Bowser (PM): Difference between revisions

192 bytes removed ,  10 years ago
m
Rather subjective as CMH98 has pointed out in another edit... especially that last part. This isn't a strategy guide. You also need to learn not to put other people's words in your sentences incoherently.
m (Rather subjective as CMH98 has pointed out in another edit... especially that last part. This isn't a strategy guide. You also need to learn not to put other people's words in your sentences incoherently.)
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[[Giga Bowser]] remains as Bowser's [[Final Smash]] in ''Project M''. However, by holding a shield button at both the character and stage selection screens, it is possible for Bowser to start and participate as Giga Bowser permanently during the match, similar to how {{SSBB|Zero Suit Samus}} was playable in ''Brawl''.
[[Giga Bowser]] remains as Bowser's [[Final Smash]] in ''Project M''. However, by holding a shield button at both the character and stage selection screens, it is possible for Bowser to start and participate as Giga Bowser permanently during the match, similar to how {{SSBB|Zero Suit Samus}} was playable in ''Brawl''.


His good attributes include his very immense power, weight and overall difficulty to defeat. His attacks are no exception, as they are both powerful and fast. Due to his moveset stats, still cannot be [[grab]]bed but, he cannot pick up any [[item]]s.
[[Giga Bowser]] remains as Bowser's [[Final Smash]] in ''Project M''. However, by holding a shield button at both the character and stage selection screens, it is possible for Bowser to start and participate as Giga Bowser permanently during the match, similar to how {{SSBB|Zero Suit Samus}} was playable in ''Brawl''. Starting from 3.0, Giga Bowser can now receive knockback in addition to damage, as well as now being vulnerable to status ailments like [[sleep]]ing or getting [[buried]], though his moveset has been improved to compensate for this, and he still cannot be [[grab]]bed nor pick up any [[item]]s. Giga Bowser's main flaw is that he is extremely prone to combos because of his size and weight. His duration when summoned via Final Smash was also increased to almost twice as long. Some changes to Giga Bowser include:
 
However, his bad attributes include his weight and size, being the overall largest character in Project M. He can also be combo or juggled by most, if not all, characters. He is also very, very slow and his air speed is no exception. His fast-falling speed seems to have barely been changed, but seems to make him fall faster overall.
 
Starting from 3.0, Giga Bowser can now receive knockback in addition to damage, as well as now being vulnerable to status ailments like [[sleep]]ing or getting [[buried]], though his moveset has been improved to compensate for this.
 
Giga Bowser is quite a force to be reckoned with in the hands of a professional.
 
His duration when summoned via Final Smash was also increased to almost twice as long. Some changes to Giga Bowser include:


*{{buff|[[Dashing]] now produces hitboxes in front of Giga Bowser's feet, which repeatedly inflict 3% damage while weakly pushing enemies forward.}}
*{{buff|[[Dashing]] now produces hitboxes in front of Giga Bowser's feet, which repeatedly inflict 3% damage while weakly pushing enemies forward.}}
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*{{change|Ending the match as Giga Bowser will now make him appear that way on the results screen, using the same victory poses and clapping motion as the regular Bowser.}}
*{{change|Ending the match as Giga Bowser will now make him appear that way on the results screen, using the same victory poses and clapping motion as the regular Bowser.}}


Giga Bowser now additionally uses recolors correspondent to those of the regular Bowser, including a Giga Dry Bowser alt costume. Disregarding size, shell and tail, the latter costume looks exactly the same as the regular Dry Bowser, though with a more pronounced muzzle and additional spikes protuding from his chest and nose.
Giga Bowser now additionally uses recolors correspondent to those of the regular Bowser, including a Giga Dry Bowser alt costume. Disregarding size, shell and tail, the latter costume looks exactly the same as the regular Dry Bowser, though with a more pronounced muzzle and additional spikes protruding from his chest and nose.


==Revisions==
==Revisions==
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