Bullet Climax: Difference between revisions

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{{Infobox Special Move
{{Infobox Special Move
|name=Bullet Climax
|name=Bullet Climax
|image=[[File:BulletClimaxStandardPose.JPG|300px]][[File:BulletClimaxUpsideDownPose.JPG|300px]]
|image=[[File:Bayonetta Neutral B SSBU.gif|300px]]
|caption=
|caption=Bullet Climax in ''Super Smash Bros. Ultimate''.
|user=[[Bayonetta]]
|user=[[Bayonetta]]
|universe={{uv|Bayonetta}}
|universe={{uv|Bayonetta}}
}}
}}
{{cquote|''Quickly fires a volley from two guns. Can be charged for more power and extended by tapping the button.''|cite=Description from ''Ultimate''{{'}}s Move List}}


'''Bullet Climax''' ({{ja|バレットクライマックス|Baretto Kuraimakkusu}}, ''Bullet Climax'') is [[Bayonetta]]'s [[neutral special move]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.
:''For Bayonetta's [[Fighter ability]], see [[Bullet Arts]].''
 
'''Bullet Climax''' ({{ja|バレットクライマックス|Baretto Kuraimakkusu}}, ''Bullet Climax'') is [[Bayonetta]]'s [[neutral special move]].


==Overview==
==Overview==
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Usually, when charging the move in the air and then landing, Bayonetta is able to shield-cancel it as soon as she lands. However, if she has used either [[After Burner Kick]] or [[Witch Twist]] (therefore triggering her special move landing lag) and then charges Bullet Climax, she will release it immediately upon landing, even if the player is still holding the special move button. This occurs likely to prevent the player from abusing the move's shield-canceling ability to negate the landing lag of Bayonetta's specials, which is otherwise impossible without using [[Witch Time]] (which has noticeable ending lag and becomes less effective with repeated use) or grabbing a [[ledge]].
Usually, when charging the move in the air and then landing, Bayonetta is able to shield-cancel it as soon as she lands. However, if she has used either [[After Burner Kick]] or [[Witch Twist]] (therefore triggering her special move landing lag) and then charges Bullet Climax, she will release it immediately upon landing, even if the player is still holding the special move button. This occurs likely to prevent the player from abusing the move's shield-canceling ability to negate the landing lag of Bayonetta's specials, which is otherwise impossible without using [[Witch Time]] (which has noticeable ending lag and becomes less effective with repeated use) or grabbing a [[ledge]].
==Instructional quote==
{{InstructionalQuotes
|ssbuchar=Bayonetta
|ssbudesc=Quickly fires a volley from two guns. Can be charged for more power and extended by tapping the button.
}}


==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet/Single|Bayonetta|Neutral|name=Bullet Climax|desc=Quickly fires a volley from two guns. Can be charged for more power and extended by tapping the button.}}
{{CustomSet/Single|Bayonetta|Neutral|name=Bullet Climax|desc={{Flag|North America}} Quickly fires a volley from two guns. Can be charged for more power and extended by tapping the button.<br>{{Flag|Europe}} Quickly fires a volley from two guns. Can be charged for more power, and extended by tapping the button.}}
# '''Bullet Climax''': Default.
# '''Bullet Climax''': Default.
Like the other DLC characters, Bayonetta lacks custom move variations.
Like the other DLC characters, Bayonetta lacks custom move variations.


==Origin==
==Origin==
[[File:ChargeBullet.png|left|thumbnail|Charged Bullets as seen in ''Bayonetta 2''.]]
[[File:ChargeBullet.png|left|thumb|Charged Bullets as seen in ''Bayonetta 2''.]]
In ''Bayonetta'' and its sequel, Bayonetta can fire her guns at any time with the Action Button, regardless of which weapons are equipped on her arms or legs. This attack is mainly done to preserve the score multiplier in between combos, as well as picking off enemies from a distance. Bayonetta is capable of walking and jumping while firing her guns. The actual Bullet Climax technique varies based on which weapons are equipped, with Bayonetta being able to manually aim her guns from a third person shooter perspective if she is wielding any. Much like in ''SSB4'', she can also perform this technique with her stiletto guns as well.
In ''Bayonetta'' and its sequel, Bayonetta can fire her guns at any time with the Action Button, regardless of which weapons are equipped on her arms or legs. This attack is mainly done to preserve the score multiplier in between combos, as well as picking off enemies from a distance. Bayonetta is capable of walking and jumping while firing her guns. The actual Bullet Climax technique varies based on which weapons are equipped, with Bayonetta being able to manually aim her guns from a third person shooter perspective if she is wielding any. Much like in ''SSB4'', she can also perform this technique with her stiletto guns as well.


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==Gallery==
==Gallery==
<gallery>
<gallery>
Bayonetta SSBU Skill Preview Neutral Special.png|Bullet Climax as shown by a Skill Preview in ''Ultimate''.
BulletClimaxStandardPose.JPG|The standard pose in {{forwiiu}}.
BulletClimaxUpsideDownPose.JPG|The heel pose in {{forwiiu}}.
Bayonetta SSBU Skill Preview Neutral Special.png|Bullet Climax as shown by the [[Move List]] in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|バレットクライマックス|Baretto Kuraimakkusu}}, ''Bullet Climax''
|en=Bullet Climax
|fr=Déluge de balles
|es=Clímax balístico
|de=Kugel-Klimax
|it=Tempesta di piombo
|nl=Kogelclimax
|ru={{rollover|Пулевой апогей|Pulevoy apogey|?}}
|ko={{rollover|불릿 클라이맥스|Bullit Keullaimaekseu|?}}, ''Bullet Climax''
|zh_cn={{rollover|枪弹高潮|Qiāngdàn Gāocháo|?}}
|zh_tw={{rollover|槍彈高潮|Qiāngdàn Gāocháo|?}}
}}


==Trivia==
==Trivia==