Daisy (SSBU): Difference between revisions

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==Differences from {{SSBU|Peach}}==
==Differences from {{SSBU|Peach}}==
Even amongst every other Echo Fighter in the game, Daisy has virtually no differences to Peach in terms of gameplay attributes. She has different idle and running animations and different visual effects for several moves, but various elements such as her framedata, movement speed, jumping power, attack effects, range and the damage and knockback across all her attacks are exactly the same. This essentially means that Daisy is comparable to an [[alternate costume]] of Peach with a separate character slot, especially with the addition of alternate costumes with different animations such as {{SSBU|Cloud}}'s Advent Children costume, or {{SSBU|Pokémon Trainer}} and {{SSBU|Byleth}}'s female counterparts. Daisy's [[Final Smash]] is slightly different with an orange background, unique artwork and floral effects, and she summons daisies as items instead of peaches.
Unlike all other Echo Fighters in the game, Daisy is exactly the same as Peach gameplay-wise. She has different idle and running animations and different particle effects for some moves, but no properties that make any practical difference. This essentially means that Daisy is comparable to an [[alternate costume]] of Peach with a separate character slot, especially with the addition of alternate costumes with different animations, such as {{SSBU|Pokémon Trainer}} and {{SSBU|Byleth}}'s female counterparts.


In earlier versions, Daisy had an actual gameplay difference, as the turnips from [[Vegetable]] copied the knockback values from {{SSB4|Peach}} in ''Smash 4'' instead of her new knockback values; in version {{SSBU|3.0.0}}, this difference was removed, leaving Daisy with no practical differences for any of her moves.
In earlier versions, Daisy had an actual gameplay difference, as the turnips from [[Vegetable]] copied the knockback values from {{SSB4|Peach}} in ''Smash 4'' instead of her new knockback values; in version {{SSBU|3.0.0}}, this difference was removed, leaving Daisy with no practical differences for any of her moves.


===Aesthetics===
===Aesthetics===
*{{change|As with all other Echo Fighters, Daisy has different taunts, victory animations, and [[Palutena's Guidance]].}}
*{{change|As with all other Echo Fighters, Daisy has different taunts and victory animations.}}
*{{change|Daisy has a more energetic [[idle]] stance, with her arms held up by her side, and different idle poses. However, she reverts to Peach's idle animation when picking up light items, including her own [[Vegetable]].}}
**{{change|Daisy only has two unique idle animations like most other characters, compared to Peach's four.}}
**{{buff|Daisy crouches slightly during her idle animation. This makes her slightly harder to hit vertically.}}
**{{nerf|However, Daisy's idle animation having her arms held up by her side expands her hurtbox, making her easier to hit horizontally. This means that the {{SSBU|Ice Climbers}}' [[up tilt]] will reliably connect on a standing Daisy but not a standing Peach, for instance.}}
*{{change|Daisy's [[on-screen appearance]] is different.}}
*{{change|Daisy's [[on-screen appearance]] is different.}}
*{{change|Daisy has a different No Contest animation, clapping faster and standing more upright than Peach.}}
*{{change|Daisy has a more energetic [[idle]] stance, with her arms held up by her side, and different idle poses. However, she reverts to Peach's idle animation when picking up light items.}}
*{{change|Daisy's dashing, braking and turnaround animations are different, resembling her run animation in ''{{s|supermariowiki|Mario Party 10}}'', though her initial dash animation is identical.}}
*{{change|Daisy only has two unique idle animations like most other characters, compared to Peach's four.}}
**{{nerf|Daisy's hurtbox is wider during these animations.}}
*{{change|Daisy's dashing and turnaround animations are different, resembling her run animation in ''{{s|supermariowiki|Mario Party 10}}'', though her initial dash animation is identical.}}
*{{change|Daisy has flower and petal effects for several of her attacks, including her dash attack, back aerial, up tilt, up smash and side special, instead of hearts.}}
*{{change|Daisy has flower and petal effects for several of her attacks, including her dash attack, back aerial, up tilt, up smash and side special, instead of hearts.}}
*{{change|Daisy is more expressive than Peach, having more varied and cheerful facial animations for the vast majority of her actions, including summoning an [[Assist Trophy]]}}
*{{change|Daisy vocalizes upon waking up from [[asleep|sleep]] status when not suffering from any knockback, similar to a few other characters such as {{SSBU|Link}} and {{SSBU|Palutena}}.}}
*{{change|Daisy vocalizes upon waking up from [[asleep|sleep]] status when not suffering from any knockback, similar to a few other characters such as {{SSBU|Link}} and {{SSBU|Palutena}}.}}
===Attributes===
*{{buff|Daisy crouches slightly during her idle animation. This makes her slightly harder to hit vertically.}}
**{{nerf|However, Daisy's idle animation having her arms held up by her side expands her hurtbox, making her easier to hit horizontally. This means that the {{SSBU|Ice Climbers}}' [[up tilt]] will reliably connect on a standing Daisy but not a standing Peach, for instance.}}
*{{nerf|Daisy's hurtbox is wider when she runs and when she reverses her running animation.}}


