Aura Sphere: Difference between revisions

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==Overview==
==Overview==
[[File:Lucario Neutral B SSBU High Aura.gif|left|thumb|Aura Sphere at high Aura.]]
[[File:Lucario Neutral B SSBB Max Aura.gif|left|thumb|Aura Sphere at high Aura in ''Brawl''.]]
 
The move consists of Lucario concentrating Aura energy into a spherical shape in its paws, and then releasing it. It can be charged, and while doing so any other fighter who touches the sphere takes a small amount of damage. Aura Sphere also acts and appears similarly to {{SSBM|Mewtwo}}'s [[Shadow Ball]] but colored dark blue instead of dark purple. Lucario also cups its hands in a position opposite of the aforementioned move.
The move consists of Lucario concentrating Aura energy into a spherical shape in its paws, and then releasing it. It can be charged, and while doing so any other fighter who touches the sphere takes a small amount of damage. Aura Sphere also acts and appears similarly to {{SSBM|Mewtwo}}'s [[Shadow Ball]] but colored dark blue instead of dark purple. Lucario also cups its hands in a position opposite of the aforementioned move.


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Aesthetically, the sphere does not look similar to Shadow Ball, instead of being a smoky and slightly spiky energy-based ball with a spark-like core. As Lucario's aura increases, the sphere becomes more visually intense, having a massive wind shockwave charge effect when at 190%, and it has more pronounced blue aura "flames" when the sphere is shot, as well as different sounds. Lucario also has a more pronounced firing pose upon unleashing the attack, where it crouch-leans more forward and tilts a bit to its left while holding its arms more apart from each other.
Aesthetically, the sphere does not look similar to Shadow Ball, instead of being a smoky and slightly spiky energy-based ball with a spark-like core. As Lucario's aura increases, the sphere becomes more visually intense, having a massive wind shockwave charge effect when at 190%, and it has more pronounced blue aura "flames" when the sphere is shot, as well as different sounds. Lucario also has a more pronounced firing pose upon unleashing the attack, where it crouch-leans more forward and tilts a bit to its left while holding its arms more apart from each other.
===In ''[[Super Smash Bros. Ultimate]]''===
[[File:Lucario Neutral B SSBU High Aura.gif|left|thumb|Aura Sphere at high Aura in ''Ultimate''.]]
Aura Sphere is visually closer to how it appears in recent Pokémon games. It has an "energy absorption" effect while charging and no longer emits a trail of smoke when launched.
Aura Sphere also received a mix of buffs and nerfs. Aura Sphere can now be jump-canceled, even in the air and additionally, it can now be canceled into any grounded option while charging with an advanced technique called Charge Storage Cancelling.
However, Lucario cannot use its standard grab out of a charging Aura Sphere without shielding, as pressing the Z button fires the Aura Sphere and Lucario cannot shield immediately out of Aura Sphere, making it less safe to charge.
Aura Sphere would later receive a significant nerf in 2.0.0 where it has noticeably less hitlag, leading to significantly less combo potential.


===Reverse Aura Sphere===
===Reverse Aura Sphere===
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