Training (stage): Difference between revisions

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==Trivia==
==Trivia==
[[File:Training boundaries.jpg|thumb|right|300px|The stage, partway through being flipped. Note the afterimages at the top and bottom of the stage]]
[[File:Training boundaries.jpg|thumb|right|300px|The stage, partway through being flipped. Note the afterimages at the top and bottom of the stage]]
*This is the only stage in ''Ultimate'' that is not available in multiplayer mode, and as such is the only one not from [[Stage Builder]] to be unavailable with [[8 Player Smash|8 players]]
*This is the only stage in ''Ultimate'' that is not available in multiplayer mode, and as such is the only one not from [[Stage Builder]] to be unavailable with [[8 Player Smash|8 players]], in addition to lacking a [[Ω form]] or [[Battlefield form]].
*This is the only stage that has no [[Ω form]] nor [[Battlefield form]].
**Despite this, a Battlefield form is playable while waiting for a Quickplay or Local Wireless game to start.
**Despite this, a Battlefield form is playable while waiting for a Quickplay or Local Wireless game to start.
*Though the intention was for all grid lines to be 1 [[distance unit]] apart, this correlation was performed on the squares between the grid lines and ignoring the size of the grid lines themselves. The texture for the grid uses 15×15 pixel squares with 1 pixel wide grid lines, resulting in the grid lines being 1.0<span style="text-decoration:overline">6</span> (16/15) units apart.<ref>https://twitter.com/Ruben_dal/status/1109625394003697665</ref>
*Though the intention was for all grid lines to be 1 [[distance unit]] apart, this correlation was performed on the squares between the grid lines and ignoring the size of the grid lines themselves. The texture for the grid uses 15×15 pixel squares with 1 pixel wide grid lines, resulting in the grid lines being 1.0<span style="text-decoration:overline">6</span> (16/15) units apart.<ref>https://twitter.com/Ruben_dal/status/1109625394003697665</ref>
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