Awakening Aether: Difference between revisions

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All three of the lines Chrom can yell when activating this move are lines he says when performing a [[Critical Hit|critical hit]] or activating an attacking skill (such as Aether) in ''Awakening''. However, in ''Awakening'', he said "Now I'm angry!" instead of "Now I'm mad!".
All three of the lines Chrom can yell when activating this move are lines he says when performing a [[Critical Hit|critical hit]] or activating an attacking skill (such as Aether) in ''Awakening''. However, in ''Awakening'', he said "Now I'm angry!" instead of "Now I'm mad!".
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==Trivia==
==Trivia==
*During his initial release trailer, Chrom's voiceline for calling out "Aether!" is said in a single phrase.<ref>[https://www.youtube.com/watch?v=P-kQWJrjRV4&feature=youtu.be&t=446]</ref> However, the final release of the game has him split the word into two syllables, one from the initial step backwards and the other for the actual attack, through adding a pause in the middle of the same voice clip. In the Japanese version, the voice clip had a pause in both the trailer and the final release.
*During his initial release trailer, Chrom's voiceline for calling out "Aether!" is said in a single phrase.<ref>[https://www.youtube.com/watch?v=P-kQWJrjRV4#t=446]</ref> However, the final release of the game has him split the word into two syllables, one from the initial step backwards and the other for the actual attack, through adding a pause in the middle of the same voice clip. In the Japanese version, the voice clip had a pause in both the trailer and the final release.
*During Awakening Aether, a special camera angle will activate during the second half of the attack. However, if Chrom, or his opponent, are near a wall or a large part of the stage when Awakening Aether hits, the camera angle won't activate, and the standard camera angle will be in its place. It's possible that this was done to stop the in-game camera from clipping through the object(s), and obstructing the player's view.
*During Awakening Aether, a special camera angle will activate during the second half of the attack, as a nod to the camera angles used in ''Awakening''. However, if Chrom, or his opponent, are near a wall or a large part of the stage when Awakening Aether hits, the camera angle won't activate, and the standard camera angle will be in its place. It's possible that this was done to stop the in-game camera from clipping through the object(s), and obstructing the player's view.


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