Trophy Rush: Difference between revisions

Added 3DS rewards, and separated them from the Wii U ones
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(Added 3DS rewards, and separated them from the Wii U ones)
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'''Trophy Rush''' ({{ja|フィギュアラッシュ}}, ''Figure Rush'') is a [[minigame]] in ''[[Super Smash Bros. 4]]''. Its primary use is to attain trophies, though it can dispense coins and custom parts as well.
'''Trophy Rush''' ({{ja|フィギュアラッシュ}}, ''Figure Rush'') is a [[minigame]] in ''[[Super Smash Bros. 4]]''. Its primary use is to attain trophies, though it can dispense coins and custom parts as well.


In Trophy Rush, the player selects any character they wish, then selects how long they wish to play the game. The minimum length of time is 30 seconds, though it can be increased by one second for every six [[Coin]]s the player adds to the cost, with the maximum possible playtime being 150 seconds. In the actual game, the player is tasked with destroying as many crates that fall onto the small platform they are standing on as possible; a line high above the platform indicates how high the crates can go, and if this line is breached for too long a period, then the platform disappears and the player is KOed. In addition to this danger, electrical balls, bombs, and specialised boxes that shoot fire from one side can fall onto the stage, which the player needs to avoid. Getting KOed for any reason in the mode causes a deduction of fifteen seconds of playtime. While destroying boxes, the player is able to attain a "chain", which is broken if they fail to destroy any boxes in a small period of time; the higher the chain, the higher their score, as well as the higher the rate the "Fever" meter increases.
In Trophy Rush, the player selects any character they wish, then selects how long they wish to play the game. The minimum length of time is 30 seconds, though it can be increased by one second for every six [[Coin]]s the player adds to the cost, with the maximum possible playtime being 150 seconds. In the actual game, the player is tasked with destroying as many crates that fall onto the small platform they are standing on as possible; a line high above the platform indicates how high the crates can go, and if this line is breached for too long a period, then the platform disappears, forcing the player to be KOed, as the platform doesn't reappear until. In addition to this danger, electrical balls, bombs, and specialised boxes that shoot fire from one side can fall onto the stage, which the player needs to avoid. Getting KOed for any reason in the mode causes a deduction of fifteen seconds of playtime. While destroying boxes, the player is able to attain a "chain", which is broken if they fail to destroy any boxes in a small period of time; the higher the chain, the higher their score, as well as the higher the rate the "Fever" meter increases.


The player receives a score based on how many crates they have broken in the timespan, after which an appropriate number of trophies, custom moves, and other bonuses are rewarded. In addition, a meter present in the mode slowly fills up the more crates the player breaks; filling up this meter leads to a Fever, where specialised blocks holding coins, trophies, and customization options constantly fall onto the stage.  
The player receives a score based on how many crates they have broken in the timespan, after which an appropriate number of trophies, custom moves, and other bonuses are rewarded. In addition, a meter present in the mode slowly fills up the more crates the player breaks; filling up this meter leads to a Fever, where specialised blocks holding coins, trophies, and customization options constantly fall onto the stage.  
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==Rewards==
==Rewards==
===3DS===
*Destroying 300 blocks grants the [[Bomb (Link)#Customization|Giant Bomb]] [[character customization|custom move]] for {{SSB4|Link}}.
*Destroying 1,000 blocks grants the [[Quick Draw#Customization|Close Combat]] custom move for {{SSB4|Ike}}.
*Destroying 3,000 blocks grants the [[Peanut Popgun#Customization|Exploding Popgun]] custom move for {{SSB4|Diddy Kong}}.
===Wii U===
*Getting a fever rush 8 times as {{SSB4|Dr. Mario}} grants 100,000G.
*Getting a fever rush 8 times as {{SSB4|Dr. Mario}} grants 100,000G.
*Destroying 50,000 blocks grants the ''Moon Launcher Protection Badge'' equipment.
*Destroying 50,000 blocks grants the ''Moon Launcher Protection Badge'' equipment.
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