EarthBound (universe): Difference between revisions

m (Text replacement - "{{DISPLAYTITLE:" to "{{Title|")
 
(23 intermediate revisions by 12 users not shown)
Line 4: Line 4:
|title          = EarthBound (universe)
|title          = EarthBound (universe)
|image          =  
|image          =  
{{tabber|width=300px|title1=EarthBound|tab1=[[File:EarthboundTitle.svg|300px]]|title2=MOTHER|tab2=[[File:MotherTitle.png|300px]]
{{tabber|width=300px|title1=EarthBound|content1=[[File:EarthboundTitle.svg|300px]]|title2=MOTHER|content2=[[File:MotherTitle.png|300px]]
}}
}}
|caption        = [[File:EarthboundSymbol.svg|50px|class=invert]]
|caption        = [[File:EarthboundSymbol.svg|50px|class=invert]]
Line 13: Line 13:
|genres        = Role-playing
|genres        = Role-playing
|originconsole  = Famicom
|originconsole  = Famicom
|firstinstallment= ''{{s|wikibound|EarthBound Beginnings}}'' (1989)
|firstinstallment= ''{{s|wikibound|EarthBound Beginnings}}/Mother'' (1989)
|latestinstallment= ''{{s|wikibound|Mother 3}}'' (2006) {{Flag|Japan}}
|latestinstallment= ''{{s|wikibound|Mother 3}}'' (2006) {{Flag|Japan}}
|interwiki      = wikibound
|interwiki      = wikibound
Line 19: Line 19:
|interwikipage  = EarthBound (series)
|interwikipage  = EarthBound (series)
}}
}}
The '''''EarthBound'' universe''', also known by its Japanese name the '''''Mother'' universe''' ({{ja|マザー|Mazā}}, ''MOTHER'') refers to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series']] collection of characters, stages, and properties that hail from [[Nintendo]]'s cult-classic trilogy of Japanese role-playing games.  The series was created by [[Shigesato Itoi]], and the franchise's symbol is the Earth, which itself is a recurring motif in the ''EarthBound'' series (being represented in both ''EarthBound'' and ''Super Smash Bros.'' by {{iw|wikipedia|the Blue Marble}}). Despite receiving poor sales in its initial release, the ''EarthBound'' series has become massively successful retrospectively due to its dedicated fanbase and representation in the ''Smash Bros.'' series. The games' re-releases have been constantly topping the charts as best sellers on the Nintendo eShop, most notably ''{{b|EarthBound|game}}'' is currently the fourth best selling [[Virtual Console]] game on the Wii U's eShop (surpassed only by ''{{s|mariowiki|Super Mario World}}'', ''{{s|mariowiki|Super Mario 64}}'' and ''{{s|mariowiki|Super Mario Bros. 3}}'')  and the sixth best selling eShop game of all time.  The ''Smash Bros.'' games represent the franchise with [[Ness]] and [[Lucas]] as playable characters, along with various other characters appearing as items and enemies.
The '''''EarthBound'' universe''', also known by its Japanese name the '''''Mother'' universe''' ({{ja|マザー|Mazā}}, ''MOTHER'') refers to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series']] collection of characters, stages, and properties that hail from [[Nintendo]]'s cult-classic trilogy of Japanese role-playing games.  The series was created by [[Shigesato Itoi]], and the franchise's symbol is the Earth, which itself is a recurring motif in the ''EarthBound'' series (being represented in both ''EarthBound'' and ''Super Smash Bros.'' by {{iw|wikipedia|the Blue Marble}}). Despite receiving poor sales in its initial release, the ''EarthBound'' series has received strong acclaim retrospectively due to its dedicated fanbase and representation in the ''Smash Bros.'' series. The games' re-releases have been constantly topping the charts as best sellers on the Nintendo eShop, most notably ''{{b|EarthBound|game}}'' is currently the fourth best selling [[Virtual Console]] game on the Wii U's eShop (surpassed only by ''{{s|mariowiki|Super Mario World}}'', ''{{s|mariowiki|Super Mario 64}}'' and ''{{s|mariowiki|Super Mario Bros. 3}}'')  and the sixth best selling eShop game of all time.  The ''Smash Bros.'' games represent the franchise with [[Ness]] and [[Lucas]] as playable characters, along with various other characters appearing as items and enemies.


== Franchise description ==
==Franchise description==
[[File:SSB64 Congratulations Ness.png|thumb|The four main party members from EarthBound appear in Ness's [[congratulations screen]] in ''[[Super Smash Bros. 64]]''. From right to left they are: [[Ness]], [[Paula]], [[Jeff]], and [[Poo]].]]
[[File:SSB64 Congratulations Ness.png|thumb|The four main party members from EarthBound appear in Ness's [[congratulations screen]] in ''[[Super Smash Bros. 64]]''. From right to left they are: [[Ness]], [[Paula]], [[Jeff]], and [[Poo]].]]
An influential Japanese copywriter, actor, and television personality named Shigesato Itoi took a foray into the Nintendo-dominated video game market of the late 1980s despite some initial skepticism from Nintendo's higher-ups about working with celebrities. He and then-Nintendo president Hiroshi Yamauchi formed a new subsidiary called Ape Inc. (later rebranded as Creatures) and Itoi designed and directed the Japan-exclusive RPG ''{{iw|wikibound|Mother|video game}}''. Released for the Famicom in July 1989, it was an unconventional take on the primarily sword-and-sorcery themed RPG genre. The game was set in a humorous rendition of contemporary America and had the player assuming the role of Ninten, a neighborhood boy with psychic powers. It featured conventional objects such as baseball bats and yo-yos as stand-ins for weapons that could be equipped and a variety of bizarre and comical enemies such as possessed automobiles, crazed animals, and hippies and gang members. It also featured a very odd blend of simplistic character designs and dark themes and undertones. The game sold very well in Japan, and an English localization immediately began, with a planned fall 1991 release date with ''Earth Bound'' as the intended Western title. However, marketing executives anticipating the mid-1991 release of the Super NES decided that the prototype NES game would be too costly to produce and market, and the localized product was shelved with no foreseeable plans for a future release.
An influential Japanese copywriter, actor, and television personality named Shigesato Itoi took a foray into the Nintendo-dominated video game market of the late 1980s despite some initial skepticism from Nintendo's higher-ups about working with celebrities. He and then-Nintendo president Hiroshi Yamauchi formed a new subsidiary called Ape Inc. and Itoi pitched to Shigeru Miyamoto an RPG game set in modern day. this pitch was approved, and the game would release in July of 1989 for Famicom as ''{{iw|wikibound|Mother|video game}}''. Itoi wanted to make an unconventional take on the primarily sword-and-sorcery themed RPG genre. The game was set in a humorous rendition of contemporary America realized in the town of {{iw|wikibound|Podunk}} and had the player assuming the role of {{iw|wikibound|Ninten}}, a neighborhood boy with psychic powers who would go on an adventure that would eventually lead to him confronting {{iw|wikibound|Giygas}}, a villain that would become a series regular and one the few connecting elements of the series. It featured conventional objects such as baseball bats and yo-yos as stand-ins for weapons that could be equipped and a variety of bizarre and comical enemies such as possessed automobiles, crazed animals, and hippies and gang members. It also featured a very odd blend of simplistic character designs and dark themes and undertones. The game sold very well in Japan, and an English localization immediately began, with a planned fall 1991 release date with ''Earth Bound'' as the intended Western title. However, marketing executives anticipating the mid-1991 release of the Super NES decided that the prototype NES game would be too costly to produce and market, and the localized product was shelved with no foreseeable plans for a future release. This was the case until 2015, when the translation was finished and released for the [[Wii U]] [[Virtual Console]] as ''EarthBound Beginnings''.


