Peach (SSB4): Difference between revisions

(misinformation, number fixes, format consistency)
Line 160: Line 160:
|nsc1name=Sleepy Toad
|nsc1name=Sleepy Toad
|nsc1dmg=3%
|nsc1dmg=3%
|nsc1desc=Sleepy Toad comes out faster and releases bubbles to inflict the [[Asleep|sleep]] status ailment for a brief amount of time to grounded opponents. Airborne opponents will be pushed back. Sleep duration lasts longer at high percentages. It has slightly slower ending lag.
|nsc1desc=Sleepy Toad comes out 2 frames later, and releases bubbles to inflict the [[Asleep|sleep]] status ailment for a brief amount of time to grounded opponents. Airborne opponents will be pushed back. Sleep duration lasts longer at high percentages. It has slightly slower ending lag.
|nsc2name=Grumpy Toad
|nsc2name=Grumpy Toad
|nsc2dmg=2.5% (per-hit near), 1.2% (per-hit clean far), 1.0% (per-hit late far)
|nsc2dmg=2.5% (per-hit near), 1.2% (per-hit clean far), 1.0% (per-hit late far)
Anonymous user