Blast-o-Matic: Difference between revisions

Consistency with other special move pages; per proposal.
(Started langtable section, tagged it as incomplete)
(Consistency with other special move pages; per proposal.)
(9 intermediate revisions by 7 users not shown)
Line 12: Line 12:
}}
}}


The '''Blast-o-Matic''' is {{SSBU|King K. Rool}}'s [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]''. It also appears as a collectible support spirit that increases the damage dealt to giant opponents.  
The '''Blast-o-Matic''' ({{ja|ブラストマティック|Burasutomatikku}}, ''Blast-o-Matic'') is [[King K. Rool]]'s [[Final Smash]]. It also appears as a collectible support spirit in ''[[Super Smash Bros. Ultimate]]'' that increases the damage dealt to giant opponents.


==Overview==
==Overview==
Line 24: Line 24:


==Spirit==
==Spirit==
{| class="wikitable sortable"
{|class="wikitable"
|-
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
|-
| 164 || [[File:Blast-o-Matic Laser Render.png|center|108x108px]] || Blast-o-Matic || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★★★★ || 1 || Giant Killer || ''Donkey Kong'' Series
| 164 || {{SpiritTableName|Blast-o-Matic}} ||{{SpiritType|Support}} || ★★★★ || 1 || Giant Killer || ''Donkey Kong'' Series
|}
|}


==Origin==
==Origin==
[[File:Blast-O-MaticDK64.png|thumb|left|The Blast-o-Matic about to destroy Kong Isle in the Game Over sequence of ''Donkey Kong 64''.]]
[[File:Blast-O-MaticDK64.png|thumb|left|The Blast-o-Matic about to destroy Kong Isle in the Game Over sequence of ''Donkey Kong 64''.]]
In ''{{s|mariowiki|Donkey Kong 64}}'', due to his numerous defeats against {{s|mariowiki|Donkey Kong}}, {{s|mariowiki|King K. Rool}} sought revenge by destroying {{s|mariowiki|Donkey Kong Island}} (Kong Isle in ''Donkey Kong 64''). He had {{s|mariowiki|Snide}}, his chief technician, develop the {{s|mariowiki|Blast-o-Matic}}, a high power laser cannon capable of destroying Kong Isle. K. Rool later incorporated the Blast-o-Matic into [[mariowiki:Crocodile Isle (Donkey Kong 64)|Crocodile Isle]] and set course to Kong Isle; however, a disagreement between the two {{s|mariowiki|Kritter}}s in charge of Crocodile Isle's steering wheel caused the naval fortress to crash into a rock, damaging the Blast-o-Matic. When Crocodile Isle arrived at Kong Isle, K. Rool ordered his minions to capture Donkey Kong's friends and to steal his {{s|mariowiki|Banana Hoard}} in order to give his Kremlings time to fix the Blast-o-Matic before Donkey Kong can stop him. During the Game Over sequence of ''Donkey Kong 64'', or when the {{s|mariowiki|Kong}}s fail to disarm the fully repaired Blast-o-Matic in {{s|mariowiki|Hideout Helm}}, K. Rool readies the laser cannon to fire on Kong Isle; however, the destruction of the isle wasn't actually shown and was only implied.
In ''{{s|mariowiki|Donkey Kong 64}}'', due to his numerous defeats against {{s|mariowiki|Donkey Kong}}, {{s|mariowiki|King K. Rool}} sought revenge by destroying {{s|mariowiki|Donkey Kong Island}} (Kong Isle in ''Donkey Kong 64''). He had {{s|mariowiki|Snide}}, his chief technician, develop the {{s|mariowiki|Blast-o-Matic}}, a high power laser cannon capable of destroying Kong Isle. K. Rool later incorporated the Blast-o-Matic into {{iw|mariowiki|Crocodile Isle|Donkey Kong 64}} and set course to Kong Isle; however, a disagreement between the two {{s|mariowiki|Kritter}}s in charge of Crocodile Isle's steering wheel caused the naval fortress to crash into a rock, damaging the Blast-o-Matic. When Crocodile Isle arrived at Kong Isle, K. Rool ordered his minions to capture Donkey Kong's friends and to steal his {{s|mariowiki|Banana Hoard}} in order to give his Kremlings time to fix the Blast-o-Matic before Donkey Kong can stop him. During the Game Over sequence of ''Donkey Kong 64'', or when the {{s|mariowiki|Kong}}s fail to disarm the fully repaired Blast-o-Matic in {{s|mariowiki|Hideout Helm}}, K. Rool readies the laser cannon to fire on Kong Isle; however, the destruction of the isle wasn't actually shown. Instead, the ''Game Over'' text appears and the screen fades to black before the Blast-o-Matic fires.