[[File:SSBU Congratulations Ness.png|thumb|The four main party members reappear in ''Super Smash Bros. Ultimate'' with updated designs.]]
[[File:SSBU Congratulations Ness.png|thumb|The four main party members reappear in ''Super Smash Bros. Ultimate'' with updated designs.]]
Itoi returned to design a sequel for the Super Famicom, ''Mother 2'', though the title's development was troubled by a new inexperienced development staff and was stretched across five years, nearly facing cancellation. The project was only saved when late veteran programmer [[Satoru Iwata]] joined the development team, now making the ''Mother 2'' project a joint effort by Ape and [[HAL Laboratory]] (HALKEN at the time), separate studios based at separate locations (employees would regularly have to travel between studios to work). It was released in August 1994 in Japan and, unlike its predecessor, actually saw a Western localization the following June, under the first public occurrence of the name ''{{b|EarthBound|game}}''. However, while the game's Japanese sales figures were relatively close to the original's, it sold poorly in the West because of an unusual and ineffective marketing campaign and the fact that American audiences were largely indifferent to JRPGs at the time (this would only end with the 1997 release of ''[[Final Fantasy|Final Fantasy VII]]'', which brought the genre to the mainstream). These poor sales even prevented the game from being released in the PAL regions. Critical retrospectives, however, portray it as not only one of the best RPGs in the 1990s, but also one of the most original, both in its approach to established JRPG mechanics and in its uniquely quirky humor, storyline (which is comparatively more light-hearted than its forerunner), character, and bizarre psychedelic aesthetic, as well as its many parodies of American culture and JRPG - and science fiction - storytelling conventions. Some publications have named it the defining example of a cult classic, with substantial fanbases in both Japan and North America.
Itoi returned to design a sequel for the Super Famicom, ''Mother 2'', though the title's development was troubled by a new inexperienced development staff and was stretched across five years, nearly facing cancellation. The project was only saved when late veteran programmer [[Satoru Iwata]] joined the development team, now making the ''Mother 2'' project a joint effort by Ape and [[HAL Laboratory]] (HALKEN at the time), separate studios based at separate locations (employees would regularly have to travel between studios to work). It was released in August 1994 in Japan and, unlike its predecessor, actually saw a Western localization the following June, under the first public occurrence of the name ''{{b|EarthBound|game}}''. This game saw new protagonist [[Ness]] and his friends and their adventures across time and space to save the world from Gyigas. However, while the game's Japanese sales figures were relatively close to the original's, it sold poorly in the West because of an unusual and ineffective marketing campaign and the fact that American audiences were largely indifferent to JRPGs at the time (this would only end with the 1997 release of ''[[Final Fantasy|Final Fantasy VII]]'', which brought the genre to the mainstream). These poor sales even prevented the game from being released in the PAL regions. Critical retrospectives, however, portray it as not only one of the best RPGs in the 1990s, but also one of the most original, both in its approach to established JRPG mechanics and in its uniquely quirky humor, storyline (which is comparatively more light-hearted than its forerunner), character, and bizarre psychedelic aesthetic, as well as its many parodies of American culture and JRPG - and science fiction - storytelling conventions. Some publications have named it the defining example of a cult classic, with substantial fanbases in both Japan and North America.


More development and release date woes awaited the ''Mother'' franchise following ''EarthBound''. Itoi immediately began development of the series's second sequel for the Super Famicom in 1994, which was then moved to the Nintendo 64DD add-on for the [[Nintendo 64]], popularized by the media as the then-upcoming ''EarthBound 64''. When the ill-fated disk drive peripheral was met with commercial failure, the game was cancelled and restarted its development cycle on the Nintendo 64 itself, where it was initially expected to be a launch title for the console's Western release. But Itoi's development team was inexperienced with developing three-dimensional titles and the Nintendo 64 hardware itself, and the project remained unreleased even as ''EarthBound'' was included by [[Masahiro Sakurai]] as an unlockable franchise in the original ''[[Super Smash Bros.]]'' in 1998. Itoi eventually announced the official cancellation of ''EarthBound 64'' in August 2000, citing that he did not want to make anything other than "something truly special" in addition to the project becoming too complex with its interest in three-dimensional graphics. [[Shigeru Miyamoto]] subsequently became interested in finding ways to salvage some of the work, though this had to be put on hold because the ''Mother 3'' development team was put on Nintendo GameCube projects. Meanwhile, the translated prototype of the Western version of the NES game was discovered and purchased by a fan translation group, which was modified, retitled "''EarthBound Zero''", and distributed through the Internet as a ROM image.
More development and release date woes awaited the ''Mother'' franchise following ''EarthBound''. Ape Inc. would immediately disband after completion, though most would come back to form the modern day [[Creatures]] to assist [[Game Freak]] to develop ''{{iw|bulbapedia|Pokémon Red & Green}}'', which why they share ownership between Game Freak and Nintendo. Itoi immediately began development of the series' second sequel for the Super Famicom in 1994, which was then moved to the Nintendo 64DD add-on for the [[Nintendo 64]], popularized by the media as the then-upcoming ''EarthBound 64''. When the ill-fated disk drive peripheral was met with commercial failure, the game was cancelled and restarted its development cycle on the Nintendo 64 itself, where it was initially expected to be a launch title for the console's Western release. But Itoi's development team was inexperienced with developing three-dimensional titles and the Nintendo 64 hardware itself, and the project remained unreleased even as ''EarthBound'' was included by [[Masahiro Sakurai]] as an unlockable franchise in the original ''[[Super Smash Bros.]]'' in 1998. Itoi eventually announced the official cancellation of ''EarthBound 64'' in August 2000, citing that he did not want to make anything other than "something truly special" in addition to the project becoming too complex with its interest in three-dimensional graphics. [[Shigeru Miyamoto]] subsequently became interested in finding ways to salvage some of the work, though this had to be put on hold because the ''Mother 3'' development team was put on Nintendo GameCube projects. Meanwhile, the translated prototype of the Western version of the NES game was discovered and purchased by a fan translation group, which was modified, retitled "''EarthBound Zero''", and distributed through the Internet as a ROM image.


