Peach (SSB4): Difference between revisions
→Moveset
(misinformation, number fixes, format consistency) |
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|nsc1name=Sleepy Toad | |nsc1name=Sleepy Toad | ||
|nsc1dmg=3% | |nsc1dmg=3% | ||
|nsc1desc=Sleepy Toad comes out | |nsc1desc=Sleepy Toad comes out 2 frames later, and releases bubbles to inflict the [[Asleep|sleep]] status ailment for a brief amount of time to grounded opponents. Airborne opponents will be pushed back. Sleep duration lasts longer at high percentages. It has slightly slower ending lag. | ||
|nsc2name=Grumpy Toad | |nsc2name=Grumpy Toad | ||
|nsc2dmg=2.5% (per-hit near), 1.2% (per-hit clean far), 1.0% (per-hit late far) | |nsc2dmg=2.5% (per-hit near), 1.2% (per-hit clean far), 1.0% (per-hit late far) |