Fireball: Difference between revisions

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Fireballs were introduced in the game ''{{s|mariowiki|Mario Bros.}}'' Red and green fireballs would periodically travel across the screen as hazards. The red fireballs moved in a random pattern, being affected by gravity, and the green fireballs moved in a straight path, not being affected by gravity at all. Only the green ones appear in [[Mario Bros. (stage)|''Brawl''{{'}}s version]] of the stage, but they start out as red/purple before moving. They can be destroyed for points with Mario and/or Luigi bumping them from underneath with a jump should they be close enough to the platform above.
Fireballs were introduced in the game ''{{s|mariowiki|Mario Bros.}}'' Red and green fireballs would periodically travel across the screen as hazards. The red fireballs moved in a random pattern, being affected by gravity, and the green fireballs moved in a straight path, not being affected by gravity at all. Only the green ones appear in [[Mario Bros. (stage)|''Brawl''{{'}}s version]] of the stage, but they start out as red/purple before moving. They can be destroyed for points with Mario and/or Luigi bumping them from underneath with a jump should they be close enough to the platform above.


Although fireballs appeared in ''Mario Bros.'', the act of shooting fireballs originated in the 1985 game, ''[[Super Mario Bros.]]'', where the ability was obtained after collecting a [[Fire Flower]]. The power is lost when the player dies or takes damage. In the game, fireballs were small, traveled very quickly, and did not stop until they hit something. Also, in this game and other traditional [[Mario (universe)|''Mario'' games]], Luigi's fireballs are not unique, being red in color and behaving exactly like Mario's. In most games, only two fireballs could be on-screen at a time even if one could be rapid-fired after another. Luigi's green fireballs made their debut in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], but reappear later in the ''Mario'' spin-offs such as ''{{s|supermariowiki|Mario Kart: Double Dash!!}}'', ''{{s|supermariowiki|Mario Superstar Baseball}}'' and ''{{s|supermariowiki|Mario Hoops 3-on-3}}'',.
Although fireballs appeared in ''Mario Bros.'', the act of shooting fireballs originated in the 1985 game, ''[[Super Mario Bros.]]'', where the ability was obtained after collecting a [[Fire Flower]]. The power is lost when the player dies or takes damage. In the game, fireballs were small, traveled very quickly, and did not stop until they hit something. Also, in this game and other traditional [[Mario (universe)|''Mario'' games]], Luigi's fireballs are not unique, being red in color and behaving exactly like Mario's. In most games, only two fireballs could be on-screen at a time even if one could be rapid-fired after another. Luigi's green fireballs made their debut in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], inspired by their appearance in ''Mario Bros.'', but reappear later in the ''Mario'' spin-offs such as ''{{s|supermariowiki|Mario Kart: Double Dash!!}}'', ''{{s|supermariowiki|Mario Superstar Baseball}}'' and ''{{s|supermariowiki|Mario Hoops 3-on-3}}'',.


A Fire Flower would also change the character's clothing colors, depending on the game. Usually, Mario's overalls became red, while Luigi's turned green, both with white shirts and caps. These color schemes are available as [[Costume|alternate costumes]] for Mario and Luigi in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'' and only Luigi in ''[[Super Smash Bros. Ultimate]]''.
A Fire Flower would also change the character's clothing colors, depending on the game. Usually, Mario's overalls became red, while Luigi's turned green, both with white shirts and caps. These color schemes are available as [[Costume|alternate costumes]] for Mario and Luigi in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'' and only Luigi in ''[[Super Smash Bros. Ultimate]]''.
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