Itoi and Nintendo eventually decided to rerelease both ''Mother'' titles in Japan as ports compiled on one Game Boy Advance cartridge, ''Mother 1 + 2'', which was released in June 2003 in Japan and included all of the enhancements the English prototype had made to the original ''Mother''; to the dismay of fans, this was never released in the West either. However, Itoi realized he would once again be pressured into reviving ''Mother 3'', an idea he was initially opposed to, but encouragement from fans led to his decision to restart development for the game for Game Boy Advance, which he approached as though he were developing his magnum opus. After three years of development, ''{{iw|wikibound|Mother 3}}'' (essentially now a Game Boy Advance recreation of ''EarthBound 64'') was finally released in Japan in April 2006, twelve years after development began and over a year after the launch of the handheld's successor, the Nintendo DS. This Game Boy Advance title returned the series to a two-dimensional aesthetic but placed more emphasis on a serious plot and character interaction and tweaked gameplay elements of its predecessors. It was released to critical acclaim that praised its new rhythm-based but otherwise simple approach to turn-based combat and, most significantly, tragic storytelling and characterization that achieved a rarely seen degree of depth in titles in the genre.  
Itoi and Nintendo eventually decided to rerelease both ''Mother'' titles in Japan as ports compiled on one Game Boy Advance cartridge, ''{{iw|wikibound|Mother 1 + 2}}'', which was released in June 2003 in Japan and included all of the enhancements the English prototype had made to the original ''Mother''; to the dismay of fans, this was never released in the West either. However, Itoi realized he would once again be pressured into reviving his shelved project, an idea he was initially opposed to, but encouragement from fans led to his decision to restart development for the game for Game Boy Advance, which he approached as though he were developing his magnum opus. After three years of development, ''{{iw|wikibound|Mother 3}}'' (essentially now a Game Boy Advance recreation of ''EarthBound 64'') was finally released in Japan in April 2006, twelve years after development began and over a year after the launch of the handheld's successor, the Nintendo DS. This Game Boy Advance title returned the series to a two-dimensional aesthetic but placed more emphasis on a serious plot and character interaction and tweaked gameplay elements of its predecessors. The game saw new protagonist [[Lucas]] and his adventures with his family and later his newfound friends as they try to save the world from being destroyed entirely. It was released to critical acclaim that praised its new rhythm-based but otherwise simple approach to turn-based combat and, most significantly, tragic storytelling and characterization that achieved a rarely seen degree of depth in titles in the genre.


Unfortunately, Nintendo of America would once more decline to localize the game for Western audiences, once again apparently because of fears that its inconvenient timing at the end of the commercial lifespan of the platform it was based on would negatively affect its sales. The fansite Starmen.net made headlines in October 2008 when it released its own English translation patch that could be applied to a copy of the ROM image of ''Mother 3''. This monumental translation effort was spearheaded by professional translator Clyde "Tomato" Mandelin and the patch received over 100,000 downloads from the website in the first week of its release. Despite the project not being completely legal, it became one of a handful of unofficial video game localization projects that officials in the video game industry did not formally object to, but instead expressed admiration for. In the meantime, the ''Mother'' series has regularly appeared in every subsequent ''Super Smash Bros.'' game to date, including ''Mother 3'' being focused on in 2008's ''[[Super Smash Bros. Brawl]]'', though Itoi has announced that he has no plans to direct a fourth ''Mother'' game and reaffirmed this statement several times. In the years to come, developers large and small would create role-playing games that would draw heavy inspiration from the world, humor, and battle system of the ''Mother'' series, including the critically-acclaimed {{uvm3|Undertale}} in 2015 by [[Toby Fox]], and more recently ''{{iw|wikipedia|Omori|video game}}'' in 2020 by omocat. Although the series is seldom referenced directly by Nintendo, the rights held to it by Itoi have enabled the continued development of merchandise and other projects honoring its legacy, such as a collaborative tribute book and a rearranged version of the first game's studio album.
Unfortunately, Nintendo of America would once more decline to localize the game for Western audiences, once again apparently because of fears that its inconvenient timing at the end of the commercial lifespan of the platform it was based on would negatively affect its sales. The fansite Starmen.net made headlines in October 2008 when it released its own English translation patch that could be applied to a copy of the ROM image of ''Mother 3''. This monumental translation effort was spearheaded by professional translator Clyde "Tomato" Mandelin and the patch received over 100,000 downloads from the website in the first week of its release. Despite the project not being completely legal, it became one of a handful of unofficial video game localization projects that officials in the video game industry did not formally object to, but instead expressed admiration for. In the meantime, the ''Mother'' series has regularly appeared in every subsequent ''Super Smash Bros.'' game to date, including ''Mother 3'' being focused on in 2008's ''[[Super Smash Bros. Brawl]]'', though Itoi has announced that he has no plans to direct a fourth ''Mother'' game and reaffirmed this statement several times. In the years to come, developers large and small would create role-playing games that would draw heavy inspiration from the world, humor, and battle system of the ''Mother'' series, including the critically-acclaimed {{uvm3|Undertale}} in 2015 by [[Toby Fox]], and more recently ''{{iw|wikipedia|Omori|video game}}'' in 2020 by omocat. Although the series is seldom referenced directly by Nintendo, the rights held to it by Itoi have enabled the continued development of merchandise and other projects honoring its legacy, such as a collaborative tribute book and a rearranged version of the first game's studio album.


