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In a giant battle, the player pairs up with at most two allies and battles a giant character. The giant character will have the same attributes as a character under the effects of a [[Super Mushroom]]; however, the enlarged size will last the whole battle. The giant character can usually sustain more damage and has more powerful attacks, but their jump distance is reduced and they become a bigger target. The higher the difficulty is, the less reliable the computer allies will be.
In a giant battle, the player pairs up with at most two allies and battles a giant character. The giant character will have the same attributes as a character under the effects of a [[Super Mushroom]]; however, the enlarged size will last the whole battle. The giant character can usually sustain more damage and has more powerful attacks, but their jump distance is reduced and they become a bigger target. The higher the difficulty is, the less reliable the computer allies will be.


In ''Melee'', giant fights occur in stage 5, where a character will be randomly chosen from a predetermined list of eligible characters. The player is given two allies again during the giant battles just like in the original installment's [[1P Game]] mode when Battling against [[Giant Donkey Kong]].
In ''Melee'', giant fights occur in stage 5, where a character will be randomly chosen from a predetermined list of characters. The player is given two allies again during the giant battles just like in the original installment's [[1P Game]] mode when Battling against [[Giant Donkey Kong]].


In ''Brawl'', however, any character except for {{uv|The Legend of Zelda}} characters on stage 1, and for the {{uv|Donkey Kong}} characters on stage 2 is eligible as a giant opponent. This battle is chosen at random by series and the player will be given a certain number of allies depending on the stage number. When this battle is chosen on stage 2, two allies will fight alongside the player. When it is chosen on stages 3, 4, and 5, only one ally will fight alongside the player. Finally, when chosen on stages 6-10, the player will fight alone.
In ''Brawl'', however, any character except for {{uv|The Legend of Zelda}} characters on stage 1, and for the {{uv|Donkey Kong}} characters on stage 2 is allowed to participate as a giant opponent. This battle is chosen at random by series and the player will be given a certain number of allies depending on the stage number. When this battle is chosen on stage 2, two allies will fight alongside the player. When it is chosen on stages 3, 4, and 5, only one ally will fight alongside the player. Finally, when chosen on stages 6-10, the player will fight alone.


In ''Smash for 3DS'', any character is eligible as a giant opponent by choosing any path. When this battle is chosen on stages 2 or 3, one or two allies will fight alongside the player. Finally, when chosen on stage 4 the player will fight alone.  
In ''Smash for 3DS'', any character is allowed to participate as a giant opponent by choosing any path. When this battle is chosen on stages 2 or 3, one or two allies will fight alongside the player. Finally, when chosen on stage 4 the player will fight alone.  


In ''Smash for Wii U'', any character that's not a {{SSB4|Mii}} can be fought as a giant opponent, provided they appear as an intruder.
In ''Smash for Wii U'', any character that's not a {{SSB4|Mii}} can be fought as a giant opponent, provided they appear as an intruder.
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In ''Super Smash Bros.'', the player fights [[Metal Mario]] in Stage 9 without any items appearing at all.
In ''Super Smash Bros.'', the player fights [[Metal Mario]] in Stage 9 without any items appearing at all.


In ''Melee'', a metal battle is always fought on the {{SSBM|Battlefield}} stage and still without any items appearing at all unlike [[Adventure Mode]]. Every opponent eligible for a one-on-one is eligible for a metal fight (it can be anyone except Roy, Ganondorf, and Mr. Game & Watch).
In ''Melee'', a metal battle is always fought on the {{SSBM|Battlefield}} stage and still without any items appearing at all unlike [[Adventure Mode]]. Every opponent allowed for a one-on-one is allowed to participate for a metal fight (it can be anyone except Roy, Ganondorf, and Mr. Game & Watch).


In ''Brawl'', however, the metal battles are chosen at random by series starting from Stage 6 and items are present for the first time since ''Melee's [[Adventure Mode]]''.
In ''Brawl'', however, the metal battles are chosen at random by series starting from Stage 6 and items are present for the first time since ''Melee's [[Adventure Mode]]''.


In ''Smash for 3DS'', any character is eligible as a metal opponent by choosing any path on stages 3 and 4 and lastly, in ''Smash for Wii U'', any character that's not a {{SSB4|Mii}} can be fought as a metal opponent, provided they appear as an intruder.
In ''Smash for 3DS'', any character is allowed to participate as a metal opponent by choosing any path on stages 3 and 4 and lastly, in ''Smash for Wii U'', any character that's not a {{SSB4|Mii}} can be fought as a metal opponent, provided they appear as an intruder.


A metal battle in ''Ultimate'' is very rare, but metal characters such as {{SSBU|Mario}}, {{SSBU|Bowser}} and {{SSBU|Sonic}} will encounter such battles.
A metal battle in ''Ultimate'' is very rare, but metal characters such as {{SSBU|Mario}}, {{SSBU|Bowser}} and {{SSBU|Sonic}} will encounter such battles.
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