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==Overview== | ==Overview== | ||
[[File:Lucario Neutral B | [[File:Lucario Neutral B SSBB Max Aura.gif|left|thumb|Aura Sphere at high Aura in ''Brawl''.]] | ||
The move consists of Lucario concentrating Aura energy into a spherical shape in its paws, and then releasing it. It can be charged, and while doing so any other fighter who touches the sphere takes a small amount of damage. Aura Sphere also acts and appears similarly to {{SSBM|Mewtwo}}'s [[Shadow Ball]] but colored dark blue instead of dark purple. Lucario also cups its hands in a position opposite of the aforementioned move. | The move consists of Lucario concentrating Aura energy into a spherical shape in its paws, and then releasing it. It can be charged, and while doing so any other fighter who touches the sphere takes a small amount of damage. Aura Sphere also acts and appears similarly to {{SSBM|Mewtwo}}'s [[Shadow Ball]] but colored dark blue instead of dark purple. Lucario also cups its hands in a position opposite of the aforementioned move. | ||
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Aesthetically, the sphere does not look similar to Shadow Ball, instead of being a smoky and slightly spiky energy-based ball with a spark-like core. As Lucario's aura increases, the sphere becomes more visually intense, having a massive wind shockwave charge effect when at 190%, and it has more pronounced blue aura "flames" when the sphere is shot, as well as different sounds. Lucario also has a more pronounced firing pose upon unleashing the attack, where it crouch-leans more forward and tilts a bit to its left while holding its arms more apart from each other. | Aesthetically, the sphere does not look similar to Shadow Ball, instead of being a smoky and slightly spiky energy-based ball with a spark-like core. As Lucario's aura increases, the sphere becomes more visually intense, having a massive wind shockwave charge effect when at 190%, and it has more pronounced blue aura "flames" when the sphere is shot, as well as different sounds. Lucario also has a more pronounced firing pose upon unleashing the attack, where it crouch-leans more forward and tilts a bit to its left while holding its arms more apart from each other. | ||
===In ''[[Super Smash Bros. Ultimate]]''=== | |||
[[File:Lucario Neutral B SSBU High Aura.gif|left|thumb|Aura Sphere at high Aura in ''Ultimate''.]] | |||
Aura Sphere is visually closer to how it appears in recent Pokémon games. It has an "energy absorption" effect while charging and no longer emits a trail of smoke when launched. | |||
Aura Sphere also received a mix of buffs and nerfs. Aura Sphere can now be jump-canceled, even in the air and additionally, it can now be canceled into any grounded option while charging with an advanced technique called Charge Storage Cancelling. | |||
However, Lucario cannot use its standard grab out of a charging Aura Sphere without shielding, as pressing the Z button fires the Aura Sphere and Lucario cannot shield immediately out of Aura Sphere, making it less safe to charge. | |||
Aura Sphere would later receive a significant nerf in 2.0.0 where it has noticeably less hitlag, leading to significantly less combo potential. | |||
===Reverse Aura Sphere=== | ===Reverse Aura Sphere=== |
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