Eventually, ''EarthBound'' was rereleased in the west on the Virtual Console service, and throughout the recent years the series has had multiple rereleases across different platforms:
While never achieving the same mainstream success as [[Mario]] or even other RPG franchises, the ''Mother'' franchise has received a cult following that has only grown in the wake of the internet and continued representation in the form of cameos and the ''Super Smash Bros.'' series. Merchandise being made about the franchise to this day and fan projects that would go on to be successful game releases in their own right is a sign of this fan devotion, as arguably more popular franchises do not share this privilege.
*In a Nintendo Direct on April 2013, Nintendo announced that ''EarthBound'' will be rereleased for the first time in North America and Europe on July 20th of the same year. The game was made available on the Wii U’s Virtual Console service in all Western regions, nearly two decades after its initial releases in Japan and North America. This release is notable as it was the first time the game was officially launched in PAL regions. Within a few years, ''EarthBound'' would also be rereleased on the New Nintendo 3DS Virtual Console and the SNES Classic microconsole. Later during the Nintendo Direct of February 9, 2022, ''EarthBound'' would be announced and released on the {{s|wikipedia|Nintendo Switch Online}}'s SNES library in the same day as the direct's.
*Over two years later on June 14th, 2015, moments before the premiere of the Nintendo World Championships, Nintendo hosted a video message from Shigesato Itoi announcing the first ever English-language release of the original ''Mother'' to commemorate its sequel's 20th anniversary overseas, now under the title ''EarthBound Beginnings''. Coincidentally, this announcement came at the same time as the release of Lucas as a DLC fighter for ''[[Super Smash Bros. 4]]''. Following ''EarthBound'''s port, ''EarthBound Beginnings'' would be announced and released on the Nintendo Switch Online's NES library in the same day as the direct's.
*Finally, ''Mother 3'' was announced in a Japanese Nintendo Direct in November 2015 to be rereleased on the Wii U Virtual Console by the end of the year in conjunction with the Japanese release of the Lucas amiibo, though this release is exclusively in Japan. This makes ''Mother 3'' the only game in the series to not have an official international release during its initial launch as well as on the Virtual Console, even as the Lucas amiibo was made commercially available worldwide.
 
Each of the ''Mother'' / ''EarthBound'' games are relatively loosely connected stories set on a fictional rendition of Earth, with the setting and scenario being different each game:
 
:[[wikibound:EarthBound Beginnings|'''''Mother''''' / '''''EarthBound Beginnings''''']] (1989): The first game in the series starring a young boy with psychic powers named {{iw|wikibound|Ninten}}. In 1988, a 12-year-old American boy named Ninten, living in a town named {{iw|wikibound|Podunk}}, discovers that an alien race is invading the world, and is then warped to the surreal world of [[Magicant]], where its amnesiac queen tasks him to go on a quest to collect pieces of her favorite lullaby, the Eight Melodies, and play them for her. Ninten's quest eventually leads him to a confrontation with the original incarnation of {{iw|wikibound|Giygas}} (whose appearance closely resembles the design of [[Mewtwo]] from the {{uv|Pokémon}} franchise; this may be due to one of the developers of ''Mother'', Ape Inc., becoming permanently involved in the ''Pokémon'' franchise as Creatures, Inc.).
 
:[[wikibound:EarthBound|'''''Mother 2''''' / '''''EarthBound''''']] (1994): The second game in the series stars [[Ness]], a young boy who was similarly granted with special psychic powers. In the 1990s, a resident of the fictional country Eagleland, Ness, is told by a tiny bee-like alien from the future, Buzz Buzz, that a hostile alien named Giygas is fated to dominate the universe in the future, and Ness must go on a quest to visit eight sanctuaries to unite his own powers with the Earth and gain the strength required to confront Giygas in the past. But along the way, Ness is repeatedly harassed by his obnoxious next-door neighbor, [[Porky Minch]] (rendered as "Pokey Minch" in ''EarthBound''), who is eventually revealed to have become Giygas' right-hand man and a willing believer that the universe should be destroyed. Ness and his friends' infamously disturbing final battle against Giygas - who has long since been driven incoherent and physically rendered into a visually frightening, gaseous form by his own boundless power - comes to demonstrate that Ness' quest to hone his power is insufficient to win (referencing a theme of the previous game that "brute force is not enough"), and so the heroes can only fall back on praying for help to come out alive.
 
:'''''{{iw|wikibound|Mother 3}}''''' (2006): The final game in the series, starring [[Lucas]]. In an unknown time period long after the events of ''EarthBound'', a resident of a rural egalitarian village known as Tazmily in the {{iw|wikibound|Nowhere Islands}}, Lucas, and his father {{iw|wikibound|Flint}}, tragically lose his mother, {{iw|wikibound|Hinawa}}, and his brother, {{iw|wikibound|Claus}}, goes missing - both as a result of the arrival of an army of mysterious pig-masked soldiers. In a story told from multiple perspectives, Lucas is eventually thrust into a quest to pull out seven special needles spread out across the island before the Pigmasks and their [[wikibound:Masked Man|mysterious masked field commander]] can do the same, for the world would be destroyed if the needles are pulled by those of evil intentions. It is eventually revealed that the "King" of the Pigmasks and author of the plot to have the masked man destroy the world is Porky Minch, having traveled across time and space to the present and being rendered immortal by the effects of time travel. Lucas's quest ends at the capital of Porky's invasive, hedonistic, and industrious society on the Nowhere Islands, [[New Pork City]], where he fights both Porky in his last stand and the Masked Man himself, who turns out to be none other than a brainwashed Claus, in front of the final needle.


==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
Line 57: Line 46:


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
''EarthBound'''s representation in the ''Smash'' series was expanded significantly upon in ''Super Smash Bros. Melee'', with a returning character, two new stages, a new item, and many new trophies.
''EarthBound''{{'}}s representation in the ''Smash'' series was expanded significantly upon in ''Super Smash Bros. Melee'', with a returning character, two new stages, a new item, and many new trophies.


===Fighter===
===Fighter===
Line 88: Line 77:
Lucky and Nice of the Runaway Five appear in the introduction movie in Onett. There is also a sign showing a picture of both members that is absent in the Onett stage. The equivalent sign in the stage is moved further to the right and has a different design, with only Lucky being present in the picture.
Lucky and Nice of the Runaway Five appear in the introduction movie in Onett. There is also a sign showing a picture of both members that is absent in the Onett stage. The equivalent sign in the stage is moved further to the right and has a different design, with only Lucky being present in the picture.


Sound effects from ''EarthBound'' can be heard in the beginning of the [[Special Movie]].{{clr}}
Sound effects from ''EarthBound'' can be heard in the beginning of the [[Special Movie]].
{{clr}}
 
==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
The content from the ''EarthBound'' franchise have been given a boost  
The content from the ''EarthBound'' franchise have been given a boost
in representation since ''Melee'' with two total playable characters and another item in ''Super Smash Bros. Brawl''.
in representation since ''Melee'' with two total playable characters and another item in ''Super Smash Bros. Brawl''.


