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(→Notable back aerials: Added Lucina, fixed up code, fixed up very minor grammatical error, etc. etc.) |
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*{{SSBB|Toon Link}}'s quick back aerial, with minimal [[knockback]] in ''Brawl''. The move is effective for positioning the opponent for an immediate [[down aerial]]. | *{{SSBB|Toon Link}}'s quick back aerial, with minimal [[knockback]] in ''Brawl''. The move is effective for positioning the opponent for an immediate [[down aerial]]. | ||
*[[Pikachu]]'s back aerial has extremely short range, but the [[hitbox]] surrounds Pikachu. | *[[Pikachu]]'s back aerial has extremely short range, but the [[hitbox]] surrounds Pikachu. | ||
*[[Mr. Game & Watch]]'s back aerial is the feared Turtle, a disjointed five-hit combo. | *[[Mr. Game & Watch]]'s back aerial is the feared Turtle, a disjointed five-hit combo. Like his neutral and up airs, a programming error caused it to not be able to be L-Canceled. | ||
*{{SSBB|Lucas}}'s back aerial is the only one in the entire series to [[meteor smash]]. | *{{SSBB|Lucas}}'s back aerial is the only one in the entire series to [[meteor smash]]. | ||
*{{SSBM|Samus}}'s back aerial in ''Melee'', one of her combo moves, which, when sweetspotted, is a very powerful low-percent killer, and when not sweetspotted, is a wall of pain on some fast and medium fallers. | *{{SSBM|Samus}}'s back aerial in ''Melee'', one of her combo moves, which, when sweetspotted, is a very powerful low-percent killer, and when not sweetspotted, is a wall of pain on some fast and medium fallers. |
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