Wolf (SSBU): Difference between revisions

Tag: Mobile edit
Tag: Mobile edit
Line 266: Line 266:
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*Neutral attack:
*Neutral attack:
**{{buff|The first hit's second hitbox has moved closer to Wolf (Z offset: 6.5u → 8u). The third and fourth hitboxes cover a larger horizontal area (Z offset: 11u → 10u-11u) and having more knockback scaling (15 → 20). As a result, the first hit now keeps opponents from evading the rest of the attack.}}
**{{buff|The first hit's second hitbox has moved closer to Wolf (Z offset: 6.5u → 8u). The third and fourth hitboxes also cover a larger horizontal area (Z offset: 11u → 10u-11u) and have more knockback scaling (15 → 20). As a result, the first hit now keeps opponents from evading the rest of the attack.}}
**{{buff|The second and third hit's outermost hitboxes are displaced farther horizontally (Z offset: 11u → 12u (hit 2), 9.5u → 11u (hit 3)). As a result, the third hit is less likely to miss opponents after the second hit at higher percents.}}
**{{buff|The second and third hit's outermost hitboxes are displaced farther horizontally (Z offset: 11u → 12u (hit 2), 9.5u → 11u (hit 3)). As a result, the third hit is less likely to miss opponents after the second hit at higher percents.}}
*{{change|The sweetspotted front hit of down smash has altered knockback (56 (base)/82 (scaling) → 37/93). This slightly improves its KO potential across a stage, but hinders its KO potential near edges and from center stage.}}
*{{change|The sweetspotted front hit of down smash has altered knockback (56 (base)/82 (scaling) → 37/93). This slightly improves its KO potential across a stage, but hinders its KO potential near edges and from center stage.}}
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