2,614
edits
Smash Master (talk | contribs) |
Smash Master (talk | contribs) mNo edit summary |
||
Line 13: | Line 13: | ||
*{{SSB|Donkey Kong}}: Extends his legs while spinning. 19% damage. | *{{SSB|Donkey Kong}}: Extends his legs while spinning. 19% damage. | ||
*{{SSB|Yoshi}}: Sweeps his tail around him. 14% on both sides, weak horizontal knockback for a smash attack, and has some ending lag. | *{{SSB|Yoshi}}: Sweeps his tail around him. 14% on both sides, weak horizontal knockback for a smash attack, and has some ending lag. | ||
*{{SSB|Link}}: Slashes in front of him, then behind him. Good range and speed, and can KO usually around 150%. Great for combo finishers. There is, however, some cooldown lag. 16% | *{{SSB|Link}}: Slashes in front of him, then behind him. Good range and speed, and can KO usually around 150%. Great for combo finishers. There is, however, some cooldown lag. 16% damage. | ||
*{{SSB|Samus}}: Extends her leg and twirls. 16%. Good spacing move or KO-er near the ledge. | *{{SSB|Samus}}: Extends her leg and twirls. 16%. Good spacing move or KO-er near the ledge. | ||
*{{SSB|Kirby}}: Thrusts his legs out while spinning. 18% damage. | *{{SSB|Kirby}}: Thrusts his legs out while spinning. 18% damage. | ||
*{{SSB|Fox}}: Does a split kick. Is a great horizontal killer, or set-up for edge-related kills. 14% | *{{SSB|Fox}}: Does a split kick. Is a great horizontal killer, or set-up for edge-related kills. 14% damage. | ||
*{{SSB|Captain Falcon}}: Extends his leg and twirls, doing 16% .If the attack connects closer to the body, the opponent will be sent upwards. If it connects with the tip, the opponent will be sent in a more horizontal direction. Somewhat short duration, for a move of this criteria, but an awkward move for one of C. Falcon's. | *{{SSB|Captain Falcon}}: Extends his leg and twirls, doing 16% .If the attack connects closer to the body, the opponent will be sent upwards. If it connects with the tip, the opponent will be sent in a more horizontal direction. Somewhat short duration, for a move of this criteria, but an awkward move for one of C. Falcon's. | ||
*{{SSB|Pikachu}}: Does a breakdancing sweep. 10-16%, where the forward hit does 16, and back hit does 13. This is a slightly less powerful version of the side smash, and seldom used outside of mindgames. However, it is still very powerful and it can be used to [[punish]] excessive [[roll]]ing. | *{{SSB|Pikachu}}: Does a breakdancing sweep. 10-16%, where the forward hit does 16, and back hit does 13. This is a slightly less powerful version of the side smash, and seldom used outside of mindgames. However, it is still very powerful and it can be used to [[punish]] excessive [[roll]]ing. | ||
Line 39: | Line 39: | ||
*{{SSBM|Ice Climbers}}: Swing their hammers around themselves. | *{{SSBM|Ice Climbers}}: Swing their hammers around themselves. | ||
*{{SSBM|Kirby}}: Does a spinning split kick. 14% damage. | *{{SSBM|Kirby}}: Does a spinning split kick. 14% damage. | ||
*{{SSBM|Fox}}: Does a split kick. | *{{SSBM|Fox}}: Does a split kick. 15% damage. | ||
*{{SSBM|Falco}}: Similar to Fox. 16% damage. | *{{SSBM|Falco}}: Similar to Fox. 16% damage. | ||
*{{SSBM|Captain Falcon}}: Kicks in front then behind him. | *{{SSBM|Captain Falcon}}: Kicks in front then behind him. |
edits