===Ground attacks===
===Ground attacks===
*[[Up tilt]]:
**{{change|The area of the daisy effect is visibly larger than Peach's heart effect, although this is only aesthetic.}}
*[[Dash attack]]:
*[[Dash attack]]:
**{{change|The visuals for dash attack, in addition to featuring petals instead of hearts, commence one frame earlier than Peach's. This in particular causes the second hit to appear to come out late.}}
**{{change|The visuals for dash attack, in addition to featuring petals instead of hearts, commence one frame earlier than Peach's. This in particular causes the second hit to appear to come out late.}}
*[[Forward smash]]:
*[[Forward smash]]:
**{{change|The tennis racket has a different design, matching the one she uses in the original ''{{s|mariowiki|Mario Tennis|Nintendo 64}}'' for the Nintendo 64.}}
**{{change|The tennis racket has a different design, matching the one she uses in the original ''{{s|mariowiki|Mario Tennis|Nintendo 64}}'' for the Nintendo 64.}}
*[[Up smash]]:
**{{change|In addition to having an orange ribbon, the area of the daisy effect is visibly larger, lacks sparkles, and disappears at a different time.}}


===Aerial attacks===
===Aerial attacks===
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===Throws/other attacks===
===Throws/other attacks===
*{{change|A {{s|mariowiki|Blue Toad}} appears instead of {{s|mariowiki|Toad|character}} himself when Daisy grabs an opponent. He does not get angry whilst pummeling.}}
*{{change|A {{s|mariowiki|Blue Toad}} appears instead of {{s|mariowiki|Toad|character}} himself when Daisy grabs an opponent.}}
*{{change|The sound effect when Daisy grabs an opponent is different.}}


===Special moves===
===Special moves===
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**{{change|A {{s|mariowiki|Blue Toad}} appears instead of {{s|mariowiki|Toad|character}} himself.}}
**{{change|A {{s|mariowiki|Blue Toad}} appears instead of {{s|mariowiki|Toad|character}} himself.}}
**{{change|Daisy smiles instead of looking terrified when the Blue Toad appears.}}
**{{change|Daisy smiles instead of looking terrified when the Blue Toad appears.}}
*[[Daisy Bomber]]
**{{change|The area of the move's trail is visibly larger, and contains additional petals.}}
*[[Daisy Parasol]]
**{{change|The animation of the parasol when descending is slightly different.}}
*[[Final Smash]]:
*[[Final Smash]]:
**{{change|[[Daisy Blossom]] summons giant daisies instead of peaches, and is themed around Daisy herself.}}
**{{change|[[Daisy Blossom]] summons giant daisies instead of peaches, and is themed around Daisy herself.}}
**{{change|It cycles through five unique images, instead of six.}}
===Miscellaneous===
*{{change|{{SSBU|Snake}} cannot activate his [[Smash Taunt]] on [[Shadow Moses Island]] when only Daisy is present as an opponent, due to her lacking a [[Codec Conversations|Codec Conversation]].}}
*{{change|Daisy uses a different animation when trapped in {{SSBU|Steve}}'s [[Minecart]].}}
*{{change|Daisy shoots from Cannons at a slightly different elevation.}}
*{{buff|When equipped with an Impact Run spirit, Daisy's hitbox offset has been adjusted to better cover her arms (Y offset 12 -> 13.5), giving the attack more range.}}


