Lock: Difference between revisions

95 bytes added ,  5 years ago
mNo edit summary
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*{{SSBB|Olimar}} (the second hit only works at very low percents. The first hit works regardless of percent)
*{{SSBB|Olimar}} (the second hit only works at very low percents. The first hit works regardless of percent)
*{{SSBB|Pikachu}} (does not work at low percents)
*{{SSBB|Pikachu}} (does not work at low percents)
*{{SSBB|R.O.B.}} (only the front hitbox of the first hit. Does not work at very high percents.
*{{SSBB|Samus}} (the second hit only works at very low percents. The first hit stops working at higher percents)
*{{SSBB|Samus}} (the second hit only works at very low percents. The first hit stops working at higher percents)
*{{SSBB|Snake}} (only certain hitboxes and the first and second hits can lock regardless of percent)
*{{SSBB|Snake}} (only certain hitboxes and the first and second hits can lock regardless of percent)
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