Line 103: Line 94:


===Stages===
===Stages===
*[[File:Icon-onettmelee.gif|right|link=Onett]]'''[[Melee Stages]]: [[Onett]]''' ([[Starter stage|Starter]]): One of the stages that returns from the previous game, it only has a few minor changes such as the addition of [[My Music]] and the knockback from the cars having been significantly lowered. {{clr}}
*[[File:Icon-newporkcity.gif|right|link=New Pork City]]'''[[New Pork City]]''' ([[Starter stage|Starter]]): An enormous stage akin to ''Melee''’s [[Temple]] stage. Based on the locale from the Japan-only ''Mother 3'', a beast known as the [[Ultimate Chimera]] makes an appearance here and can [[one-hit KO]] players with its bite.{{clr}}
*[[File:Icon-newporkcity.gif|right|link=New Pork City]]'''[[New Pork City]]''' ([[Starter stage|Starter]]): An enormous stage akin to ''Melee''’s [[Temple]] stage. Based on the locale from the Japan-only ''Mother 3'', a beast known as the [[Ultimate Chimera]] makes an appearance here and can [[one-hit KO]] players with its bite.{{clr}}
*[[File:Icon-onettmelee.gif|right|link=Onett]]'''[[Melee Stages]]: [[Onett]]''' ([[Starter stage|Starter]]): One of the stages that returns from the previous game, it only has a few minor changes such as the addition of [[My Music]] and the knockback from the cars having been significantly lowered. {{clr}}


===Items===
===Items===
Line 147: Line 137:
===Fighters===
===Fighters===
*[[File:NessIcon(SSB4-U).png|50px|right|link=Ness (SSB4)]]'''{{SSB4|Ness}}''' (3DS: [[Unlockable character|Unlockable]]; Wii U: [[Starter character|Starter]]): a small-town boy from ''{{s|wikibound|EarthBound}}'' who saves his world from an alien invasion. He returns as an unlockable character in the 3DS version, but is once again a starter in the Wii U version. His appearance and proportions are closer to his original game; he has a thinner body and his clothing has much brighter colors. Some of his new alternate costumes also hold references to key characters from ''EarthBound''. His extra 10 grab-release frames were removed, making him no longer subject to grab-release follow-ups. Overall, most of his moves are buffed, whether they are faster or stronger, making him more viable than in the past three games. Interestingly, some of his custom moves are taken from Lucas's special moveset. Ness is one of the few veterans to be given new voice clips.{{clr}}
*[[File:NessIcon(SSB4-U).png|50px|right|link=Ness (SSB4)]]'''{{SSB4|Ness}}''' (3DS: [[Unlockable character|Unlockable]]; Wii U: [[Starter character|Starter]]): a small-town boy from ''{{s|wikibound|EarthBound}}'' who saves his world from an alien invasion. He returns as an unlockable character in the 3DS version, but is once again a starter in the Wii U version. His appearance and proportions are closer to his original game; he has a thinner body and his clothing has much brighter colors. Some of his new alternate costumes also hold references to key characters from ''EarthBound''. His extra 10 grab-release frames were removed, making him no longer subject to grab-release follow-ups. Overall, most of his moves are buffed, whether they are faster or stronger, making him more viable than in the past three games. Interestingly, some of his custom moves are taken from Lucas's special moveset. Ness is one of the few veterans to be given new voice clips.{{clr}}
*[[File:LucasIcon(SSB4-U).png|50px|right|link=Lucas (SSB4)]]'''{{SSB4|Lucas}}''' ([[DLC]]): the timid protagonist of ''{{s|wikibound|Mother 3}}'' who fends off [[Porky]]'s {{s|wikibound|Pigmask Army}}. He returns as a [[Downloadable content|downloadable character]] that was made available for purchase on June 14th, 2015, the same day {{s|wikibound|EarthBound Beginnings}} was released on the Wii U Virtual Console. Like Ness, he now has brighter-colored clothing,  body proportions that match his debut title, and a constant smile. Also like Ness, some of his new alternate costumes make references to other important characters from ''Mother 3''. Similar to Ness, his extra 10 grab-release frames were removed, and despite being slightly nerfed in the transition from ''Brawl'' to ''SSB4'', he has indirect buffs from the nerfs of other characters that countered him before, which makes him play relatively better against the rest of the cast than in ''Brawl''.{{clr}}
*[[File:LucasIcon(SSB4-U).png|50px|right|link=Lucas (SSB4)]]'''{{SSB4|Lucas}}''' ([[DLC]]): the timid protagonist of ''{{s|wikibound|Mother 3}}'' who fends off [[Porky]]'s {{s|wikibound|Pigmask Army}}. He returns as a [[Downloadable content|downloadable character]] that was made available for purchase on June 14th, 2015, the same day ''{{s|wikibound|EarthBound Beginnings}}'' was released on the Wii U Virtual Console. Like Ness, he now has brighter-colored clothing,  body proportions that match his debut title, and a constant smile. Also like Ness, some of his new alternate costumes make references to other important characters from ''Mother 3''. Similar to Ness, his extra 10 grab-release frames were removed, and despite being slightly nerfed in the transition from ''Brawl'' to ''SSB4'', he has indirect buffs from the nerfs of other characters that countered him before, which makes him play relatively better against the rest of the cast than in ''Brawl''.{{clr}}


===Stages===
===Stages===
Line 172: Line 162:


===Enemies===
===Enemies===
====[[Smash Run]] enemies====
====[[Smash Run]] enemies====
*'''{{b|Starman|EarthBound}}''': an extraterrestrial enemy from ''Mother'' and ''EarthBound''. It teleports around the stage and attacks opponents with PK Beam. It also appears as an Assist Trophy. Its PK Beam can be reflected and absorbed only in Smash Run.
*'''{{b|Starman|EarthBound}}''': an extraterrestrial enemy from ''Mother'' and ''EarthBound''. It teleports around the stage and attacks opponents with PK Beam. It also appears as an Assist Trophy. Its PK Beam can be reflected and absorbed only in Smash Run.
Line 184: Line 173:


====Outfit====
====Outfit====
*{{Head|Mii Brawler|g=SSB4|s=24x24px}} '''[[Flying Man|Flying Man Outfit]]''' ([[DLC]]): this outfit is based on a [[Flying Man]], a yellow-and-red birdman from the first two ''EarthBound'' games who resides in Magicant. Pixelated, two-dimensional Flying Men appear on the Magicant stage in the 3DS version as hazards, but they were originally going to be three-dimensional models. This was ultimately scrapped, but the assets used to make the 3D Flying Man were repurposed for this outfit. The outfit was released with a corresponding hat in the Flying Man's likeness on July 31, 2015 as [[downloadable content]].
*{{Head|Mii Brawler|g=SSB4|s=24px}} '''[[Flying Man|Flying Man Outfit]]''' ([[DLC]]): this outfit is based on a [[Flying Man]], a yellow-and-red birdman from the first two ''EarthBound'' games who resides in Magicant. Pixelated, two-dimensional Flying Men appear on the Magicant stage in the 3DS version as hazards, but they were originally going to be three-dimensional models. This was ultimately scrapped, but the assets used to make the 3D Flying Man were repurposed for this outfit. The outfit was released with a corresponding hat in the Flying Man's likeness on July 31, 2015 as [[downloadable content]].


