to select their character, although several of them require the use of an assigned character. Of note is that, with the exception of {{SSBM|Pikachu}}, all characters in the [[Original 12]] from ''[[Smash 64]]'' have their own dedicated event match. | ||
Unique to ''Melee''{{'}}s event matches, compared to its other single-player modes, is that some matches require players and opponents to use an [[Palette swap|alternate costume]]. | Unique to ''Melee''{{'}}s event matches, compared to its other single-player modes, is that some matches require players and opponents to use an [[Palette swap|alternate costume]]. | ||
Also of note is that no recovery items (like [[Food]], [[Maxim Tomato]]es or [[Heart Container]]s) appear in any of the event matches. However, {{SSBM|Mr. Game & Watch}}'s [[ | Also of note is that no recovery items (like [[Food]], [[Maxim Tomato]]es or [[Heart Container]]s) appear in any of the event matches. However, {{SSBM|Mr. Game & Watch}}'s [[Judgment]] 7 can still drop a [[Food]] item to recover damage. | ||
===Unlockable event matches=== | ===Unlockable event matches=== | ||
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|Complete at least 27 event matches and unlock all unlockable characters. ||Event Matches 40-50 | |Complete at least 27 event matches and unlock all unlockable characters. ||Event Matches 40-50 | ||
|- | |- | ||
|Clear {{SSBM|Classic Mode}} | |Clear {{SSBM|Classic Mode}} and [[Adventure Mode]] at least once each and complete all other 50 events. <!--Defeating Giga Bowser in Adventure is NOT a requirement NOR is completing All-Star Mode.-->||[[Event 51: The Showdown]] | ||
|} | |} | ||
==In ''Super Smash Bros. Brawl''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
[[File:Event Match Brawl.png|thumb|The Event match menu in ''Brawl'']] | [[File:Event Match Brawl.png|thumb|The Event match menu in ''Brawl'']] | ||
A completely new set of 41 solo event matches appeared in ''[[Super Smash Bros. Brawl]]'', alongside a separate set of 21 [[Co-op mode|co-op]] event matches. Altogether, this brings to a total of sixty-two event matches. ''Brawl'' also introduced three [[difficulty]] levels for each event match: Easy, Normal, and Hard. The player starts with 10 solo event matches and 8 co-op event matches. | A completely new set of 41 solo event matches appeared in ''[[Super Smash Bros. Brawl]]'', alongside a separate set of 21 [[Co-op mode|co-op]] event matches. Altogether, this brings to a total of sixty-two event matches. ''Brawl'' also introduced three [[difficulty]] levels for each event match: Easy, Normal, and Hard. The player starts with 10 solo event matches and 8 co-op event matches. | ||
Unlike in ''Melee'' (where most of the events allow the player to choose any character), almost all of ''Brawl''{{'}}s event matches have an assigned character. Only the [[All-Star Match]]es (for solo events) and the final two solo and co-op events allow the player to choose any character. This appears to be done so that players are required to use nearly every character at least once; all 35 characters available from the [[character selection screen]] have at least one assigned event | Unlike in ''Melee'' (where most of the events allow the player to choose any character), almost all of ''Brawl''{{'}}s event matches have an assigned character. Only the [[All-Star Match]]es (for solo events) and the final two solo and co-op events allow the player to choose any character. This appears to be done so that players are required to use nearly every character at least once; all 35 characters available from the [[character selection screen]] have at least one assigned event, counting {{SSBB|Pokémon Trainer}} as a single character. {{SSBB|Sheik}} doesn't have an assigned event, but can be freely swapped in for {{SSBB|Zelda}} where applicable. {{SSBB|Samus}} and {{SSBB|Zero Suit Samus}} each have a separate event match (solo and co-op). {{SSBB|Luigi}} and {{SSBB|Jigglypuff}} lack an assigned solo event, but they appear as assigned characters in co-op events ([[Co-Op Event 11: The Great Remodeling Battle]] and [[Co-Op Event 16: Jigglypuff's Great Comeback]], respectively). | ||
