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m (→Names in other languages: Japanese, Spanish, Korean & Chinese refer to rage as "Rage Mode") |
(Gates of Hell doesn't deplete Rage Drive nor trigger it. Fixed wording accordingly.) |
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==Rage== | ==Rage== | ||
[[File:KazuyaRage.jpg|thumb|250px|left|Kazuya under the effects of Rage. Notice the glowing red name under his damage meter.]] | [[File:KazuyaRage.jpg|thumb|250px|left|Kazuya under the effects of Rage. Notice the glowing red name under his damage meter.]] | ||
Kazuya has access to a special ability called '''Rage''' (not to be confused with the universal [[rage]] mechanic). It will activate once Kazuya has sustained 100% damage or is at 25% of his maximum health in Stamina mode. During this state he will be surrounded by a red aura, while the [[name]]space under the damage meter will glow red. Rage will power up all of Kazuya's attacks by | Kazuya has access to a special ability called '''Rage''' (not to be confused with the universal [[rage]] mechanic). It will activate once Kazuya has sustained 100% damage or is at 25% of his maximum health in Stamina mode. During this state he will be surrounded by a red aura, while the [[name]]space under the damage meter will glow red. Rage will power up all of Kazuya's attacks by 1.1× so long as it is active; it does not have a time limit, but will expire from a combination of damage taken by Kazuya and Rage Drives missed by him; successfully performing a Rage Drive will also remove Rage. Kazuya must lose a stock before being able to access Rage again. Being healed under the Rage threshold won't remove the status. | ||
{{clear}} | {{clear}} | ||
The formula for the depletion of Rage is <code>(Number of missed grabs or down specials × 110) + (Damage taken during Rage × {{rollover|17.6|11.22 outside of 1v1 battles|?}}) ≥ 650</code>. | The formula for the depletion of Rage is <code>(Number of missed grabs or down specials × 110) + (Damage taken during Rage × {{rollover|17.6|11.22 outside of 1v1 battles|?}}) ≥ 650</code>. | ||
{|class="wikitable" style="text-align:center;" | {|class="wikitable" style="text-align:center;" | ||
! Number of missed | ! Number of missed Rage Drives | ||
! Damage sustained (1v1) | ! Damage sustained (1v1) | ||
! Damage sustained (other) | ! Damage sustained (other) | ||
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==Rage Drive== | ==Rage Drive== | ||
When under the effects of Rage, Kazuya can use his Rage Drive. In effect, it is a more powerful variation of [[Heaven's Door]], which will fittingly trigger [[Special Zoom]]. there are three main ways to activate Rage Drive. | When under the effects of Rage and grounded, Kazuya can use his Rage Drive. In effect, it is a more powerful variation of [[Heaven's Door]], which will fittingly trigger [[Special Zoom]]. there are three main ways to activate Rage Drive. Grabbing the opponent (except through [[Gates of Hell]]) or using Heaven's Door while grounded automatically turns into the Rage Drive. Alternatively, performing a [[Command Input Special Moves|command input]] version of the Rage Drive, with → ↓ ↘ + holding the attack button will unleash an even more powerful version of the attack; normally, this would perform a [[Dragon Uppercut]] instead. The command input version is significantly stronger than a normal Rage Drive and can be inputted out of a [[Crouch Dash]]; as such, it serves as a powerful approach tool. | ||
==Origin== | ==Origin== |