Donkey Kong (SSB4): Difference between revisions
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**{{buff|His fast-falling speed is noticeably faster (2.212 → 2.608).}} | **{{buff|His fast-falling speed is noticeably faster (2.212 → 2.608).}} | ||
*{{change|Donkey Kong's [[gravity]] is slightly higher (0.081 → 0.08505).}} | *{{change|Donkey Kong's [[gravity]] is slightly higher (0.081 → 0.08505).}} | ||
*{{nerf|Donkey Kong [[jump]]s lower (35.83759414 → 34), going from the 10th highest out of 39 characters to the 25th highest out of 58.}} | |||
*{{buff|[[Shield]] is larger, as it now fully covers Donkey Kong while it is at full health.}} | *{{buff|[[Shield]] is larger, as it now fully covers Donkey Kong while it is at full health.}} | ||
*{{nerf|Donkey Kong's [[Grab release#Ground release|ground release]] animation is considerably longer without full compensation on its [[interruptibility]] (FAF 21 → 30), now matching the rest of the cast. This gives him less time to counterattack removing his guaranteed followups.}} | *{{nerf|Donkey Kong's [[Grab release#Ground release|ground release]] animation is considerably longer without full compensation on its [[interruptibility]] (FAF 21 → 30), now matching the rest of the cast. This gives him less time to counterattack removing his guaranteed followups.}} |