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Charizard (SSBB)/Down tilt

< Charizard (SSBB)
Revision as of 03:10, April 20, 2020 by Super64 (talk | contribs) (→‎Hitboxes)
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OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0   40 100 0 3.5 33 0.0 0.0 3.5 1.0x 1.2x 40%               Slash  
1 0 8% 0   20 100 0 5.0 32 0.0 0.0 0.0 1.0x 1.0x 50%               Punch  
2 0 8% 0   20 100 0 5.0 31 0.0 0.0 0.0 1.0x 1.0x 50%               Punch  

TimingEdit

Hitboxes 8-9
Interruptible 28
Animation length 31
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible