Din's Fire: Difference between revisions
→Customization
(→In Super Smash Bros. 4: To basically revert its usefulness back to Melee removes any and all utility the move had in Brawl.) |
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# '''Din's Fire''': Default. | # '''Din's Fire''': Default. | ||
# '''Din's Flare''': A faster variant with no vertical movement, and the same damage at all distances. | # '''Din's Flare''': A faster variant with no vertical movement, and the same damage at all distances. | ||
# '''Din's Blaze''': Much more vertical movement and a delayed explosion that grows based on distance travelled. | # '''Din's Blaze''': Much more vertical movement and a delayed explosion that grows based on distance travelled. Generally considered superior to the defualt. | ||
==Origin== | ==Origin== |