Giga Bowser: Difference between revisions
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==Differences between Bowser and Giga Bowser== | ==Differences between Bowser and Giga Bowser== | ||
Arguably the most dramatic transformation between Bowser and Giga Bowser is the difference between their sizes; Giga Bowser is almost twice as large as Bowser, and even if Bowser is under the influence of a [[Super Mushroom]], Giga Bowser is [[:File:Bowser Giga Bowser Size Comparison.png|still slightly larger than him]]. This larger frame also leads to Giga Bowser being considerably heavier than Bowser, and in the Adventure Mode, the character is also given a handicap to make him even more difficult to KO. Adding to this, Giga Bowser also has access to some [[super armor]], making it difficult to get him to flinch at some attacks. In order to further change the player's [[approach]] | Arguably the most dramatic transformation between Bowser and Giga Bowser is the difference between their sizes; Giga Bowser is almost twice as large as Bowser, and even if Bowser is under the influence of a [[Super Mushroom]], Giga Bowser is [[:File:Bowser Giga Bowser Size Comparison.png|still slightly larger than him]]. This larger frame also leads to Giga Bowser being considerably heavier than Bowser, and in the Adventure Mode, the character is also given a handicap to make him even more difficult to KO. Adding to this, Giga Bowser also has access to some [[super armor]], making it difficult to get him to flinch at some attacks. In order to further change the player's [[approach]]. Giga Bowser cannot be grabbed, or inhaled by {{SSBM|Kirby}}, or egg laid by {{SSBM|Yoshi}}. | ||
As a transformation of Bowser, Giga Bowser has the identical moveset to Bowser; Giga Bowser's attacks, however, are considerably stronger in power and knockback. Some of his attacks also have different properties as a result of his transformation; [[Fire Breath]], for instance, does not run out or become weaker the longer it is used. In addition, some of Giga Bowser's attacks are given unusual hitbox properties: his claw-based attacks ([[forward tilt]], [[up tilt]], [[down tilt]], [[edge recovery|edge attack]]s, [[forward aerial]], [[forward throw]], and [[back throw]]) all have a [[darkness]] hitbox; his shell-based attacks (his [[up smash]], [[neutral aerial]], [[back aerial]], [[down aerial]], and [[up throw]]) all have [[electric]] hitboxes; his horn-based attacks (his [[side smash]] and [[pummel]]) have explosion effects; and his [[down smash]] has [[freezing]] poperties. | As a transformation of Bowser, Giga Bowser has the identical moveset to Bowser; Giga Bowser's attacks, however, are considerably stronger in power and knockback. Some of his attacks also have different properties as a result of his transformation; [[Fire Breath]], for instance, does not run out or become weaker the longer it is used. In addition, some of Giga Bowser's attacks are given unusual hitbox properties: his claw-based attacks ([[forward tilt]], [[up tilt]], [[down tilt]], [[edge recovery|edge attack]]s, [[forward aerial]], [[forward throw]], and [[back throw]]) all have a [[darkness]] hitbox; his shell-based attacks (his [[up smash]], [[neutral aerial]], [[back aerial]], [[down aerial]], and [[up throw]]) all have [[electric]] hitboxes; his horn-based attacks (his [[side smash]] and [[pummel]]) have explosion effects; and his [[down smash]] has [[freezing]] poperties. |