==Update history==
==Update history==
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''Any number following the Smasher name indicates placement on the [[Fall 2019 PGRU]], which recognizes the official top 50 players in the world in [[Super Smash Bros. Ultimate]] from July 13th, 2019 to December 15th, 2019.''
''Any number following the Smasher name indicates placement on the [[Fall 2019 PGRU]], which recognizes the official top 50 players in the world in [[Super Smash Bros. Ultimate]] from July 13th, 2019 to December 15th, 2019.''
''See also: [[:Category:Daisy professionals (SSBU)]]; [[:Category:Peach professionals (SSBU)]]''
''See also: [[:Category:Daisy professionals (SSBU)]]; [[:Category:Peach professionals (SSBU)]]''
====Active====
====Active====
*{{Sm|Excel_Zero|Puerto Rico}} - Placed 4th at {{Trn|First Attack 2019}} with wins over {{Sm|0mart}} and {{Sm|Sharpy}}.
*{{Sm|Excel_Zero|Puerto Rico}} - Placed 4th at {{Trn|First Attack 2019}} with wins over {{Sm|0mart}} and {{Sm|Sharpy}}.
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*As an Echo Fighter of Peach with an identical moveset, Daisy utilizes several abilities exclusive to Peach that she never uses in the ''Mario'' series, such as [[floating]], the use of a frying pan, and [[Daisy Blossom|putting people to sleep]].
*As an Echo Fighter of Peach with an identical moveset, Daisy utilizes several abilities exclusive to Peach that she never uses in the ''Mario'' series, such as [[floating]], the use of a frying pan, and [[Daisy Blossom|putting people to sleep]].
**Despite utilizing a {{s|mariowiki|Toad|species}} in her [[Toad|neutral special]], [[grab]]s, and [[throw]]s, Daisy has no affiliation with them in the ''Mario'' games. However, in ''{{s|mariowiki|Mario Strikers Charged}}'', Daisy uses Blue Toad sidekicks as part of her soccer team, like in ''Ultimate''. Additionally, if she defeats Bowser in ''Super Mario Run'', she rescues Toad as a reward.
**Despite utilizing a {{s|mariowiki|Toad|species}} in her [[Toad|neutral special]], [[grab]]s, and [[throw]]s, Daisy has no affiliation with them in the ''Mario'' games. However, in ''{{s|mariowiki|Mario Strikers Charged}}'', Daisy uses Blue Toad sidekicks as part of her soccer team, like in ''Ultimate''. Additionally, if she defeats Bowser in ''Super Mario Run'', she rescues Toad as a reward.
 
**Aside from a [[mariowiki:File:PeachParasolGliderDaisyMK8.png|unique color scheme]] for the {{iw|mariowiki|Peach Parasol|glider}} glider in ''{{s|mariowiki|Mario Kart 7}}'', ''{{s|mariowiki|Mario Kart 8}}'', and ''{{s|mariowiki|Mario Kart 8 Deluxe}}'' (which is shared with {{s|mariowiki|Baby Daisy}} in the latter two games), Daisy has never been shown using a parasol similar to Peach's.
 
