Wolf (SSBU): Difference between revisions
→Update history
Tag: Mobile edit |
Tag: Mobile edit |
||
Line 266: | Line 266: | ||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | ||
*Neutral attack: | *Neutral attack: | ||
**{{buff|The first hit's second hitbox has moved closer to Wolf (Z offset: 6.5u → 8u). The third and fourth hitboxes cover a larger horizontal area (Z offset: 11u → 10u-11u) and | **{{buff|The first hit's second hitbox has moved closer to Wolf (Z offset: 6.5u → 8u). The third and fourth hitboxes also cover a larger horizontal area (Z offset: 11u → 10u-11u) and have more knockback scaling (15 → 20). As a result, the first hit now keeps opponents from evading the rest of the attack.}} | ||
**{{buff|The second and third hit's outermost hitboxes are displaced farther horizontally (Z offset: 11u → 12u (hit 2), 9.5u → 11u (hit 3)). As a result, the third hit is less likely to miss opponents after the second hit at higher percents.}} | **{{buff|The second and third hit's outermost hitboxes are displaced farther horizontally (Z offset: 11u → 12u (hit 2), 9.5u → 11u (hit 3)). As a result, the third hit is less likely to miss opponents after the second hit at higher percents.}} | ||
*{{change|The sweetspotted front hit of down smash has altered knockback (56 (base)/82 (scaling) → 37/93). This slightly improves its KO potential across a stage, but hinders its KO potential near edges and from center stage.}} | *{{change|The sweetspotted front hit of down smash has altered knockback (56 (base)/82 (scaling) → 37/93). This slightly improves its KO potential across a stage, but hinders its KO potential near edges and from center stage.}} |