Bowser (SSBM): Difference between revisions

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'''Bowser''' ({{ja|クッパ}}, ''Kuppa'': '''Koopa'''), is a character in ''[[Super Smash Bros. Melee]]'' and is available from the [[Starter character|start]]. Announced at [[E3]] 2001, a [[Giga Bowser|stronger form of Bowser]] also appears as the "final" boss in [[Adventure Mode]].
'''Bowser''' ({{ja|クッパ}}, ''Kuppa'': '''Koopa'''), is a character in ''[[Super Smash Bros. Melee]]'' and is available from the [[Starter character|start]]. Announced at [[E3]] 2001, a [[Giga Bowser|stronger form of Bowser]] also appears as the "final" boss in [[Adventure Mode]].


Bowser is currently ranked 24th in the G tier in the current ''Melee'' tier list. Among Bowser's positive traits is his difficulty in getting KO'd due to his high weight and rather fast falling speed. Additionally, he has among the most powerful attacks in the game (most notably his forward smash), as well as some very good aerial attacks, most notably his forward and upward aerial. However, he suffers due to his large size and weight and also his large periods of hitstun, making him extremely easy to combo. His moves are also very sluggish, and his approach is among the worst in the game, with laggy aerials, poor jumping ability (leading to an awful SHFFL), a short wavedash and a poor projectile, resulting in largely unfavourable matchups.  
Bowser is currently ranked 24th in the G tier in the current ''Melee'' tier list. Among Bowser's positive traits is his difficulty to KO due to his high weight and rather fast falling speed if not the fastest. Additionally, he has among the most powerful attacks in the game (most notably his forward smash), as well as some very good aerial attacks, most notably his forward and upward aerial. However, he suffers due to his large size and weight and also his large periods of hitstun, making him extremely easy to combo. His moves are also very sluggish, and his approach is among the worst in the game, with laggy aerials, poor jumping ability (leading to an awful SHFFL), a short wavedash, poor projectile and [[recovery]] resulting in largely unfavourable matchups.  


==Appearance in ''Melee''==
==Appearance in ''Melee''==