Assist Trophy: Difference between revisions

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==Overview==
==Overview==
Assist Trophies function very similarly to [[Poké Ball]]s. However, no [[Pokémon]] come out of them, and once an Assist Trophy is grabbed, it is automatically activated, assuming the holder is standing on the ground, and not in a [[jump]], [[attack]], or [[hitstun]]. Some Assist Trophies must be unlocked in order to be used, such as [[Gray Fox]] from ''Metal Gear''. Unlike the Poké Ball, this item can be eaten by moves such as Kirby and King Dedede's [[Inhale]], and [[Munchlax]]. In ''Smash 4'' and ''Ultimate'', all of the Assist Trophies in the base game are available from the start.
Assist Trophies function very similarly to [[Poké Ball]]s. However, no [[Pokémon]] come out of them, and once an Assist Trophy is grabbed, it will automatically activate once the player presses A, assuming the holder is standing on the ground, and not in a [[jump]], [[attack]], or [[hitstun]]. Some Assist Trophies must be unlocked in order to be used, such as [[Gray Fox]] from ''Metal Gear''. Unlike the Poké Ball, this item can be eaten by moves such as Kirby and King Dedede's [[Inhale]], and [[Munchlax]]. In ''Smash 4'' and ''Ultimate'', all of the Assist Trophies in the base game are available from the start.


Assist Trophies fall into three basic categories. The most common type are characters that attack opponents directly. Once an opponent is targeted, the character chases them down and attacks them with a limited moveset. While these characters are often very powerful and capable of overwhelming the oppoenent, they are also very predictable, meaning they can easily be avoided and tricked. A majority of damageable characters are this type of Assist Trophy. The second type are characters that act on a set script and do not directly engage in the battle. They indirectly cause collateral damage from their actions, such as flying objects or explosions. The third type are characters that act in a support role to the summoner. They either grant status effects to the summoner or the opponent or both, or effect the appearance of the game itself. This is the rarest type of Assist Trophy.
Assist Trophies fall into three basic categories. The most common type are characters that attack opponents directly. Once an opponent is targeted, the character chases them down and attacks them with a limited moveset. While these characters are often very powerful and capable of overwhelming the oppoenent, they are also very predictable, meaning they can easily be avoided and tricked. A majority of damageable characters are this type of Assist Trophy. The second type are characters that act on a set script and do not directly engage in the battle. They indirectly cause collateral damage from their actions, such as flying objects or explosions. The third type are characters that act in a support role to the summoner. They either grant status effects to the summoner or the opponent or both, or effect the appearance of the game itself. This is the rarest type of Assist Trophy.
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