Bowser (SSB4): Difference between revisions

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==Update history==
==Update history==
On [[1.0.4]], Bowser's side special, the Flying Slam, was noticeably nerfed as it no longer KOs the opponent first if a [[Sacrificial KO#Grab-based sacrificial KOs|Bowsercide]] is attempted. However, and as of [[1.1.1]], Bowser has proved to have been notably buffed, with his buffs overriding his nerfs. Even though his Flying Slam now KOs him first now, he has more control of it. His up tilt, neutral aerial and Fire Shot are also better attacks overall, and he significantly benefits from the changes on shield mechanics, as it makes his attacks have even more chances of breaking a character's shield and giving him a free shot, though at the cost of making him harder t punish [[out of shield]] with his Whirling Fortress.
'''{{GameIcon|ssb4-3ds}} 1.0.4'''
'''{{GameIcon|ssb4-3ds}} 1.0.4'''
*{{nerf|Self-destructs using [[Flying Slam]] now KO Bowser first instead of the opponent. When Bowser is KO'd, the opponent is released from the grab, potentially allowing them to recover back onto the stage.}}
*{{nerf|Self-destructs using [[Flying Slam]] now KO Bowser first instead of the opponent. When Bowser is KO'd, the opponent is released from the grab, potentially allowing them to recover back onto the stage.}}
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