Controller: Difference between revisions

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→‎In tournament play: i'm sure a gamecube controller plugged in Brawl would take priority over a Wii Remote. I'm sure a Wavebird only has sixteen channels, not 20
m (→‎In tournament play: i'm sure a gamecube controller plugged in Brawl would take priority over a Wii Remote. I'm sure a Wavebird only has sixteen channels, not 20)
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Within the ''Brawl'', ''Project M'', and ''Smash 4'' tournament scenes, GameCube controllers are ubiquitous, though a few players are dedicated to using other, niche controllers, such as the Wiichuk or Classic Controller.
Within the ''Brawl'', ''Project M'', and ''Smash 4'' tournament scenes, GameCube controllers are ubiquitous, though a few players are dedicated to using other, niche controllers, such as the Wiichuk or Classic Controller.


Due to the wireless nature of Wii Remotes, Wii Remotes are required to have their batteries removed whenever their owner is not playing a match, as they can interfere with other remotes trying to sync to the console and with the connection process involved with GameCube controllers, where [[port priority]] can be important. Players who do not comply with this can be disqualified. The Wavebird is also generally banned in large-scale events; the controller allows for only twenty potential channels between it and its dongle, and a large amount of such controllers being used at once can potentially lead to interference issues between different players at different setups. Unofficial, third-party controllers are usually allowed, but those which include turbo or macro buttons are banned, as they can provide an unfair advantage in regards to [[button mashing]] and other techniques.
Due to the wireless nature of Wii Remotes, Wii Remotes are required to have their batteries removed whenever their owner is not playing a match, as they can interfere with other remotes trying to sync to the console, where [[port priority]] can be important. Players who do not comply with this can be disqualified. The Wavebird is also generally banned in large-scale events; the controller allows for only sixteen potential channels between it and its dongle, and a large amount of such controllers being used at once can potentially lead to interference issues between different players at different setups. In additional, players could set their controller to the same channel as another player on purpose, to interfere with other players. Unofficial, third-party controllers are usually allowed, but those which include turbo or macro buttons are banned, as they can provide an unfair advantage in regards to [[button mashing]] and other techniques.


The decision of whether or not modified controllers should be banned or not is up to the discretion of the tournament organiser, though a ban does not necessarily have to be black-and-white, with differing mods potentially requiring different regulations.
The decision of whether or not modified controllers should be banned or not is up to the discretion of the tournament organiser, though a ban does not necessarily have to be black-and-white, with differing mods potentially requiring different regulations.
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