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[[File:Jump-canceled Grab Mario Melee.gif|thumb | [[File:Jump-canceled Grab Mario Melee.gif|thumb|250px|{{SSBM|Mario}} performing a jump-canceled grab.]] | ||
A '''jump-canceled grab''' (or '''JC'd grab''') is a technique in ''[[Super Smash Bros. Melee]]'' where a character [[interrupt]]s a [[dash]] or run with a [[jump]], which itself is then [[jump-cancel]]ed with a [[grab]] during the [[jumpsquat]] animation. This results in the character using their standing grab while maintaining some momentum from their dash, the amount of which is based on their current speed and [[traction]]. | A '''jump-canceled grab''' (or '''JC'd grab''') is a technique in ''[[Super Smash Bros. Melee]]'' where a character [[interrupt]]s a [[dash]] or run with a [[jump]], which itself is then [[jump-cancel]]ed with a [[grab]] during the [[jumpsquat]] animation. This results in the character using their standing grab while maintaining some momentum from their dash, the amount of which is based on their current speed and [[traction]]. |