====Headgear====
====Headgear====
Line 215: Line 204:
===Masterpiece===
===Masterpiece===
{{main|Masterpieces}}
{{main|Masterpieces}}
*''{{b|EarthBound|game}}''  
*''{{b|EarthBound|game}}''


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
Line 227: Line 216:
All ''EarthBound'' stages from previous titles return.
All ''EarthBound'' stages from previous titles return.
*{{gameIcon|SSBM}}[[File:OnettIconSSBU.png|75px|right|link=Onett]]'''[[Onett]]''' ([[Starter stage|Starter]]): Based on Ness's hometown in ''EarthBound''. The battleground is situated around a drug store and a couple of houses, with more buildings being visible in the background. Cars occasionally pass by and can damage fighters in their path, including a car based on the Runaway Five’s black bus. This stage is similar to its previous appearances, although the colors stand out more and some textures have been redone.{{clr}}
*{{gameIcon|SSBM}}[[File:OnettIconSSBU.png|75px|right|link=Onett]]'''[[Onett]]''' ([[Starter stage|Starter]]): Based on Ness's hometown in ''EarthBound''. The battleground is situated around a drug store and a couple of houses, with more buildings being visible in the background. Cars occasionally pass by and can damage fighters in their path, including a car based on the Runaway Five’s black bus. This stage is similar to its previous appearances, although the colors stand out more and some textures have been redone.{{clr}}
*{{gameIcon|SSBM}}[[File:FoursideIconSSBU.png|75px|right|link=Fourside]]'''[[Fourside]]''' ([[Starter stage|Starter]]): A metropolitan city that Ness and company visit in ''EarthBound'' makes its return after a 17-year absense. Its nightly appearance is based off of Moonside, an illusion created by the Mani Mani Statue. The Monotoli helicopter and the slippery-surfaced UFO make occasional appearances. The stage is darker than its ''Melee'' counterpart, and the colors stand out more; overall, the jump to HD required a graphical overhaul for the stage. {{clr}}
*{{gameIcon|SSBM}}[[File:FoursideIconSSBU.png|75px|right|link=Fourside]]'''[[Fourside]]''' ([[Starter stage|Starter]]): A metropolitan city that Ness and company visit in ''EarthBound'' makes its return after a 17-year absence. Its nightly appearance is based off of Moonside, an illusion created by the Mani Mani Statue. The Monotoli helicopter and the slippery-surfaced UFO make occasional appearances. The stage is darker than its ''Melee'' counterpart, and the colors stand out more; overall, the jump to HD required a graphical overhaul for the stage. {{clr}}
*{{gameIcon|SSBB}}[[File:NewPorkCityIconSSBU.png|75px|right|link=New Pork City]]'''[[New Pork City]]''' ([[Starter stage|Starter]]): The last city Lucas and company visit in ''Mother 3'', being the headquarters of Master Porky and the location of the final needle returns after an absense in ''Smash 4''. The flying limo makes occasional appearances and the Ultimate Chimera also roams around the city, and fighters who hit it get instantly KO'd, though no longer via the blast lines. The colors and streetlights now stand out more, and the city walls are now shaded purple. {{clr}}
*{{gameIcon|SSBB}}[[File:NewPorkCityIconSSBU.png|75px|right|link=New Pork City]]'''[[New Pork City]]''' ([[Starter stage|Starter]]): The last city Lucas and company visit in ''Mother 3'', being the headquarters of Master Porky and the location of the final needle returns after an absence in ''Smash 4''. The flying limo makes occasional appearances and the Ultimate Chimera also roams around the city, and fighters who hit it get instantly KO'd, though no longer via the blast lines. The colors and streetlights now stand out more, and the city walls are now shaded purple. {{clr}}
*{{gameIcon|SSB4-3DS}}[[File:MagicantIconSSBU.png|75px|right|link=Magicant]]'''[[Magicant]]''' ([[Starter stage|Starter]]): Based on a mystical realm in both ''EarthBound Beginnings'' and ''EarthBound'' that Ninten and Ness travel to, respectively. A rip in the sky reveals key moments from both titles. Elements from ''EarthBound'' make cameo appearances such as the octopus statue, Dr. Andonut’s Skyrunner, and the Dungeon Man. The Flying Men makes frequent appearances and - once a character allies with one - attacks other nearby fighters. The colors and textures are much more vibrant and detailed than its 3DS counterpart, and the background has been significantly updated to closer match the layout of ''EarthBound Beginnings''{{'}}s Magicant.{{clr}}
*{{gameIcon|SSB4-3DS}}[[File:MagicantIconSSBU.png|75px|right|link=Magicant]]'''[[Magicant]]''' ([[Starter stage|Starter]]): Based on a mystical realm in both ''EarthBound Beginnings'' and ''EarthBound'' that Ninten and Ness travel to, respectively. A rip in the sky reveals key moments from both titles. Elements from ''EarthBound'' make cameo appearances such as the octopus statue, Dr. Andonut’s Skyrunner, and the Dungeon Man. The Flying Men makes frequent appearances and - once a character allies with one - attacks other nearby fighters. The colors and textures are much more vibrant and detailed than its 3DS counterpart, and the background has been significantly updated to closer match the layout of ''EarthBound Beginnings''{{'}}s Magicant.{{clr}}


