Crazy Hand (SSB4): Difference between revisions

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|Bury Bash|| ||Crazy Hand's new down throw. He rears upwards and plants the player into the ground.
|Bury Bash|| ||Crazy Hand's new down throw. He rears upwards and plants the player into the ground.
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|Finger Bomb|| ||Crazy Hand moves to center stage and drops a series of bombs.
|Finger Bomb||11%||Crazy Hand moves to center stage and drops a series of bombs.
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|Jetstream|| ||Crazy Hand flies into the background, circles around, and rams the player.
|Jetstream|| ||Crazy Hand flies into the background, circles around, and rams the player.
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|Pink Pillar||11%||Crazy Hand produces a series of magenta rods, which he sticks into the ground one-by-one at intervals along the stage. They explode when touched or enough time passes; they deal damage but do not disappear if Crazy Hand is still holding them.
|Pink Pillar||11%||Crazy Hand produces a series of magenta rods, which he sticks into the ground one-by-one at intervals along the stage. They explode when touched or enough time passes; they deal damage but do not disappear if Crazy Hand is still holding them.
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|Power Punch|| ||Crazy Hand raises up and punches down on the player. This is followed up by two more quick punches to fake out those who only dodged once.
|Power Punch||21% (First punch) 14% (Fake out punches)||Crazy Hand raises up and punches down on the player. This is followed up by two more quick punches to fake out those who only dodged once.
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|Shadowball Bash|| ||Crazy Hand produces a ball of shadowy energy, tosses it upwards, and backhands it into the stage.
|Shadowball Bash|| ||Crazy Hand produces a ball of shadowy energy, tosses it upwards, and backhands it into the stage.
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|Spider Walk|| ||Crazy Hand skitters across the stage.
|Spider Walk|| ||Crazy Hand skitters across the stage.
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|Squeeze|| ||Crazy Hand's pummel.
|Squeeze||10%||Crazy Hand's pummel.
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