Conditions: Difference between revisions

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* '''Defeat the main fighter to win''': Only one specific opponent (the one that shows up on the Spirit Battle screen) needs to be defeated to win the battle. Defeating the minions is optional.
* '''Defeat the main fighter to win''': Only one specific opponent (the one that shows up on the Spirit Battle screen) needs to be defeated to win the battle. Defeating the minions is optional.
* '''Defeat an army of fighters''': Usually indicates a horde battle where the player must defeat all opponents.
* '''Defeat an army of fighters''': Usually indicates a horde battle where the player must defeat all opponents.
* '''Join forces with a CPU ally''': A CPU ally will assist the player in defeating the enemy.
* '''Join forces with a CPU ally''': A CPU ally will assist the player in defeating the enemy. Its character is predetermined per Spirit Battle and cannot be chosen.
* '''You lose if your CPU ally is KO'd''': The player must prevent their CPU ally from being KO'd, some of which will avoid fighting.
* '''You lose if your CPU ally is KO'd''': Similar to above, but the player must prevent their CPU ally (who will sometimes avoid fighting) from being KO'd. Notably, this is the only condition under which a player can lose without being KO'd themselves or running out of time.
* '''Survive until the timer runs out''': The player wins when the timer expires. KOing all enemies is optional, but doing so will clear the fight immediately.
* '''Survive until the timer runs out''': The player wins when the timer expires. KOing all enemies is optional, but doing so will clear the fight immediately.
* '''Start the battle with 300%''': All fighters start with 300% damage like in [[Sudden Death]], making them incredibly easy to launch.
* '''Start the battle with 300%''': All fighters start with 300% damage like in [[Sudden Death]], making them incredibly easy to launch.
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