Template:SSB4 to SSBU changelist/Luigi: Difference between revisions

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===Aesthetics===
===Aesthetics===
*{{change|Due to the aesthetic used in ''Ultimate'', Luigi's model features a less saturated, subdued color scheme.The fabric of his clothes feature subtle detailing, and his buttons are more glossy. Altogether, these changes make him appear virtually identical to his appearance as of ''{{s|mariowiki|Super Mario Odyssey}}''.}}
*{{change|Due to the aesthetic used in ''Ultimate'', Luigi's model features a subdued color scheme; the green of his shirt and hat are brighter while the blue of his overalls are noticeably darker, better matching his appearance in the ''Mario'' series. His clothing feature greater detailing, with the seams on his overalls are more accentuated, and his buttons have a more polished finish. He also has a slightly darker skin tone.}}
*{{change|Luigi's idle animation has been slightly altered, with his head turned toward the screen and his arms moving in a more circular motion. However, he reverts to his previous idle animation while holding a small [[item]].}}
*{{change|Luigi's idle animation has been slightly altered, with his head turned toward the screen and his arms moving in a more circular motion. However, he reverts to his previous idle animation while holding a small [[item]].}}
*{{change|Like most of the returning roster, Luigi has become much more expressive than in the previous games. He has an angry expression when charging the [[Green Missile]] and using his forward aerial, as well as having a winced face when throwing an opponent with the new Poltergust, appearing scared when dodging, and surprised if he lands the Super Jump Punch.}}
*{{change|Like most of the returning roster, Luigi has become much more expressive than in the previous games. He has an angry expression when charging the [[Green Missile]] and using his forward aerial, as well as having a winced face when throwing an opponent with the new Poltergust, appearing scared when dodging, and surprised if he lands the Super Jump Punch.}}
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*{{change|[[Air dodge]] and backwards jump animations have changed. Additionally, Luigi now faces the screen instead of away while [[sleeping]].}}
*{{change|[[Air dodge]] and backwards jump animations have changed. Additionally, Luigi now faces the screen instead of away while [[sleeping]].}}
*{{change|As with Mario, Luigi's [[on-screen appearance]] emits the {{s|mariowiki|Warp Pipe}} sound effect rather than the jump sound, similar to ''[[Smash 64]]''.}}
*{{change|As with Mario, Luigi's [[on-screen appearance]] emits the {{s|mariowiki|Warp Pipe}} sound effect rather than the jump sound, similar to ''[[Smash 64]]''.}}
*{{change|Luigi's [[victory animation]] where he throws rapid punches was slightly altered, with a different animation for gasping at the end.}}
*{{change|Luigi's right-inputted [[victory pose]] was slightly altered, with a different animation for gasping at the end.}}


===Attributes===
===Attributes===
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