Line 262: Line 251:
Arrangements and remixes returning from previous ''Smash'' games.
Arrangements and remixes returning from previous ''Smash'' games.
*{{gameIcon|SSBM}}'''{{SSBUMusicLink|EarthBound|Bein' Friends}}''': A medley of tracks from ''EarthBound Beginnings'', including "{{iw|wikibound|Bein' Friends}}", the {{iw|wikibound|Eight Melodies}}, the title theme, and the "Enemy Encounter Theme". Returns from ''Melee'', renamed from '''Mother''' in ''Melee'' and '''Onett''' in ''Smash 4''. This track played in Ness's character trailer.
*{{gameIcon|SSBM}}'''{{SSBUMusicLink|EarthBound|Bein' Friends}}''': A medley of tracks from ''EarthBound Beginnings'', including "{{iw|wikibound|Bein' Friends}}", the {{iw|wikibound|Eight Melodies}}, the title theme, and the "Enemy Encounter Theme". Returns from ''Melee'', renamed from '''Mother''' in ''Melee'' and '''Onett''' in ''Smash 4''. This track played in Ness's character trailer.
*{{gameIcon|SSBM}}'''{{SSBUMusicLink|EarthBound|Pollyanna (I Believe In You)}}''': A soft rock remix of "[[wikibound:Pollyanna|Pollyanna (I Believe in You)]]" from ''EarthBound Beginnings''. Returns from ''Melee''.
*{{gameIcon|SSBM}}'''{{SSBUMusicLink|EarthBound|Pollyanna (I Believe In You)}}''': A soft rock remix of "[[wikibound:Pollyanna|Pollyanna (I Believe in You)]]" from ''EarthBound Beginnings''. Returns from ''Melee'', renamed from '''Mother 2'''.
*{{gameIcon|SSBM}}'''{{SSBUMusicLink|EarthBound|Fourside (Melee)}}''': A techno-based remix of "Because I Love You", the {{iw|wikibound|Fire Spring}} theme, and the Eight Melodies from ''EarthBound''. Returns from ''Melee'', renamed from '''EarthBound'''.
*{{gameIcon|SSBM}}'''{{SSBUMusicLink|EarthBound|Fourside (Melee)}}''': A techno-based remix of "Because I Love You", the {{iw|wikibound|Fire Spring}} theme, and the Eight Melodies from ''EarthBound''. Returns from ''Melee'', renamed from '''EarthBound'''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Humoresque Of A Little Dog}}''': The theme that plays in {{iw|wikibound|Drugstore}}s and {{iw|wikibound|Department store}}s, from ''EarthBound Beginnings''. Returns from ''Brawl''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Humoresque Of A Little Dog}}''': The theme that plays in {{iw|wikibound|Drugstore}}s and {{iw|wikibound|Department store}}s, from ''EarthBound Beginnings''. Returns from ''Brawl''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Snowman}}''': A remix of the theme of {{iw|wikibound|Snowman}} from ''EarthBound Beginnings''. Returns from ''Brawl''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Snowman}}''': A remix of the theme of {{iw|wikibound|Snowman}} from ''EarthBound Beginnings''. Returns from ''Brawl''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Mother 3 Love Theme}}''': A remix of "Mom's Hometown", the theme that plays during the prologue, in ''{{iw|wikibound|Mother 3}}''. Returns from ''Brawl''.  
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Mother 3 Love Theme}}''': A remix of "Mom's Hometown", the theme that plays during the prologue, in ''{{iw|wikibound|Mother 3}}''. Returns from ''Brawl''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}''': A remix of "Unfounded Revenge" and "Smashing Song of Praise" from ''Mother 3''. Returns from ''Brawl''. This track played in Lucas's character trailer.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}''': A remix of "Unfounded Revenge" and "Smashing Song of Praise" from ''Mother 3''. Returns from ''Brawl''. This track played in Lucas's character trailer.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|You Call This A Utopia?!}}''': A remix of the theme "Isn't This Place Such a Utopia?" played in [[New Pork City]], which itself is an arrangement of "His Highness's Theme", "The Pig King's Playroom", and "Theme of King P", from ''Mother 3''. Returns from ''Brawl''.  
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|You Call This A Utopia?!}}''': A remix of the theme "Isn't This Place Such a Utopia?" played in [[New Pork City]], which itself is an arrangement of "His Highness's Theme", "The Pig King's Playroom", and "Theme of King P", from ''Mother 3''. Returns from ''Brawl''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Porky's Theme}}''': An arrangement of "His Highness' Theme" and "LOG-O-TYPE" from ''Mother 3''. Returns from ''Brawl''.
*{{gameIcon|SSBB}}'''{{SSBUMusicLink|EarthBound|Porky's Theme}}''': An arrangement of "His Highness' Theme" and "LOG-O-TYPE" from ''Mother 3''. Returns from ''Brawl''.
*{{gameIcon|SSB4}}'''{{SSBUMusicLink|EarthBound|Magicant (for 3DS / Wii U)}}''': An arrangement of the theme from Magicant and the Eight Melodies, from ''EarthBound Beginnings''. Returns from ''Smash 4''.
*{{gameIcon|SSB4}}'''{{SSBUMusicLink|EarthBound|Magicant (for 3DS / Wii U)}}''': An arrangement of the theme from Magicant and the Eight Melodies, from ''EarthBound Beginnings''. Returns from ''Smash 4''.
Line 281: Line 270:


==Media with elements appearing in the ''Super Smash Bros.'' series==
==Media with elements appearing in the ''Super Smash Bros.'' series==
The ''EarthBound'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of 6 games and media. The latest media represented in this universe is ''{{s|wikibound|Mother 3i}}'', released on April 20, 2006.
The ''EarthBound'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of 7 games and media. The latest media represented in this universe is ''{{s|wikibound|Mother 3i}}'', released on April 20, 2006.


===''{{s|wikibound|Mother}} / {{s|wikibound|EarthBound Beginnings}}''===
===''{{s|wikibound|Mother}} / {{s|wikibound|EarthBound Beginnings}}''===
Line 287: Line 276:
**{{gameIcon|SSB}} Ness uses {{s|wikibound|Teleport}} on his [[on-screen appearance]] in all ''Smash'' games except for ''Melee''.
**{{gameIcon|SSB}} Ness uses {{s|wikibound|Teleport}} on his [[on-screen appearance]] in all ''Smash'' games except for ''Melee''.
**{{gameIcon|SSB}} The special moves [[PK Fire]], [[PK Thunder]], and [[PSI Magnet]], first appeared in this game. Neither Ness or Lucas were able to learn these moves in their respective games, however.
**{{gameIcon|SSB}} The special moves [[PK Fire]], [[PK Thunder]], and [[PSI Magnet]], first appeared in this game. Neither Ness or Lucas were able to learn these moves in their respective games, however.
**{{gameIcon|SSB}} A {{s|wikibound|Baseball bat}}, a recurring weapon in this series, appears as Ness's foward smash, in one of his [[taunt]]s, and in one of his [[victory pose]]s.
**{{gameIcon|SSB}} A {{s|wikibound|Baseball bat}}, a recurring weapon in this series, appears as Ness's forward smash, in one of his [[taunt]]s, and in one of his [[victory pose]]s.
**{{gameIcon|SSBB}} The special move [[PK Freeze]] first appeared in this game. Neither Ness or Lucas were able to learn this move in their respective games, however.
**{{gameIcon|SSBB}} The special move [[PK Freeze]] first appeared in this game. Neither Ness or Lucas were able to learn this move in their respective games, however.
**{{gameIcon|SSB4}} [[Flying Men]] serve as a Mii costume for the {{SSB4|Mii Brawler}}. It was available as a DLC in ''Smash 4'', and in the base game of ''Ultimate''.
**{{gameIcon|SSB4}} [[Flying Men]] serve as a Mii costume for the {{SSB4|Mii Brawler}}. It was available as a DLC in ''Smash 4'', and in the base game of ''Ultimate''.
Line 324: Line 313:


