Mechakoopa: Difference between revisions

Line 19: Line 19:
==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
#'''Lazy Mecha Koopa''': The Mechakoopa is flung from the Car, functioning more as a horizontal projectile, and will quickly explode upon hitting the floor. The explosion does a mere 4% damage, and hitting a player with the Mechakoopa prior to explosion does 1%.
#'''Impatient Mechakoopa''': The Mechakoopa is flung from the Car, functioning more as a horizontal projectile, and will quickly explode upon hitting the floor. The explosion does a mere 4% damage, and hitting a player with the Mechakoopa prior to explosion does 1%.
# '''Mega Mecha Koopa''': A much larger Mechakoopa is deployed, which slowly walks a short distance and explodes on its own. It can be picked up and thrown. Thrown, it will do 1% damage and explode for 15% damage. Can KO around 150% damage.
# '''Mega Mecha Koopa''': A much larger Mechakoopa is deployed, which slowly walks a short distance and explodes on its own. It can be picked up and thrown. Thrown, it will do 1% damage and explode for 15% damage. Can KO around 150% damage.


Line 25: Line 25:
File:MegaMechaKoopa.jpg|Mega Mecha Koopa being used in {{for3ds}}.
File:MegaMechaKoopa.jpg|Mega Mecha Koopa being used in {{for3ds}}.
</gallery>
</gallery>
==Origin==
==Origin==
Mecha-Koopas were introduced in ''Super Mario World'', appearing in [[Bowser]]'s Castle. [[Mario]] can disable them by stomping them, though they will return to normal after some time. When they are deactivated, Mario can pick them up and throw them. This is the only means of defeating Bowser in that game. They appeared mostly in spin-off games over the years before redesigned versions showed up as normal enemies in ''Super Mario Galaxy'' before returning to their familiar design in ''New Super Mario Bros Wii''.
Mecha-Koopas were introduced in ''Super Mario World'', appearing in [[Bowser]]'s Castle. [[Mario]] can disable them by stomping them, though they will return to normal after some time. When they are deactivated, Mario can pick them up and throw them. This is the only means of defeating Bowser in that game. They appeared mostly in spin-off games over the years before redesigned versions showed up as normal enemies in ''Super Mario Galaxy'' before returning to their familiar design in ''New Super Mario Bros Wii''.