***It should be noted one of Daisy's artworks from ''Mario Party 3'' has her hovering midair with an umbrella like Peach. However, this references the {{s|mariowiki|Parasol Plummet}} minigame, where all characters, not just Peach and Daisy, use umbrellas while descending.
*Many of Daisy's animations and artwork are reminiscent of her playable appearances in numerous ''Mario'' spin-offs:
**Daisy's victory animations resemble her victory celebrations in ''Mario'' spin-offs such as ''{{s|mariowiki|Mario Golf: World Tour}}'', ''{{s|mariowiki|Mario Tennis Aces}}'', and ''{{s|mariowiki|Mario and Sonic at the Olympic Games}}''.
**Daisy's running animation resembles the one she has in the ''{{s|mariowiki|Mario Party|series}}'' series, specifically ''Mario Party DS'' and ''10''.
**Daisy's pose in her official artwork resembles [[mariowiki:File:Daisy MTN64.png|a piece of artwork]] from ''{{s|mariowiki|Mario Tennis|Nintendo 64}}'' for the [[Nintendo 64]], only mirrored.
**Daisy's pose for one of her taunts matches [[mariowiki:File:Daisy MP10.png|promotional artwork]] of her first used for ''{{s|mariowiki|Mario Kart 7}}''.
*Daisy's pose in the [[:File:SSBU Panoramic.png|group artwork for ''Ultimate'']] is based on her back throw animation.
*Daisy is one of only two newcomers in ''Ultimate'' to not have splash art and an introduction tagline, the other being {{SSBU|Inkling}}.
*Daisy is the only ''Ultimate'' newcomer revealed during E3 2018 to not be playable in the E3 demo.
**Additionally, she is also the only newcomer revealed there to not appear in any of the veterans' galleries on the official website.
*Daisy is the only Echo Fighter to be featured on the [[:File:SSBU Key Art.png|full version of the box art]].
*Daisy and Dark Samus are the only Echo Fighters to be cloned from female characters.
*Daisy was the first character to be shown on ''Ultimate''{{'}}s victory screen.
*Daisy is among the few voiced fighters in ''Ultimate'' whose voice clips are sourced from their own games rather than specifically recorded for a ''Smash'' game. She shares this trait with {{SSBU|Banjo & Kazooie}}, {{SSBU|Rosalina & Luma}}, {{SSBU|Bowser Jr.}}, {{SSBU|Yoshi}}, {{SSBU|Inkling}}, {{SSBU|Sonic}}, {{SSBU|Young Link}}, {{SSBU|Toon Link}}, and {{SSBU|Min Min}}.
**Additionally, Daisy is the only Echo Fighter to have this distinction.
*Daisy is the only newcomer (and only Echo Fighter) who uses both hands while hanging on an edge.
**She is also the only newcomer who cannot [[meteor smash]] with any of her aerial attacks at all. Although {{SSBU|Joker}}'s [[down aerial]] does not meteor smash under normal circumstances, doing so is possible when [[Arsene]] is active. {{SSBU|Mythra}} is also completely unable to meteor smash with any of her aerial attacks either, but she can use her down special to swap to {{SSBU|Pyra}}, whose down aerial is a conventional meteor smash.
*Daisy is one of five characters whose unlocking battle in World of Light is not on either {{SSBU|Final Destination}} or an Ω form. The other four are {{SSBU|Peach}}, {{SSBU|King K. Rool}}, {{SSBU|Toon Link}}, and {{SSBU|Mii Gunner}}.
*Daisy's winking expression is not mirrored as she always winks with her left eye, regardless of which direction she is facing. This also applies to Peach and {{SSBU|Jigglypuff}} when it winces due to taking [[damage]].
**She also winks with her left eye in one of her victory poses.
*Oddly, the bottom lace at Daisy's dress vanishes when viewed from inside her dress.<ref>[https://imgur.com/jWlCyvt]</ref> This was not present in her early gameplay screenshots, most notably the third screenshot of her attacking {{SSBU|Link}}.
*Oddly, the bottom lace at Daisy's dress vanishes when viewed from inside her dress.<ref>[https://imgur.com/jWlCyvt]</ref> This was not present in her early gameplay screenshots, most notably the third screenshot of her attacking {{SSBU|Link}}.
**Additionally, looking closely at Daisy's neck reveals a small gap around her collar.<ref>[https://imgur.com/1kdTwne]</ref>
**Additionally, looking closely at Daisy's neck reveals a small gap around her collar.<ref>[https://imgur.com/1kdTwne]</ref>
*The underside of Daisy's dress is not obscured by shadows, unlike Peach's dress. Instead, the section where Daisy's undergarments would be seen is textured black. This could most easily be noticed via use of a visual glitch in early versions of the game, where Daisy's dress could react abnormally to [[wind]] from certain stages and the [[Nikki]] [[Assist Trophy]], causing it to partially vanish and revealing the texture as a result. [https://www.twitter.com/WheelRob10/status/1089738059749314561][https://www.twitter.com/stama/status/1084451920486363136]<!-- To do: Research what exact version patched this glitch out (probably 4.0.0, but no visual evidence was found) -->
*The underside of Daisy's dress is not obscured by shadows, unlike Peach's dress. Instead, the section where Daisy's undergarments would be seen is textured black. This could most easily be noticed via use of a visual glitch in early versions of the game, where Daisy's dress could react abnormally to [[wind]] from certain stages and the [[Nikki]] [[Assist Trophy]], causing it to partially vanish and revealing the texture as a result. [https://www.twitter.com/WheelRob10/status/1089738059749314561][https://www.twitter.com/stama/status/1084451920486363136]<!-- To do: Research what exact version patched this glitch out (probably 4.0.0, but no visual evidence was found) -->
*If Daisy crouches while holding a throwable item, her mouth will be open.
*If Daisy crouches while holding a throwable item, her mouth will be open.
*Interestingly, one of the clips used in the [[Final Smash]] segment of the {{SSBU|How to Play}} video shows Daisy using Daisy Blossom on [[Mario Galaxy]] instead of Peach. This is possibly due to her status as a newcomer, as that segment also showed {{SSBU|Simon}} and {{SSBU|Incineroar}} using their respective Final Smashes.
*Oddly, despite her being a newcomer, internal files of voice clips for Daisy's [[on-screen appearance]] and [[Daisy Bomber]] are organized by three-number codes (e.g. "009" in the case of her on-screen appearance) instead of having a descriptor on them (e.g. "furafura" for the [[stun]] voice clip), akin to those for [[special move]]s, Final Smashes, and on-screen appearances of many [[veteran]] characters, most prominently the ones whose voice clips are ported from ''[[Super Smash Bros. Brawl]]'' (except {{SSBU|Meta Knight}} and including her base, Peach) as well as a few others such as {{SSBU|Kirby}} and {{SSBU|Ness}}, which in turn was how all veterans (except {{SSB4|Meta Knight}}, {{SSB4|Pit}}, {{SSB4|Mewtwo}}, and {{SSB4|Roy}}) and {{SSB4|Rosalina & Luma}}'s such voice clips within {{forwiiu}}'s files were named. {{SSBU|Palutena}} shares a similar (but not entirely the same) oddity with her smash attacks.
*Oddly, despite her being a newcomer, internal files of voice clips for Daisy's [[on-screen appearance]] and [[Daisy Bomber]] are organized by three-number codes (e.g. "009" in the case of her on-screen appearance) instead of having a descriptor on them (e.g. "furafura" for the [[stun]] voice clip), akin to those for [[special move]]s, Final Smashes, and on-screen appearances of many [[veteran]] characters, most prominently the ones whose voice clips are ported from ''[[Super Smash Bros. Brawl]]'' (except {{SSBU|Meta Knight}} and including her base, Peach) as well as a few others such as {{SSBU|Kirby}} and {{SSBU|Ness}}, which in turn was how all veterans (except {{SSB4|Meta Knight}}, {{SSB4|Pit}}, {{SSB4|Mewtwo}}, and {{SSB4|Roy}}) and {{SSB4|Rosalina & Luma}}'s such voice clips within {{forwiiu}}'s files were named. {{SSBU|Palutena}} shares a similar (but not entirely the same) oddity with her smash attacks.
 