This Final Smash is based on the implied destruction of Kong Isle during the Game Over sequence of ''Donkey Kong 64'' with minor differences, such as Crocodile Isle being set on a natural island rather than being a naval fortress, Donkey Kong Island more closely resembling its appearance from ''{{s|mariowiki|Donkey Kong Country}}'', and K. Rool hitting the chair with his opposite arm.
This Final Smash is based on the implied destruction of Kong Isle during the Game Over sequence of ''Donkey Kong 64'' with minor differences, such as Crocodile Isle being set on a natural island rather than being a naval fortress, Donkey Kong Island more closely resembling its appearance from ''{{s|mariowiki|Donkey Kong Country}}'', and K. Rool hitting the chair with his opposite arm.
Line 42: Line 41:
Blast-O-Matic.png|The Blast-o-Matic as it appears in ''Super Smash Bros. Ultimate'', getting ready to fire.
Blast-O-Matic.png|The Blast-o-Matic as it appears in ''Super Smash Bros. Ultimate'', getting ready to fire.
SSBU DK Island.png|Donkey Kong Island before getting destroyed in ''Super Smash Bros. Ultimate''.
SSBU DK Island.png|Donkey Kong Island before getting destroyed in ''Super Smash Bros. Ultimate''.
Sakurai Twitter 4-8-21.jpg|A closeup of {{SSBU|Pyra}}, {{SSBU|Captain Falcon}}, {{SSBU|Terry}}, and {{SSBU|R.O.B.}} on Donkey Kong Island, an angle normally inaccessible in-game. Screenshot from [[Masahiro Sakurai]]'s Twitter account.
King K Rool SSBU Skill Preview Final Smash.png|Blast-o-Matic as shown by the Move List in ''Ultimate''.
King K Rool SSBU Skill Preview Final Smash.png|Blast-o-Matic as shown by the Move List in ''Ultimate''.
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{incomplete|Needs rest of names w/ according romanizations, confirmation that French + Spanish names are not NTSC specific}}
{{Langtable
{{Langtable
|ja= {{ja|ブラストマティック|Burasutomatikku}}, ''Blast-o-Matic''
|ja={{ja|ブラストマティック|Burasutomatikku}}, ''Blast-o-Matic''
|en= Blast-o-Matic
|en=Blast-o-Matic
|fr_ca= Blast-o-Matic
|fr=Blast-o-Matic
|es_la= Machacadora
|es=Machacadora
|de= Kaputt-O-Matik
|de=Kaputt-O-Matik
|it= Blast-O-Matic
|it=Blast-O-Matic
|nl= Blast-o-Matic
|nl=Blast-o-Matic
|ru={{rollover|Крокобластер|Krokoblaster|?}}
|ko={{rollover|블래스트매틱|Beullaeseuteumaetik|?}}, ''Blast-o-Matic''
|zh_cn={{rollover|爆裂射线|Bàoliè Shèxiàn|?}}
|zh_tw={{rollover|爆裂射線|Bàoliè Shèxiàn|?}}
}}
}}


==Trivia==
==Trivia==
*Despite the Blast-o-Matic originating in ''Donkey Kong 64'', it had never actually been depicted firing until ''Super Smash Bros. Ultimate'', roughly 19 years after its debut.
*Despite the Blast-o-Matic originating in ''Donkey Kong 64'', it had never actually been depicted firing until ''Super Smash Bros. Ultimate'', roughly 19 years after its debut.
*In early builds of the game, the target(s) would take damage before the laser actually hit Donkey Kong Island. This was later fixed.
*In early builds of the game, the target(s) would take damage before the laser actually hit Donkey Kong Island.<ref>[https://www.youtube.com/watch?v=CBLnjibehdU]</ref> This was fixed for the final game.
*Blast-o-Matic is one of the few Final Smashes to be a Spirit.
 
{{clear}}
==References==
{{reflist}}


{{Special Moves|char=King K. Rool}}
{{Special Moves|char=King K. Rool}}
{{FinalSmash}}
{{FinalSmash}}