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SuperSqank (talk | contribs) m (→Ground attacks) |
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===Special moves=== | ===Special moves=== | ||
*[[Warlock Punch]]: | *[[Warlock Punch]]: | ||
**{{nerf|Grounded Warlock Punch deals 2% less damage (32% → 30%) and has altered knockback (30 (base), 100 (scaling) → 120/42), considerably hindering its KO potential | **{{nerf|Grounded Warlock Punch deals 2% less damage (32% → 30%) and has altered knockback (30 (base), 100 (scaling) → 120/42), considerably hindering its KO potential.}} | ||
**{{buff|Aerial Warlock Punch deals more damage (35% → 38%). | **{{buff|Aerial Warlock Punch deals more damage (35% → 38%). Reversed Warlock Punch also deals more damage (35% (grounded)/38% (aerial) → 37%/40%). Grounded Warlock Punch now also grants [[armor]] lasting from frames 11-66 and frames 11-58, respectively.}} | ||
*[[Flame Choke]]: | *[[Flame Choke]]: | ||
**{{buff|Flame Choke deals more damage (9% (grounded)/12% (aerial) → 12/15%) has more range (5.2 (grounded)/5.5 (aerial) → 7.2/7.5). Grounded Flame Choke no longer has any blind spots and due to the changes in [[ledge]] mechanics, using grounded Flame Choke on an opponent using their normal get-up option will cause them to miss their ledge grab. Flame Choke now also meteor smashes opponents when Ganondorf lands on ledges with them. Lastly, [[Ganoncide]] always KOs the opponent before Ganondorf, instead of at the same time or after, meaning Ganondorf will always win if he lands a Ganoncide on the opponent's last stock.}} | **{{buff|Flame Choke deals more damage (9% (grounded)/12% (aerial) → 12/15%) has more range (5.2 (grounded)/5.5 (aerial) → 7.2/7.5). Grounded Flame Choke no longer has any blind spots and due to the changes in [[ledge]] mechanics, using grounded Flame Choke on an opponent using their normal get-up option will cause them to miss their ledge grab. Flame Choke now also meteor smashes opponents when Ganondorf lands on ledges with them. Lastly, [[Ganoncide]] always KOs the opponent before Ganondorf, instead of at the same time or after, meaning Ganondorf will always win if he lands a Ganoncide on the opponent's last stock.}} |
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