===Unlockable event matches=== | ===Unlockable event matches=== | ||
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|Complete at least 7 of events 1-10||Event Matches 11-20 | |Complete at least 7 of events 1-10||Event Matches 11-20 | ||
|- | |- | ||
|Complete at least 18 of events 1-20 | |Complete at least 18 of events 1-20 and unlock {{SSBB|Captain Falcon}}, {{SSBB|Lucario}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Marth}}, and {{SSBB|R.O.B.}}||Event Matches 21-28 | ||
|- | |- | ||
|Complete at least 20 of events 1-28 and unlock all characters||Events | |Complete at least 20 of events 1-28 and unlock all characters||Events 29-40 | ||
|- | |- | ||
|Complete events 1-40||[[Event 41: The FINAL Final Battle]] | |Complete events 1-40||[[Event 41: The FINAL Final Battle]] | ||
|- | |- | ||
| | |Unlock Captain Falcon, Lucario, Luigi, Ness, Marth, and R.O.B.||Co-Op Events 9-13 | ||
|- | |- | ||
|Complete at least 10 of co-op events 1-13 and unlock all characters||Co-Op Events 14-20 | |Complete at least 10 of co-op events 1-13 and unlock all characters||Co-Op Events 14-20 | ||
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|Complete co-op events 1-20||[[Co-Op Event 21: The True All-Star Battle]] | |Complete co-op events 1-20||[[Co-Op Event 21: The True All-Star Battle]] | ||
|} | |} | ||
==In {{forwiiu}}== | ==In {{forwiiu}}== | ||
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As for the maps below, each color represents rewards for each event completed. '''Yellow''' means gold, '''light green''' means a Crazy Orders pass, and '''dark green''' means a trophy. Any path showing a character's icon means that particular character needs to be unlocked before that event can be unlocked. | As for the maps below, each color represents rewards for each event completed. '''Yellow''' means gold, '''light green''' means a Crazy Orders pass, and '''dark green''' means a trophy. Any path showing a character's icon means that particular character needs to be unlocked before that event can be unlocked. | ||
===Solo events=== | ===Solo events=== | ||
{{SSB4-Wii U solo event matches}} | {{SSB4-Wii U solo event matches}} | ||
===Group events=== | ===Group events=== | ||
{{SSB4-Wii U group event matches}} | {{SSB4-Wii U group event matches}} | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Traditional event matches are absent from ''Ultimate''. However, [[Spirit]] Battles (and stages from the [[World of Light]]) feature similar fights with unique conditions. In addition, fights in various fighters' {{SSBU|Classic Mode}} routes have unique conditions similar to those of event matches. Also, [[All-Star Smash]] is similar to [[Co-Op Event 21: The True All-Star Battle]] from ''Brawl'' and [[The Ultimate Battle]] from ''for Wii U''. | |||
==See also== | ==See also== | ||
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==Trivia== | ==Trivia== | ||
*In | *In ''for Wii U'', all randomized stages will have a consistent layout across matches until the player leaves the Event screen. For example, [[Gamer]] will always have the same objects and [[Port Town Aero Dive]] will always stop at the same places. | ||
*''Brawl'' is the only game in the series in which none of the event matches involve fighting | *''Brawl'' is the only game in the series in which none of the event matches involve fighting [[boss]]es (aside from [[minor boss]]es like [[Giant DK]] and [[Giant Bowser]]). | ||
*Mario is the only character to have more than | *Mario is the only character to have more events than the others, both in Solo and Group events. | ||
*Samus is the only female character to have an assigned event in every game that features them. | *Samus is the only female character to have an assigned event in every game that features them. | ||
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{{SSB4-UMenus}} | {{SSB4-UMenus}} | ||
[[Category:Single | [[Category:Single-player modes]] | ||
[[Category:Event Matches| ]] | [[Category:Event Matches| ]] | ||
[[Category:Co-op modes]] | [[Category:Co-op modes]] |
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