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Hitbox visualization showing Duck Hunt's up aerial.
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Overview

The duck pecks upward three times while holding onto the dog. Due to its incredibly quick start-up (coming out on frame 6) and long duration, it is easily one of Duck Hunt's most effective K.O. options. Can also combo into itself in certain situations. In addition, it is an exceptionally useful tool in juggling, forcing opponents to shift to one side to avoid it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0   9 100 40 5.5 0 0.0 20.0 6.0 1.0x 1.0x 0%               Slash  
Hit 2
0 0 3% 0   9 100 40 5.5 0 0.0 20.0 0.0 1.0x 1.0x 0%               Slash  
Hit 3
0 0 6% 0   50 120 0 8.0 0 0.0 21.0 -3.0 1.0x 2.0x 0%               Slash  

Timing

Attack

Hits 1-2 6-7, 12-13
Hit 3 20-21
Ending autocancel 32-
Interruptible 40
Animation length 54
                                                                                                           
                                                                                                           

Landing lag

Animation length 18
                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible