Paralyzer: Difference between revisions

32 bytes added ,  10 years ago
Rewording beginning
mNo edit summary
(Rewording beginning)
Line 10: Line 10:
|interwikipage=Paralyzer
|interwikipage=Paralyzer
}}
}}
The '''Paralyzer''' ({{ja|パラライザー}} ''Pararaizā'') is {{SSBB|Zero Suit Samus}}'s [[neutral special move]], whose main purpose is to [[paralyze]] opponents, but which also deals a small amount of [[damage]]. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.
The '''Paralyzer''' ({{ja|パラライザー}} ''Pararaizā'') is {{SSBB|Zero Suit Samus}}'s [[neutral special move]]. A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.


The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.
The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.
Anonymous user