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(Yeah, I don't think the changes to Dark Dive are significant. It's still too hard to land and it's reward isn't so great, compared to the vast majority of his moves.) |
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*''Super Smash Bros. for Nintendo 3DS'' is the first game where Ganondorf is unlocked on a stage other than [[Final Destination]]. | *''Super Smash Bros. for Nintendo 3DS'' is the first game where Ganondorf is unlocked on a stage other than [[Final Destination]]. | ||
*Ganondorf has the most grab moves in the game, as both his side special and up special count as grabs and cannot be [[counterattack|countered]] or [[shield]]ed. | *Ganondorf has the most grab moves in the game, as both his side special and up special count as grabs and cannot be [[counterattack|countered]] or [[shield]]ed. | ||
*When Ganondorf uses an aerial [[Flame Choke]] on an opponent with one stock left, he will | *When Ganondorf uses an aerial [[Flame Choke]] on an opponent with one stock left, he will usually still shout his KO voice clip, despite not being KO'ed. | ||
*Ganondorf is the only {{uv|The Legend of Zelda}} character that lacks a projectile. | *Ganondorf is the only {{uv|The Legend of Zelda}} character that lacks a projectile. | ||
*Ganondorf's [[amiibo]] description on Nintendo's official site is based on his ''Melee'' trophy description, thereby describing his ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' self. | *Ganondorf's [[amiibo]] description on Nintendo's official site is based on his ''Melee'' trophy description, thereby describing his ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' self. |
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