**In {{SSBU|King Dedede}}'s case, this does not apply to voice clips for [[Dede-Rush]], while in {{SSBU|Robin}}'s case, this only applies to the voice clip used when his tomes are broken.
*Daisy, the {{SSBU|Ice Climbers}}, {{SSBU|Duck Hunt}}, {{SSBU|R.O.B.}}, and {{SSBU|Ken}} are only non-DLC characters who do not appear in more than one spirit battle from their home series, since {{SSBU|Dr. Mario}} does not appear in any ''Mario'' spirit battles at all. This is not counting {{SSBU|Olimar}}, who appears only in the Mockiwi spirit battle as himself, but is fought in other spirit battles as Alph.
**While the {{SSBU|Mii Fighter}}s technically represent the {{uv|Super Smash Bros.}} universe, they appear in most {{uv|Mii}}-related spirit battles.
**While the {{SSBU|Mii Fighter}}s technically represent the {{uv|Super Smash Bros.}} universe, they appear in most {{uv|Mii}}-related spirit battles.
*Unusually, when Daisy uses her [[back throw]] against {{SSBU|Peach}}, the same heart effects used in Peach's own attacks appear. This appears to be an oversight, as this does not happen when Daisy uses her back throw against any other character in the game (herself included), nor does it occur when Peach uses her back throw against any character in the game.
*Oddly, Daisy's crown in her white alternate costume is colored gold on the [[character selection screen]] and [[versus splash screen]], but it turns silver (much like [[Rosalina & Luma (SSBU)|Rosalina]]'s) in-game.


==References==
==References==
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