===''{{s|wikibound|Mother 2}} / {{s|wikibound|EarthBound}}''===
===''{{s|wikibound|Mother 2}} / {{s|wikibound|EarthBound}}''===
:''Main article: [[EarthBound (game)]]''
{{Main|EarthBound (game)}}
*Playable characters:
*Playable characters:
**{{gameIcon|SSB}} [[Ness]], the main protagonist of the game, is a playable character in all of the ''Smash Bros'' games to date. Several of Ness's costumes also originate from this game.
**{{gameIcon|SSB}} [[Ness]], the main protagonist of the game, is a playable character in all of the ''Smash Bros'' games to date. Several of Ness's costumes also originate from this game.
Line 357: Line 346:
*Stickers:
*Stickers:
**{{gameIcon|SSBB}} Jeff, {{s|wikibound|Master Belch}}, Mr. Saturn, Ness, Paula, Poo, and Porky appear as stickers.
**{{gameIcon|SSBB}} Jeff, {{s|wikibound|Master Belch}}, Mr. Saturn, Ness, Paula, Poo, and Porky appear as stickers.
**{{gameIcon|SSBB}} Starman appears as a sticker using its clay model from this game.
**{{gameIcon|SSBB}} Starman appears as a sticker using its papier mâché model from this game.
*Spirits:
*Spirits:
**{{gameIcon|SSBU}} {{s|wikibound|Buzz Buzz}}, {{s|wikibound|Dungeon Man}}, Jeff, Master Belch, Mr. Saturn, {{s|wikibound|Ness's Father}}, Paula, Poo, and Ramblin' Evil Mushroom appear as spirits.
**{{gameIcon|SSBU}} {{s|wikibound|Buzz Buzz}}, {{s|wikibound|Dungeon Man}}, Jeff, Master Belch, Mr. Saturn, {{s|wikibound|Ness's Father}}, Paula, Poo, and Ramblin' Evil Mushroom appear as spirits.
Line 380: Line 369:
**{{gameIcon|SSBB}} [[Lucas]], the main protagonist of the game, has been a playable character since ''Brawl'', but was also originally planned to replace Ness back in ''Melee''.
**{{gameIcon|SSBB}} [[Lucas]], the main protagonist of the game, has been a playable character since ''Brawl'', but was also originally planned to replace Ness back in ''Melee''.
**{{gameIcon|SSBB}} The [[Rope Snake]] appears as Lucas's [[grab]] and in one of his taunts.
**{{gameIcon|SSBB}} The [[Rope Snake]] appears as Lucas's [[grab]] and in one of his taunts.
**{{gameIcon|SSBB}} A {{s|wikibound|Stick}}, Lucas and {{s|wikibound|Flint}}'s primary weapon, appears as Lucas's foward smash and in one of his victory poses.
**{{gameIcon|SSBB}} A {{s|wikibound|Stick}}, Lucas and {{s|wikibound|Flint}}'s primary weapon, appears as Lucas's forward smash and in one of his victory poses.
**{{gameIcon|SSBB}} Lucas pulls one of the {{s|wikibound|Seven Needles}} in one of his victory poses.
**{{gameIcon|SSBB}} Lucas pulls one of the {{s|wikibound|Seven Needles}} in one of his victory poses. His up smash also closely resembles this animation.
**{{gameIcon|SSBB}} [[Ness]]'s white costume is based off of {{s|wikibound|Fuel}}, a character from this game.
**{{gameIcon|SSBB}} [[Ness]]'s white costume is based off of {{s|wikibound|Fuel}}, a character from this game.
**{{gameIcon|SSB4}} The shirt on Lucas's grey, green, and purple costumes each contain the sprites of the {{s|wikibound|Masked Man}}, [[Boney]], and of a baby {{s|wikibound|Drago}}, respectively.
**{{gameIcon|SSB4}} The shirt on Lucas's grey, green, and purple costumes each contain the sprites of the {{s|wikibound|Masked Man}}, [[Boney]], and of a baby {{s|wikibound|Drago}}, respectively.
Line 417: Line 406:


==Trivia==
==Trivia==
*The copyright for Shigesato Itoi / Ape Inc. is not listed in the title screen of ''Super Smash Bros.'' and the back boxart for ''Super Smash Bros. for Nintendo 3DS'', possibly due to Ness being an unlockable fighter in both games. Additionally, the copyright is not listed in the ''Super Smash Bros. for Wii U'' eShop copyright listings without including the DLC page.  
*The copyright for Shigesato Itoi / Ape Inc. is not listed in the title screen of ''Super Smash Bros.'' and the back boxart for ''Super Smash Bros. for Nintendo 3DS'', possibly due to Ness being an unlockable fighter in both games. Additionally, the copyright is not listed in the ''Super Smash Bros. for Wii U'' eShop copyright listings without including the DLC page.
*''EarthBound'', {{uv|Final Fantasy}}, {{uv|Persona}}, and {{uv|Dragon Quest}} are the only universes that do not have a character from their original installment playable in ''Super Smash Bros.''
*''EarthBound'', {{uv|Final Fantasy}}, {{uv|Persona}}, and {{uv|Dragon Quest}} are the only universes that do not have a character from their original installment playable in ''Super Smash Bros.''
**Subsequently, ''EarthBound'' is the only Nintendo series with this distinction.
**Subsequently, ''EarthBound'' is the only Nintendo series with this distinction, as well as the only series not introduced as DLC.
*''[[Super Smash Bros. Ultimate]]'' marks the first and only time both ''EarthBound'' characters share the same availability, being unlockables.
*''[[Super Smash Bros. Ultimate]]'' marks the first and only time both ''EarthBound'' characters share the same availability, being unlockables.
*''Super Smash Bros. Ultimate'' marks the first time where ''Mother'' is retitled ''EarthBound Beginnings'' via music source. This is due to ''Mother'' making its international debut on Wii U Virtual Console in 2015 as ''EarthBound Beginnings''. The stage prefix for Magicant, however, is simply listed as ''EarthBound'' rather than ''EarthBound Beginnings'', despite the stage being heavily based on its appearance in the latter game.
*''Super Smash Bros. Ultimate'' marks the first time where ''Mother'' is retitled ''EarthBound Beginnings'' via music source. This is due to ''Mother'' making its international debut on Wii U Virtual Console in 2015 as ''EarthBound Beginnings''. The stage prefix for Magicant, however, is simply listed as ''EarthBound'' rather than ''EarthBound Beginnings'', despite the stage being heavily based on its appearance in the latter game.
1,650

edits