Bowser (SSBB): Difference between revisions

117 bytes removed ,  6 months ago
no edit summary
(→‎Gallery: Not from Dojo)
Tags: Mobile edit Advanced mobile edit
No edit summary
Line 14: Line 14:
'''Bowser''' ({{ja|クッパ|Kuppa}}, ''Koopa'') is a playable character in ''[[Super Smash Bros. Brawl]]''. Confirmed on the [[Smash Bros. DOJO!!]] website on July 3, 2007, he returns from his ''{{b|Super Smash Bros.|series}}'' series debut in ''[[Super Smash Bros. Melee]]''.
'''Bowser''' ({{ja|クッパ|Kuppa}}, ''Koopa'') is a playable character in ''[[Super Smash Bros. Brawl]]''. Confirmed on the [[Smash Bros. DOJO!!]] website on July 3, 2007, he returns from his ''{{b|Super Smash Bros.|series}}'' series debut in ''[[Super Smash Bros. Melee]]''.


Rather than utilizing recycled voice clips from ''Mario Kart 64'' as well as realistic sounds, or being voiced by Kenny James, who voiced Bowser in ''{{s|mariowiki|Super Mario Strikers}}'', as well as ''{{s|mariowiki|Super Mario Galaxy}}'', he now uses heavily modified stock pig sound effects taken from the Serafine L2 Sound Library, with his star KO scream also incorporating an elk bugle. The same stock sound effects are also used for [[Ridley]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'', through with considerably less modification.
Rather than use his stock roars from ''Mario Kart 64'' (like in ''Melee'') or portrayals by Kenny James or Scott Burns, his most recent voice actors at the time, Bowser now uses modified stock pig sounds taken from the Serafine L2 Sound Library, with his star KO scream including an elk bugle. The same stock sound effects are also used for [[Ridley]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'', through with considerably less modification.


Bowser ranks 33rd out of 38 on the [[tier list]], putting him in 3rd place on the F tier, a slight improvement from his last place ranking in ''Melee''. Compared to his ''Melee'' incarnation, Bowser is faster and more mobile character at the expense of slightly less power. Despite the slight power nerf, Bowser is still one of the strongest characters in ''Brawl'', possessing a moveset full of potential finishers, several of which can even reliably KO under 100%. Along with his trademark power, Bowser holds distinction as the heaviest character, with strong [[momentum cancelling]] to complement it, giving Bowser one of the best endurance potentials in ''Brawl''. Additionally, Bowser has gained an excellent aerial grab in [[Flying Slam]], which also gives him access to the [[Koopa hopping]] technique to improve his mobility and approach. Bowser also has some great [[reach]] throughout his moveset, a 10-frame advantage on [[grab release]]s that gives him grab release options on nearly every character, and a powerful, five-frame move in [[Whirling Fortress]] that can be immediately used [[out of shield]] to escape pressure. Despite his speed [[buff]]s, Bowser is still one of the slowest characters in ''Brawl'', possessing only average dashing speed and the slowest [[initial dash]] speed, and he can have difficulty in keeping up with several characters. He is also one of the largest characters, which combines with his massive weight to make him quite vulnerable to [[combo]]s and [[chain throw]]s, some of which are infinite or even a zero-to-death (most notoriously from {{SSBB|King Dedede}}). Importantly, Bowser has significant trouble landing, with all of his landing options being slow, punishable, predictable, which is also compounded by his laggy aerials. Finally, Bowser possesses an easily [[gimp]]able recovery that gains barely any vertical height, and his lack of an effective [[projectile]] makes it difficult for him to break through opposing [[camp]]ing. His flaws overpower his strengths, resulting in mostly terrible match-ups and, when combined with his miniscule [[tournament]] representation, some of the worst tournament results of any character.
Bowser ranks 33rd out of 38 on the [[tier list]], putting him in 3rd place on the F tier, a slight improvement from his last place ranking in ''Melee''. Compared to his ''Melee'' incarnation, Bowser is faster and more mobile character at the expense of slightly less power. Despite the slight power nerf, Bowser is still one of the strongest characters in ''Brawl'', possessing a moveset full of potential finishers, several of which can even reliably KO under 100%. Along with his trademark power, Bowser holds distinction as the heaviest character, with strong [[momentum cancelling]] to complement it, giving Bowser one of the best endurance potentials in ''Brawl''. Additionally, Bowser has gained an excellent aerial grab in [[Flying Slam]], which also gives him access to the [[Koopa hopping]] technique to improve his mobility and approach. Bowser also has some great [[reach]] throughout his moveset, a 10-frame advantage on [[grab release]]s that gives him grab release options on nearly every character, and a powerful, five-frame move in [[Whirling Fortress]] that can be immediately used [[out of shield]] to escape pressure. Despite his speed [[buff]]s, Bowser is still one of the slowest characters in ''Brawl'', possessing only average dashing speed and the slowest [[initial dash]] speed, and he can have difficulty in keeping up with several characters. He is also one of the largest characters, which combines with his massive weight to make him quite vulnerable to [[combo]]s and [[chain throw]]s, some of which are infinite or even a zero-to-death (most notoriously from {{SSBB|King Dedede}}). Importantly, Bowser has significant trouble landing, with all of his landing options being slow, punishable, predictable, which is also compounded by his laggy aerials. Finally, Bowser possesses an easily [[gimp]]able recovery that gains barely any vertical height, and his lack of an effective [[projectile]] makes it difficult for him to break through opposing [[camp]]ing. His flaws overpower his strengths, resulting in mostly terrible match-ups and, when combined with his miniscule [[tournament]] representation, some of the worst tournament results of any character.
Line 419: Line 419:
==Trivia==
==Trivia==
[[File:Bowser four eyes.jpg|thumb|Bowser's four eyes bug]]
[[File:Bowser four eyes.jpg|thumb|Bowser's four eyes bug]]
*Bowser's voice clip for his Wii Remote selection is a roar taken from the end of a cutscene in ''{{s|supermariowiki|Super Mario Sunshine}}''.
*Bowser's voice clip for his Wii Remote selection is one of the stock roars used for him in ''Mario Kart 64'' and ''Melee''.
*Bowser's animation for being grabbed has some placement issues. His hurtbox bends away from the grabber, and it is rather far away. {{SSBB|Samus}}' pummel will only hit the first time, and {{SSBB|Lucario}} and {{SSBB|Wolf}}'s will only hit every other time.
*Bowser's animation for being grabbed has some placement issues. His hurtbox bends away from the grabber, and it is rather far away. {{SSBB|Samus}}' pummel will only hit the first time, and {{SSBB|Lucario}} and {{SSBB|Wolf}}'s will only hit every other time.
*Bowser, {{SSBB|Mario}}, {{SSBB|Ganondorf}}, and {{SSBB|Link}} are the only returning characters in ''Brawl'' to have at least one completely different special move. In this case, Bowser's side special is changed.
*Bowser, {{SSBB|Mario}}, {{SSBB|Ganondorf}}, and {{SSBB|Link}} are the only returning characters in ''Brawl'' to have at least one completely different special move. In this case, Bowser's side special is changed.
133

edits