Buff: Difference between revisions

368 bytes added ,  12 years ago
The buffs I added in are true buffs like all the others on the page. Please don't undo my edit.
m (→‎Kirby: His up tilt in Melee is hard to juggle with.)
(The buffs I added in are true buffs like all the others on the page. Please don't undo my edit.)
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*[[Air speed]] was improved.
*[[Air speed]] was improved.
*Is a faster character in general.
*Is a faster character in general.
*Bowser is lighter, despite being the heaviest character in the game.
*[[Forward tilt]] has improved reach.  
*[[Forward tilt]] has improved reach.  
*Forward smash deals drastically increased damage, now dealing 33% instead of 24%.  
*Forward smash deals drastically increased damage, now dealing 33% instead of 24%.  
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*Up aerial's reduced vertical knockback increases its [[juggle|juggling]] capabilities.
*Up aerial's reduced vertical knockback increases its [[juggle|juggling]] capabilities.
*Down aerial is more effective at meteor smashing opponents, with it being able to drag down opponents more efficiently, and with the introduction of the [[foot stool jump]], which Kirby can use on opponents immediately after dairing them.
*Down aerial is more effective at meteor smashing opponents, with it being able to drag down opponents more efficiently, and with the introduction of the [[foot stool jump]], which Kirby can use on opponents immediately after dairing them.
*[[Swallow]] can eat items and has improved range.
*[[Hammer]] no longer requires [[sweet spot (hitbox)|sweetspotting]] to be powerful. Airborne Hammer also functions differently, being two strong horizontal swings instead of a multi-hitting vertical loop swing, giving Kirby access to an aerial KO option and a semi-spike, as well as an anti-edgeguard tool.
*[[Hammer]] no longer requires [[sweet spot (hitbox)|sweetspotting]] to be powerful. Airborne Hammer also functions differently, being two strong horizontal swings instead of a multi-hitting vertical loop swing, giving Kirby access to an aerial KO option and a semi-spike, as well as an anti-edgeguard tool.
*[[Final Cutter]] travels farther horizontally, and is also faster, improving its recovery capabilities. The [[meteor smash]] produced on descent now lasts for as long as Kirby falls, not just for a few frames.
*[[Final Cutter]] travels farther horizontally, and is also faster, improving its recovery capabilities. The [[meteor smash]] produced on descent now lasts for as long as Kirby falls, not just for a few frames.
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===[[Luigi (SSBB)|Luigi]] ===
===[[Luigi (SSBB)|Luigi]] ===
*Air speed was slightly improved.
*Air speed was slightly improved, although being the second-slowest.
*Forward smash is significantly more powerful.
*Forward smash is significantly more powerful in terms of knockback.
*Up smash is stronger.
*Up smash is stronger.
*Back throw is stronger.
*Back throw is stronger.
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*Up and back aerials are stronger.
*Up and back aerials are stronger.
*Down aerial has improved reach, start-up lag, and power.  
*Down aerial has improved reach, start-up lag, and power.  
*[[PK Flash]] charges slightly faster.
*[[PK Flash]] charges slightly faster and travels further.
*[[PK Fire]] has faster start-up lag, and can trap opponents better.
*[[PK Fire]] has faster start-up lag, and can trap opponents better.
*[[PK Thunder#PK Thunder 2|PK Thunder 2]] has less ending lag, and is drastically more powerful.
*[[PK Thunder#PK Thunder 2|PK Thunder 2]] has less ending lag, and is drastically more powerful.
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===[[Samus (SSBB)|Samus]]===
===[[Samus (SSBB)|Samus]]===
*Down tilt has been strengthened, to where it can reliably KO under 150%.
*Down tilt has been strengthened, to where it can reliably KO under 150%.
*[[Grapple Beam]] extends very far and straight forward, throws off opponant's combos and cancels quickly upon landing.
*[[Homing Missles]] are much better at homing in.
*Screw attack now traps opponents for all hits, and it also goes higher, assisting her recovery.  
*Screw attack now traps opponents for all hits, and it also goes higher, assisting her recovery.  


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