Adventure Mode (SSBM): Difference between revisions

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The Adventure Mode acts as a method to showcase almost all of the game's [[starter character]] universes, as well as a slightly more in-depth single player experience than the more arcade-styled Classic Mode. It can also be seen as the enhanced successor to [[1P Game]] from the original [[Super Smash Bros.]] which did not return proper for ''Super Smash Bros. Melee''. The [[Yoshi Team]], [[Giant DK]], the [[Kirby Team]], and [[Metal Mario]] return as opponent characters in this mode.  
The Adventure Mode acts as a method to showcase almost all of the game's [[starter character]] universes, as well as a slightly more in-depth single player experience than the more arcade-styled Classic Mode. It can also be seen as the enhanced successor to [[1P Game]] from the original [[Super Smash Bros.]] which did not return proper for ''Super Smash Bros. Melee''. The [[Yoshi Team]], [[Giant DK]], the [[Kirby Team]], and [[Metal Mario]] return as opponent characters in this mode.  


For the former point, all of the starting universes (with the first nine stages matching [[Smash 64]]'s playable character roster; counting both the universes {{uv|F-Zero}} and {{uv|EarthBound}} for {{SSBM|Captain Falcon}} and {{SSBM|Ness}}) are represented by one stage. The only exception is the {{uv|Yoshi}} universe, which is incorporated in the {{uv|Mario}} universe. Adding to this, some [[unlockable character]]s such as {{SSBM|Jigglypuff}} and {{SSBM|Luigi}} can appear in the mode if they are unlocked. Of note is that, with the exception of the Yoshi universe (which is instead incorporated in the Mario universe), stages 1-9 focus with a universe from Smash 64's playable character roster (including {{uv|Mario}}, {{uv|Donkey Kong}}, {{uv|The Legend of Zelda}}, {{uv|Metroid}}, {{uv|Kirby}}, {{uv|Star Fox}}, {{uv|Pokemon}}, {{uv|F-Zero}}, and {{uv|EarthBound}}).  
For the former point, all of the starting universes (with the first 9 stages matching [[Smash 64]]'s playable character roster; counting both the universes {{uv|F-Zero}} and {{uv|EarthBound}} for {{SSBM|Captain Falcon}} and {{SSBM|Ness}}) are represented by one stage. The only exception is the {{uv|Yoshi}} universe, which is incorporated in the {{uv|Mario}} universe. Adding to this, some [[unlockable character]]s such as {{SSBM|Jigglypuff}} and {{SSBM|Luigi}} can appear in the mode if they are unlocked. Of note is that, with the exception of the Yoshi universe (which is instead incorporated in the Mario universe), stages 1-9 focus with a universe from Smash 64's playable character roster (including {{uv|Mario}}, {{uv|Donkey Kong}}, {{uv|The Legend of Zelda}}, {{uv|Metroid}}, {{uv|Kirby}}, {{uv|Star Fox}}, {{uv|Pokemon}}, {{uv|F-Zero}}, and {{uv|EarthBound}}).  


For the latter, while the Adventure Mode does feature typical one-on-one fights common in the Classic mode, some fights are considerably less straightforward, or follow a theme; for instance, Stage 7: Pokémon Stadium pits the player against a team of twelve {{SSBM|Pikachu}}, as well as the potential for {{SSBM|Jigglypuff}} and {{SSBM|Pichu}} (but must first be unlocked), but only with Poké Balls as available items, mirroring the ''Pokémon'' series' gameplay. Some stages also incorporate platforming elements prior to fighting, such as Stage 3: Underground Maze, and others, such as the Escape From Brinstar segment in Stage 4: Brinstar, lack fighting altogether. Another point of interest in the mode is the inclusion of various enemies in the stages that are not fighters, but rather, serve as obstacles to the player; among these include [[Goomba]]s and [[ReDead]]s. Adding to this depth of making the Adventure Mode more involved, the stages follow a loose narrative, involving the player's character traveling to different planets, as seen between Stages 4 and 5, and finally ending up at Stage 12: Final Destination.
For the latter, while the Adventure Mode does feature typical one-on-one fights common in the Classic mode, some fights are considerably less straightforward, or follow a theme; for instance, Stage 7: Pokémon Stadium pits the player against a team of 12 {{SSBM|Pikachu}}, as well as the potential for {{SSBM|Jigglypuff}} and {{SSBM|Pichu}} (but must first be unlocked), but only with Poké Balls as available items, mirroring the ''Pokémon'' series' gameplay. Some stages also incorporate platforming elements prior to fighting, such as Stage 3: Underground Maze, and others, such as the Escape From Brinstar segment in Stage 4: Brinstar, lack fighting altogether. Another point of interest in the mode is the inclusion of various enemies in the stages that are not fighters, but rather, serve as obstacles to the player; among these include [[Goomba]]s and [[ReDead]]s. Adding to this depth of making the Adventure Mode more involved, the stages follow a loose narrative, involving the player's character traveling to different planets, as seen between Stages 4 and 5, and finally ending up at Stage 12: Final Destination.


==Stage 1: [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]]==
==Stage 1: [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]]==